X-Git-Url: https://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fserver%2Fg_damage.qh;h=e242de4a8a2a43add28f4f008dab92e55f13186b;hb=dc57512159414aa8440a384f82aaf163dc47218e;hp=f11c82c84d2bd1c0019fa350322687ba60997eb4;hpb=4f133bdb70d13143f2ce4b9de097744371c1f92a;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/server/g_damage.qh b/qcsrc/server/g_damage.qh index f11c82c84..e242de4a8 100644 --- a/qcsrc/server/g_damage.qh +++ b/qcsrc/server/g_damage.qh @@ -7,7 +7,7 @@ #include #include #include - #include + #include #include "weapons/accuracy.qh" #include "weapons/csqcprojectile.qh" #include "weapons/selection.qh" @@ -17,7 +17,7 @@ #include "defs.qh" #include #include - #include "mutators/all.qh" + #include "mutators/_mod.qh" #include #include #include @@ -55,7 +55,7 @@ float IsFlying(entity a); void UpdateFrags(entity player, int f); // NOTE: f=0 means still count as a (positive) kill, but count no frags for it -void W_SwitchWeapon_Force(Player this, Weapon w); +void W_SwitchWeapon_Force(Player this, Weapon w, .entity weaponentity); entity GiveFrags_randomweapons; void GiveFrags (entity attacker, entity targ, float f, int deathtype); @@ -86,11 +86,6 @@ void Freeze (entity targ, float freeze_time, float frozen_type, float show_waypo void Unfreeze (entity targ); -// these are updated by each Damage call for use in button triggering and such -entity damage_targ; -entity damage_inflictor; -entity damage_attacker; - void Damage (entity targ, entity inflictor, entity attacker, float damage, int deathtype, vector hitloc, vector force); float RadiusDamage_running;