X-Git-Url: https://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fserver%2Fplayerstats.qc;h=3186b1aa3b432f9060ac130554895e419e13c29e;hb=946bc1d132dcbbddcc276ad8f80ccda7eb09ab79;hp=e6c69ad49ad07252deade0bbd98e410a6dc64634;hpb=14e5e00667e8cbed3cbbb7c77f4603546ebe6c4b;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/server/playerstats.qc b/qcsrc/server/playerstats.qc index e6c69ad49..3186b1aa3 100644 --- a/qcsrc/server/playerstats.qc +++ b/qcsrc/server/playerstats.qc @@ -5,6 +5,26 @@ string events_last; .float playerstats_addedglobalinfo; .string playerstats_id; +#define ALL_ANTICHEATS \ + ANTICHEAT("_time"); \ + ANTICHEAT("speedhack"); \ + ANTICHEAT("speedhack_m1"); \ + ANTICHEAT("speedhack_m2"); \ + ANTICHEAT("speedhack_m3"); \ + ANTICHEAT("speedhack_m4"); \ + ANTICHEAT("speedhack_m5"); \ + ANTICHEAT("div0_strafebot_old"); \ + ANTICHEAT("div0_strafebot_new"); \ + ANTICHEAT("div0_evade"); \ + ANTICHEAT("idle_snapaim"); \ + ANTICHEAT("idle_snapaim_signal"); \ + ANTICHEAT("idle_snapaim_noise"); \ + ANTICHEAT("idle_snapaim_m2"); \ + ANTICHEAT("idle_snapaim_m3"); \ + ANTICHEAT("idle_snapaim_m4"); \ + ANTICHEAT("idle_snapaim_m7"); \ + ANTICHEAT("idle_snapaim_m10"); + void PlayerStats_Init() // initiated before InitGameplayMode so that scores are added properly { string uri; @@ -17,7 +37,7 @@ void PlayerStats_Init() // initiated before InitGameplayMode so that scores are if(playerstats_db >= 0) playerstats_waitforme = FALSE; // must wait for it at match end - serverflags |= SERVERFLAG_PLAYERSTATS; + serverflags |= SERVERFLAG_PLAYERSTATS; PlayerStats_AddEvent(PLAYERSTATS_ALIVETIME); PlayerStats_AddEvent(PLAYERSTATS_AVGLATENCY); @@ -25,6 +45,7 @@ void PlayerStats_Init() // initiated before InitGameplayMode so that scores are PlayerStats_AddEvent(PLAYERSTATS_MATCHES); PlayerStats_AddEvent(PLAYERSTATS_JOINS); PlayerStats_AddEvent(PLAYERSTATS_SCOREBOARD_VALID); + PlayerStats_AddEvent(PLAYERSTATS_SCOREBOARD_POS); PlayerStats_AddEvent(PLAYERSTATS_RANK); // accuracy stats @@ -43,6 +64,11 @@ void PlayerStats_Init() // initiated before InitGameplayMode so that scores are PlayerStats_AddEvent(strcat("acc-", w.netname, "-frags")); } +#define ANTICHEAT(name) \ + PlayerStats_AddEvent("anticheat-" name) + ALL_ANTICHEATS +#undef ANTICHEAT + PlayerStats_AddEvent(PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_3); PlayerStats_AddEvent(PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_5); PlayerStats_AddEvent(PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_10); @@ -67,12 +93,12 @@ void PlayerStats_AddPlayer(entity e) s = string_null; if(e.crypto_idfp != "" && e.cvar_cl_allow_uidtracking == 1) s = e.crypto_idfp; - else if(clienttype(e) == CLIENTTYPE_BOT) + else if(IS_BOT_CLIENT(e)) s = sprintf("bot#%g#%s", skill, e.cleanname); if((s == "") || find(world, playerstats_id, s)) // already have one of the ID - next one can't be tracked then! { - if(clienttype(e) == CLIENTTYPE_BOT) + if(IS_BOT_CLIENT(e)) s = sprintf("bot#%d", e.playerid); else s = sprintf("player#%d", e.playerid); @@ -82,7 +108,7 @@ void PlayerStats_AddPlayer(entity e) string key; key = sprintf("%s:*", e.playerstats_id); - + string p; p = db_get(playerstats_db, key); if(p == "") @@ -98,14 +124,14 @@ void PlayerStats_AddPlayer(entity e) } } -void PlayerStats_AddTeam(float t) // TODO: doesn't this remain unused? +void PlayerStats_AddTeam(float t) { if(playerstats_db < 0) return; string key; key = sprintf("%d", t); - + string p; p = db_get(playerstats_db, key); if(p == "") @@ -125,10 +151,10 @@ void PlayerStats_AddEvent(string event_id) { if(playerstats_db < 0) return; - + string key; key = sprintf("*:%s", event_id); - + string p; p = db_get(playerstats_db, key); if(p == "") @@ -144,27 +170,32 @@ void PlayerStats_AddEvent(string event_id) } } -void PlayerStats_Event(entity e, string event_id, float value) +float PlayerStats_Event(entity e, string event_id, float value) { if((e.playerstats_id == "") || playerstats_db < 0) - return; - + return 0; + string key; float val; key = sprintf("%s:%s", e.playerstats_id, event_id); val = stof(db_get(playerstats_db, key)); val += value; db_put(playerstats_db, key, ftos(val)); + return val; } -void PlayerStats_TeamScore(float t, string event_id, float value) // TODO: doesn't this remain unused? +float PlayerStats_TeamScore(float t, string event_id, float value) { + if(playerstats_db < 0) + return 0; + string key; float val; key = sprintf("team#%d:%s", t, event_id); val = stof(db_get(playerstats_db, key)); val += value; db_put(playerstats_db, key, ftos(val)); + return val; } /* @@ -188,6 +219,7 @@ void PlayerStats_TeamScore(float t, string event_id, float value) // TODO: doesn U: UDP port number of the server D: duration of the match P: player ID of an existing player; this also sets the owner for all following "n", "e" and "t" lines (lower case!) + Q: team number of an existing team (format: team#NN); this also sets the owner for all following "e" lines (lower case!) n: nickname of the player (optional) t: team ID i: player index @@ -215,6 +247,7 @@ void PlayerStats_TeamScore(float t, string event_id, float value) // TODO: doesn void PlayerStats_ready(entity fh, entity pass, float status) { + string t, tn; string p, pn; string e, en; string nn, tt; @@ -223,7 +256,7 @@ void PlayerStats_ready(entity fh, entity pass, float status) switch(status) { case URL_READY_CANWRITE: - url_fputs(fh, "V 5\n"); + url_fputs(fh, "V 7\n"); #ifdef WATERMARK url_fputs(fh, sprintf("R %s\n", WATERMARK)); #endif @@ -236,6 +269,20 @@ void PlayerStats_ready(entity fh, entity pass, float status) url_fputs(fh, sprintf("C %d\n", cvar_purechanges_count)); url_fputs(fh, sprintf("U %d\n", cvar("port"))); url_fputs(fh, sprintf("D %f\n", max(0, time - game_starttime))); + if(teamplay) + { + for(t = teamstats_last; (tn = db_get(playerstats_db, sprintf("%d", stof(t)))) != ""; t = tn) + { + url_fputs(fh, sprintf("Q team#%s\n", t)); + for(e = events_last; (en = db_get(playerstats_db, sprintf("*:%s", e))) != ""; e = en) + { + float v; + v = stof(db_get(playerstats_db, sprintf("team#%d:%s", stof(t), e))); + if(v != 0) + url_fputs(fh, sprintf("e %s %g\n", e, v)); + } + } + } for(p = playerstats_last; (pn = db_get(playerstats_db, sprintf("%s:*", p))) != ""; p = pn) { url_fputs(fh, sprintf("P %s\n", p)); @@ -334,6 +381,18 @@ void PlayerStats_Accuracy(entity p) //backtrace(strcat("adding player stat accuracy for ", p.netname, ".