X-Git-Url: https://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fserver%2Fmutators%2Fmutator%2Fgamemode_keyhunt.qc;h=04576486b71bacd743304e7a5de42b709d3b95d7;hb=b093c2ea2c367cb9bb4ce2c0468346080938270c;hp=15b6e0f4a6251d81a94d9501858abca0ee0ae602;hpb=6ea97246f03651c514be506bf57cbc0c2351e935;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/server/mutators/mutator/gamemode_keyhunt.qc b/qcsrc/server/mutators/mutator/gamemode_keyhunt.qc index 15b6e0f4a..04576486b 100644 --- a/qcsrc/server/mutators/mutator/gamemode_keyhunt.qc +++ b/qcsrc/server/mutators/mutator/gamemode_keyhunt.qc @@ -49,7 +49,6 @@ bool kh_no_radar_circles; // bits 5- 9: team of key 2, or 0 for no such key, or 30 for dropped, or 31 for self // bits 10-14: team of key 3, or 0 for no such key, or 30 for dropped, or 31 for self // bits 15-19: team of key 4, or 0 for no such key, or 30 for dropped, or 31 for self -.int kh_state = _STAT(KH_KEYS); .float siren_time; // time delay the siren //.float stuff_time; // time delay to stuffcmd a cvar @@ -133,12 +132,12 @@ void kh_update_state() s |= (32 ** key.count) * f; } - FOREACH_CLIENT(true, { it.kh_state = s; }); + FOREACH_CLIENT(true, { STAT(KH_KEYS, it) = s; }); FOR_EACH_KH_KEY(key) { if(key.owner) - key.owner.kh_state |= (32 ** key.count) * 31; + STAT(KH_KEYS, key.owner) |= (32 ** key.count) * 31; } //print(ftos((nextent(NULL)).kh_state), "\n"); } @@ -418,7 +417,7 @@ void kh_Key_AssignTo(entity key, entity player) // runs every time a key is pic } } -void kh_Key_Damage(entity this, entity inflictor, entity attacker, float damage, int deathtype, vector hitloc, vector force) +void kh_Key_Damage(entity this, entity inflictor, entity attacker, float damage, int deathtype, .entity weaponentity, vector hitloc, vector force) { if(this.owner) return; @@ -1071,9 +1070,8 @@ void havocbot_role_kh_carrier(entity this) return; } - if (this.bot_strategytime < time) + if (navigation_goalrating_timeout(this)) { - this.bot_strategytime = time + autocvar_bot_ai_strategyinterval; navigation_goalrating_start(this); if(kh_Key_AllOwnedByWhichTeam() == this.team) @@ -1082,6 +1080,8 @@ void havocbot_role_kh_carrier(entity this) havocbot_goalrating_kh(this, 4, 4, 1); // play defensively navigation_goalrating_end(this); + + navigation_goalrating_timeout_set(this); } } @@ -1108,10 +1108,9 @@ void havocbot_role_kh_defense(entity this) return; } - if (this.bot_strategytime < time) + if (navigation_goalrating_timeout(this)) { float key_owner_team; - this.bot_strategytime = time + autocvar_bot_ai_strategyinterval; navigation_goalrating_start(this); key_owner_team = kh_Key_AllOwnedByWhichTeam(); @@ -1123,6 +1122,8 @@ void havocbot_role_kh_defense(entity this) havocbot_goalrating_kh(this, 0.1, 0.1, 10); // ATTACK ANYWAY navigation_goalrating_end(this); + + navigation_goalrating_timeout_set(this); } } @@ -1149,11 +1150,10 @@ void havocbot_role_kh_offense(entity this) return; } - if (this.bot_strategytime < time) + if (navigation_goalrating_timeout(this)) { float key_owner_team; - this.bot_strategytime = time + autocvar_bot_ai_strategyinterval; navigation_goalrating_start(this); key_owner_team = kh_Key_AllOwnedByWhichTeam(); @@ -1165,6 +1165,8 @@ void havocbot_role_kh_offense(entity this) havocbot_goalrating_kh(this, 0.1, 0.1, 10); // ATTACK! EMERGENCY! navigation_goalrating_end(this); + + navigation_goalrating_timeout_set(this); } } @@ -1199,9 +1201,8 @@ void havocbot_role_kh_freelancer(entity this) return; } - if (this.bot_strategytime < time) + if (navigation_goalrating_timeout(this)) { - this.bot_strategytime = time + autocvar_bot_ai_strategyinterval; navigation_goalrating_start(this); int key_owner_team = kh_Key_AllOwnedByWhichTeam(); @@ -1213,6 +1214,8 @@ void havocbot_role_kh_freelancer(entity this) havocbot_goalrating_kh(this, 0.1, 0.1, 10); // ATTACK ANYWAY navigation_goalrating_end(this); + + navigation_goalrating_timeout_set(this); } } @@ -1269,7 +1272,7 @@ MUTATOR_HOOKFUNCTION(kh, SpectateCopy) entity spectatee = M_ARGV(0, entity); entity client = M_ARGV(1, entity); - client.kh_state = spectatee.kh_state; + STAT(KH_KEYS, client) = STAT(KH_KEYS, spectatee); } MUTATOR_HOOKFUNCTION(kh, PlayerUseKey)