X-Git-Url: https://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fserver%2Fg_subs.qh;h=4f9fc471f55609698c5bb490be56fcd7a1741edb;hb=f4cb5d9a857411199bcb6f95112252a183955a00;hp=fe32e09e84d85fd50bb93b975f1268796a2eabf4;hpb=a07691e754aa071189c034693af3476777d86720;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/server/g_subs.qh b/qcsrc/server/g_subs.qh index fe32e09e8..4f9fc471f 100644 --- a/qcsrc/server/g_subs.qh +++ b/qcsrc/server/g_subs.qh @@ -1,9 +1,9 @@ #pragma once -void SUB_NullThink(); +void SUB_NullThink(entity this); -void() SUB_CalcMoveDone; -void() SUB_CalcAngleMoveDone; +void SUB_CalcMoveDone(entity this); +void SUB_CalcAngleMoveDone(entity this); spawnfunc(info_null); @@ -11,11 +11,11 @@ spawnfunc(info_null); ================== SUB_Friction -Applies some friction to self +Applies some friction to this ================== */ .float friction; -void SUB_Friction (); +void SUB_Friction (entity this); /* ================== @@ -26,7 +26,7 @@ Makes client invisible or removes non-client */ void SUB_VanishOrRemove (entity ent); -void SUB_SetFade_Think (); +void SUB_SetFade_Think (entity this); /* ================== @@ -41,41 +41,41 @@ void SUB_SetFade (entity ent, float when, float fadetime); ============= SUB_CalcMove -calculate self.velocity and self.nextthink to reach dest from -self.origin traveling at speed +calculate this.velocity and this.nextthink to reach dest from +this.origin traveling at speed =============== */ -void SUB_CalcMoveDone (); +void SUB_CalcMoveDone(entity this); .float platmovetype_turn; -void SUB_CalcMove_controller_think (); +void SUB_CalcMove_controller_think (entity this); void SUB_CalcMove_controller_setbezier (entity controller, vector org, vector control, vector dest); void SUB_CalcMove_controller_setlinear (entity controller, vector org, vector dest); -void SUB_CalcMove_Bezier (vector tcontrol, vector tdest, float tspeedtype, float tspeed, void() func); +void SUB_CalcMove_Bezier (entity this, vector tcontrol, vector tdest, float tspeedtype, float tspeed, void(entity this) func); -void SUB_CalcMove (vector tdest, float tspeedtype, float tspeed, void() func); +void SUB_CalcMove (entity this, vector tdest, float tspeedtype, float tspeed, void(entity this) func); -void SUB_CalcMoveEnt (entity ent, vector tdest, float tspeedtype, float tspeed, void() func); +void SUB_CalcMoveEnt (entity ent, vector tdest, float tspeedtype, float tspeed, void(entity this) func); /* ============= SUB_CalcAngleMove -calculate self.avelocity and self.nextthink to reach destangle from -self.angles rotating +calculate this.avelocity and this.nextthink to reach destangle from +this.angles rotating -The calling function should make sure self.think is valid +The calling function should make sure this.think is valid =============== */ -void SUB_CalcAngleMoveDone (); +void SUB_CalcAngleMoveDone (entity this); // FIXME: I fixed this function only for rotation around the main axes -void SUB_CalcAngleMove (vector destangle, float tspeedtype, float tspeed, void() func); +void SUB_CalcAngleMove (entity this, vector destangle, float tspeedtype, float tspeed, void(entity this) func); -void SUB_CalcAngleMoveEnt (entity ent, vector destangle, float tspeedtype, float tspeed, void() func); +void SUB_CalcAngleMoveEnt (entity ent, vector destangle, float tspeedtype, float tspeed, void(entity this) func); /* ================== @@ -138,17 +138,17 @@ float angc (float a1, float a2); .float loddistance1; .float loddistance2; -float LOD_customize(); +float LOD_customize(entity this); -void LOD_uncustomize(); +void LOD_uncustomize(entity this); -void LODmodel_attach(); +void LODmodel_attach(entity this); void ApplyMinMaxScaleAngles(entity e); -void SetBrushEntityModel(); +void SetBrushEntityModel(entity this); -void SetBrushEntityModelNoLOD(); +void SetBrushEntityModelNoLOD(entity this); /* ================ @@ -158,8 +158,8 @@ InitTrigger void SetMovedir(entity this); -void InitTrigger(); +void InitTrigger(entity this); -void InitSolidBSPTrigger(); +void InitSolidBSPTrigger(entity this); -float InitMovingBrushTrigger(); +bool InitMovingBrushTrigger(entity this);