X-Git-Url: https://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fserver%2Ffunc_breakable.qc;h=5a3b098b6a3adb787f5f15a8433c1160da9e72d4;hb=1de3b82da199fe76d62d72b481e2fbc547c89e23;hp=e525b9caedd6f918c0bae5cd9d1d9239e8a1bb72;hpb=b9bf009c922e99a114516a129298e7d6df66f535;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/server/func_breakable.qc b/qcsrc/server/func_breakable.qc index e525b9cae..5a3b098b6 100644 --- a/qcsrc/server/func_breakable.qc +++ b/qcsrc/server/func_breakable.qc @@ -85,15 +85,18 @@ void func_breakable_look_destroyed() { local float floor_z; + if(self.solid == SOLID_BSP) // in case a misc_follow moved me, save the current origin first + self.dropped_origin = self.origin; + if(self.mdl_dead == "") self.model = ""; else { - setmodel(self, self.mdl_dead); if (self.origin == '0 0 0') { // probably no origin brush, so don't spawn in the middle of the map.. floor_z = self.absmin_z; setorigin(self,((self.absmax+self.absmin)*.5)); self.origin_z = floor_z; } + setmodel(self, self.mdl_dead); } self.solid = SOLID_NOT; @@ -102,6 +105,8 @@ void func_breakable_look_destroyed() void func_breakable_look_restore() { setmodel(self, self.mdl); + if(self.mdl_dead != "") // only do this if we use mdl_dead, to behave better with misc_follow + setorigin(self, self.dropped_origin); self.solid = SOLID_BSP; } @@ -117,9 +122,15 @@ void func_breakable_behave_destroyed() void func_breakable_behave_restore() { self.health = self.max_health; + if(self.sprite) + { + WaypointSprite_UpdateMaxHealth(self.sprite, self.max_health); + WaypointSprite_UpdateHealth(self.sprite, self.health); + } self.takedamage = DAMAGE_AIM; self.event_damage = func_breakable_damage; self.state = 0; + self.nextthink = 0; // cancel auto respawn func_breakable_colormod(); } @@ -141,6 +152,7 @@ void func_breakable_destroy() { string oldmsg; activator = self.owner; + self.owner = world; // set by W_PrepareExplosionByDamage // now throw around the debris n = tokenize_console(self.debris); @@ -158,6 +170,12 @@ void func_breakable_destroy() { if(self.cnt) pointparticles(self.cnt, self.absmin * 0.5 + self.absmax * 0.5, '0 0 0', self.count); + if(self.respawntime) + { + self.think = func_breakable_restore; + self.nextthink = time + self.respawntime + crandom() * self.respawntimejitter; + } + oldmsg = self.message; self.message = ""; SUB_UseTargets(); @@ -174,9 +192,12 @@ void func_breakable_damage(entity inflictor, entity attacker, float damage, floa if(self.team) if(attacker.team == self.team) return; + self.health = self.health - damage; if(self.sprite) + { WaypointSprite_Ping(self.sprite); - self.health = self.health - damage; + WaypointSprite_UpdateHealth(self.sprite, self.health); + } func_breakable_colormod(); if(self.health <= 0) @@ -241,7 +262,13 @@ void spawnfunc_func_breakable() { precache_sound(self.noise); self.team_saved = self.team; + self.dropped_origin = self.origin; self.reset = func_breakable_reset; func_breakable_reset(); } + +// for use in maps with a "model" key set +void spawnfunc_misc_breakablemodel() { + spawnfunc_func_breakable(); +}