X-Git-Url: https://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fserver%2Fmovelib.qc;h=8a6235127cbcd5d721a9020d3609219b62979974;hb=12b26110ebb9f0de4732d80e4916c08766c2128c;hp=34eaf31aab158acf84d8beb352b2e0e6856bedd7;hpb=0e5d97682e9478c51d8033a3ab9624471da0579d;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/server/movelib.qc b/qcsrc/server/movelib.qc index 34eaf31aa..8a6235127 100644 --- a/qcsrc/server/movelib.qc +++ b/qcsrc/server/movelib.qc @@ -1,3 +1,4 @@ +#ifdef SVQC .vector moveto; /** @@ -187,6 +188,8 @@ void movelib_beak_simple(float force) Pitches and rolls the entity to match the gound. Yed need to set v_up and v_forward (generally by calling makevectors) before calling this. **/ +#endif + void movelib_groundalign4point(float spring_length, float spring_up, float blendrate) { vector a, b, c, d, e, r, push_angle, ahead, side;