X-Git-Url: https://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fserver%2Fpathlib%2Fpathlib.qh;h=028a2c7e6e5b26eb9b01650327ab8b153bc5617e;hb=78b0634a8cfc4d1b6d24af825ac15d27d607e593;hp=7364440240e719e51afcbeaab3f9e5f41c36d32f;hpb=f72821fdcebe3ca01181a99727a06198de65ea08;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/server/pathlib/pathlib.qh b/qcsrc/server/pathlib/pathlib.qh index 736444024..028a2c7e6 100644 --- a/qcsrc/server/pathlib/pathlib.qh +++ b/qcsrc/server/pathlib/pathlib.qh @@ -1,11 +1,14 @@ #pragma once +#ifndef DEBUGPATHING + #define DEBUGPATHING 0 +#endif + .entity pathlib_list; .entity path_next; .entity path_prev; #define inwater(point) (pointcontents(point) == CONTENT_WATER) -.int medium; const vector PLIB_FORWARD = '0 1 0'; //#define PLIB_BACK '0 -1 0' @@ -46,7 +49,7 @@ float pathlib_closed_cnt; float pathlib_made_cnt; float pathlib_merge_cnt; float pathlib_searched_cnt; -float pathlib_bestopen_seached; +float pathlib_bestopen_searched; float pathlib_bestcash_hits; float pathlib_bestcash_saved; float pathlib_gridsize; @@ -63,10 +66,10 @@ entity best_open_node; vector tile_check_up; vector tile_check_down; float tile_check_size; -float tile_check_cross(vector where); -float tile_check_plus(vector where); -float tile_check_star(vector where); -var float tile_check(vector where); +float tile_check_cross(entity this, vector where); +float tile_check_plus(entity this, vector where); +float tile_check_star(entity this, vector where); +var float tile_check(entity this, vector where); float movenode_stepsize; vector movenode_stepup; @@ -76,11 +79,11 @@ vector movenode_boxmax; vector movenode_boxmin; float pathlib_movenode_goodnode; -vector pathlib_wateroutnode(vector start, vector end, float doedge); -vector pathlib_swimnode(vector start, vector end, float doedge); -vector pathlib_flynode(vector start, vector end, float doedge); -vector pathlib_walknode(vector start, vector end, float doedge); -var vector pathlib_movenode(vector start, vector end, float doedge); +vector pathlib_wateroutnode(entity this, vector start, vector end, float doedge); +vector pathlib_swimnode(entity this, vector start, vector end, float doedge); +vector pathlib_flynode(entity this, vector start, vector end, float doedge); +vector pathlib_walknode(entity this, vector start, vector end, float doedge); +var vector pathlib_movenode(entity this, vector start, vector end, float doedge); float pathlib_expandnode_star(entity node, vector start, vector goal); float pathlib_expandnode_box(entity node, vector start, vector goal);