\n")); } +void PlayerStats_Anticheat(entity p) +{ + entity oldself = self; + self = p; + +#define ANTICHEAT(name) \ + PlayerStats_Event(p, "anticheat-" name, anticheat_getvalue(name)) + ALL_ANTICHEATS +#undef ANTICHEAT + self = oldself; +} + void PlayerStats_AddGlobalInfo(entity p) { if(playerstats_db < 0) @@ -350,11 +409,11 @@ void PlayerStats_AddGlobalInfo(entity p) } db_put(playerstats_db, sprintf("%s:_playerid", p.playerstats_id), ftos(p.playerid)); - - if(p.cvar_cl_allow_uid2name == 1 || clienttype(p) == CLIENTTYPE_BOT) + + if(p.cvar_cl_allow_uid2name == 1 || IS_BOT_CLIENT(p)) db_put(playerstats_db, sprintf("%s:_netname", p.playerstats_id), p.netname); - if(teamplay) + if(teamplay) db_put(playerstats_db, sprintf("%s:_team", p.playerstats_id), ftos(p.team)); if(stof(db_get(playerstats_db, sprintf("%d:%s", p.playerstats_id, PLAYERSTATS_ALIVETIME))) > 0) @@ -362,6 +421,17 @@ void PlayerStats_AddGlobalInfo(entity p) PlayerStats_Accuracy(p); + PlayerStats_Anticheat(p); + + if(IS_REAL_CLIENT(p)) + { + if(p.latency_cnt) + { + float latency = (p.latency_sum / p.latency_cnt); + if(latency) { PlayerStats_Event(p, PLAYERSTATS_AVGLATENCY, latency); } + } + } + strunzone(p.playerstats_id); p.playerstats_id = string_null; } @@ -370,32 +440,34 @@ void PlayerStats_AddGlobalInfo(entity p) void PlayerStats_EndMatch(float finished) { entity p; - PlayerScore_Sort(score_dummyfield, 0); - PlayerScore_Sort(scoreboard_pos, 1); + PlayerScore_Sort(score_dummyfield, 0, 0, 0); + PlayerScore_Sort(scoreboard_pos, 1, 1, 1); + if(teamplay) + PlayerScore_TeamStats(); FOR_EACH_CLIENT(p) { - //PlayerStats_Accuracy(p); // stats are already written with PlayerStats_AddGlobalInfo(entity), don't double them up. + // add personal score rank + PlayerStats_Event(p, PLAYERSTATS_RANK, p.score_dummyfield); - if(p.frags == FRAGS_SPECTATOR) + if(!p.scoreboard_pos) continue; - if(clienttype(p) == CLIENTTYPE_REAL) - { - if(p.latency_cnt) - { - float latency = (p.latency_sum / p.latency_cnt); - if(latency) { PlayerStats_Event(p, PLAYERSTATS_AVGLATENCY, latency); } - } - } - - PlayerScore_PlayerStats(p); + // scoreboard is valid! PlayerStats_Event(p, PLAYERSTATS_SCOREBOARD_VALID, 1); + + // add scoreboard position + PlayerStats_Event(p, PLAYERSTATS_SCOREBOARD_POS, p.scoreboard_pos); + + // add scoreboard data + PlayerScore_PlayerStats(p); + + // if the match ended normally, add winning info if(finished) { PlayerStats_Event(p, PLAYERSTATS_WINS, p.winning); PlayerStats_Event(p, PLAYERSTATS_MATCHES, 1); - PlayerStats_Event(p, PLAYERSTATS_RANK, p.score_dummyfield); - PlayerStats_Event(p, PLAYERSTATS_SCOREBOARD_POS, p.scoreboard_pos); } } } + +#undef ALL_ANTICHEATS