X-Git-Url: https://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fserver%2Fplayerstats.qc;h=672b031c119bccaedca248dbce5fd408b31f44ca;hb=0b0999563ba9ed031559b4756b3b27c2ac89da7e;hp=c611e819561e677c31b2d57250ccbcb8b8fbca6d;hpb=751927e803e8e50823c54c64f17171f74f66f85c;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/server/playerstats.qc b/qcsrc/server/playerstats.qc index c611e8195..672b031c1 100644 --- a/qcsrc/server/playerstats.qc +++ b/qcsrc/server/playerstats.qc @@ -56,17 +56,28 @@ void PlayerStats_Init() void PlayerStats_AddPlayer(entity e) { + string s; + if(playerstats_db < 0) return; if(e.playerstats_id) return; + s = string_null; if(e.crypto_idfp != "" && e.cvar_cl_allow_uidtracking == 1) - e.playerstats_id = strzone(e.crypto_idfp); + s = e.crypto_idfp; else if(clienttype(e) == CLIENTTYPE_BOT) - e.playerstats_id = strzone(sprintf("bot#%d", e.playerid)); - else - e.playerstats_id = strzone(sprintf("player#%d", e.playerid)); + s = sprintf("bot#%g#%s", skill, e.cleanname); + + if(!s || find(world, playerstats_id, s)) // already have one of the ID - next one can't be tracked then! + { + if(clienttype(e) == CLIENTTYPE_BOT) + s = sprintf("bot#%d", e.playerid); + else + s = sprintf("player#%d", e.playerid); + } + + e.playerstats_id = strzone(s); string key; key = sprintf("%s:*", e.playerstats_id); @@ -169,12 +180,13 @@ void PlayerStats_TeamScore(float t, string event_id, float value) // TODO: doesn T: time at which the game ended G: game type M: map name + I: match ID (see "matchid" in g_world.qc S: "hostname" of the server C: number of "unpure" cvar changes - W: winning team ID + U: UDP port number of the server P: player ID of an existing player; this also sets the owner for all following "n", "e" and "t" lines (lower case!) n: nickname of the player (optional) - t: team ID + t: team ID e: followed by an event name, a space, and the event count/score event names can be: alivetime: total playing time of the player @@ -185,12 +197,12 @@ void PlayerStats_TeamScore(float t, string event_id, float value) // TODO: doesn total-: total score of that scoreboard item scoreboard-: end-of-game score of that scoreboard item (can differ in non-team games) achievement-: achievement counters - rank : rank of player - acc--hit: total damage dealt - acc--fired: total damage that all fired projectiles *could* have dealt - acc--cnt-hit: amount of shots that actually hit - acc--cnt-fired: amount of fired shots - acc--frags: amount of frags dealt by weapon + rank : rank of player + acc--hit: total damage dealt + acc--fired: total damage that all fired projectiles *could* have dealt + acc--cnt-hit: amount of shots that actually hit + acc--cnt-fired: amount of fired shots + acc--frags: amount of frags dealt by weapon */ void PlayerStats_ready(entity fh, entity pass, float status) @@ -213,6 +225,7 @@ void PlayerStats_ready(entity fh, entity pass, float status) url_fputs(fh, sprintf("I %s\n", matchid)); url_fputs(fh, sprintf("S %s\n", cvar_string("hostname"))); url_fputs(fh, sprintf("C %d\n", cvar_purechanges_count)); + url_fputs(fh, sprintf("U %d\n", cvar("port"))); for(p = playerstats_last; (pn = db_get(playerstats_db, sprintf("%s:*", p))) != ""; p = pn) { url_fputs(fh, sprintf("P %s\n", p)); @@ -345,11 +358,21 @@ void PlayerStats_AddGlobalInfo(entity p) void PlayerStats_EndMatch(float finished) { entity p, winner; - winner = PlayerScore_Sort(score_dummyfield); - FOR_EACH_PLAYER(p) // spectators intentionally not included + winner = PlayerScore_Sort(score_dummyfield); + FOR_EACH_CLIENT(p) // spectators intentionally not included { - PlayerScore_PlayerStats(p); PlayerStats_Accuracy(p); + if(g_arena || g_lms || g_ca) + { + if(p.alivetime <= 0) + continue; + } + else + { + if(p.classname != "player") + continue; + } + PlayerScore_PlayerStats(p); PlayerStats_Event(p, PLAYERSTATS_SCOREBOARD_VALID, 1); if(finished) {