X-Git-Url: https://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fserver%2Fg_hook.qc;h=ad1da10f7f4be77db9181e8f87cb89cbc963f640;hb=aba5ddce2b36b71cbd7d6f0bdf39b9cae573e6b0;hp=4f655ca5738220c1dc75da1c95849f347b2cef68;hpb=51650d328de48c611eec30ebf60ad3b152a409c9;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/server/g_hook.qc b/qcsrc/server/g_hook.qc index 4f655ca57..ad1da10f7 100644 --- a/qcsrc/server/g_hook.qc +++ b/qcsrc/server/g_hook.qc @@ -79,7 +79,7 @@ void GrapplingHook_Stop() self.state = 1; self.think = GrapplingHookThink; self.nextthink = time; - self.touch = SUB_Null; + self.touch = func_null; self.velocity = '0 0 0'; self.movetype = MOVETYPE_NONE; self.hook_length = -1; @@ -116,12 +116,12 @@ void GrapplingHookThink() { float spd, dist, minlength, pullspeed, ropestretch, ropeairfriction, rubberforce, newlength, rubberforce_overstretch, s; vector dir, org, end, v0, dv, v, myorg, vs; - if(self.realowner.health <= 0 || self.realowner.hook != self) // how did that happen? - { // well, better fix it anyway - remove(self); + if(self.realowner.hook != self) // how did that happen? + { + error("Owner lost the hook!\n"); return; } - if(LostMovetypeFollow(self)) + if(LostMovetypeFollow(self) || intermission_running) { RemoveGrapplingHook(self.realowner); return; @@ -213,6 +213,7 @@ void GrapplingHookThink() self.aiment.flags &~= FL_ONGROUND; self.aiment.pusher = self.realowner; self.aiment.pushltime = time + autocvar_g_maxpushtime; + self.aiment.istypefrag = self.aiment.BUTTON_CHAT; } } @@ -271,32 +272,37 @@ void GrapplingHookTouch (void) void GrapplingHook_Damage (entity inflictor, entity attacker, float damage, float deathtype, vector hitloc, vector force) { - if(self.health > 0) + if(self.health <= 0) + return; + + if (!W_CheckProjectileDamage(inflictor.realowner, self.realowner, deathtype, -1)) // no exceptions + return; // g_balance_projectiledamage says to halt + + self.health = self.health - damage; + + if (self.health <= 0) { - self.health = self.health - damage; - if (self.health <= 0) + if(attacker != self.realowner) { - if(attacker != self.realowner) - { - self.realowner.pusher = attacker; - self.realowner.pushltime = time + autocvar_g_maxpushtime; - } - RemoveGrapplingHook(self.realowner); + self.realowner.pusher = attacker; + self.realowner.pushltime = time + autocvar_g_maxpushtime; + self.realowner.istypefrag = self.realowner.BUTTON_CHAT; } + RemoveGrapplingHook(self.realowner); } } void FireGrapplingHook (void) { - local entity missile; - local vector org; + entity missile; + vector org; float s; vector vs; if((arena_roundbased && time < warmup) || (time < game_starttime)) return; - if(self.freezetag_frozen) + if(self.freezetag_frozen || self.frozen) return; if(self.vehicle) @@ -324,6 +330,7 @@ void FireGrapplingHook (void) self.hook = missile; missile.reset = GrapplingHookReset; missile.classname = "grapplinghook"; + missile.flags = FL_PROJECTILE; missile.movetype = MOVETYPE_FLY; PROJECTILE_MAKETRIGGER(missile); @@ -349,6 +356,7 @@ void FireGrapplingHook (void) missile.event_damage = GrapplingHook_Damage; missile.takedamage = DAMAGE_AIM; missile.damageforcescale = 0; + missile.damagedbycontents = (autocvar_g_balance_grapplehook_damagedbycontents); missile.hook_start = missile.hook_end = missile.origin; @@ -376,7 +384,7 @@ void FireGrapplingHook (void) void GrapplingHookFrame() { - if(g_grappling_hook && timeoutStatus != 2 && self.weapon != WEP_HOOK) + if(g_grappling_hook && timeout_status != TIMEOUT_ACTIVE && self.weapon != WEP_HOOK) { // offhand hook controls if(self.BUTTON_HOOK)