X-Git-Url: https://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fserver%2Fplayer.qh;h=ee073ccb4498a960b757409fd055cec5d3c8062d;hb=fcb38ff037a549fe09592b165bfe9188c48a5063;hp=dfa485e5f11fddad33799689e9d354fae640e572;hpb=acf114225f94bed609c10c74e1bb1277d28a7419;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/server/player.qh b/qcsrc/server/player.qh index dfa485e5f..ee073ccb4 100644 --- a/qcsrc/server/player.qh +++ b/qcsrc/server/player.qh @@ -52,7 +52,7 @@ void player_setupanimsformodel(entity this); void player_anim(entity this); -void PlayerCorpseDamage(entity this, entity inflictor, entity attacker, float damage, int deathtype, vector hitloc, vector force); +void PlayerCorpseDamage(entity this, entity inflictor, entity attacker, float damage, int deathtype, .entity weaponentity, vector hitloc, vector force); // g__str: // If 0, default is used. @@ -76,6 +76,6 @@ void ClientKill_Now_TeamChange(entity this); /// \return True on success, false otherwise. bool MoveToTeam(entity client, float team_colour, float type); -void PlayerDamage(entity this, entity inflictor, entity attacker, float damage, int deathtype, vector hitloc, vector force); +void PlayerDamage(entity this, entity inflictor, entity attacker, float damage, int deathtype, .entity weaponentity, vector hitloc, vector force); int Say(entity source, float teamsay, entity privatesay, string msgin, float floodcontrol);