X-Git-Url: https://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fserver%2Frace.qc;h=f729137a61542fd61a8861dfccc49e9a5d0282b9;hb=eac60648c4017e495060dd3ba9e50ac4bad5000a;hp=dd3a11cc0929cca2c1760004755d4728c780e128;hpb=9f70bdba9a6fb2c06324be13504341da967f7028;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/server/race.qc b/qcsrc/server/race.qc index dd3a11cc0..f729137a6 100644 --- a/qcsrc/server/race.qc +++ b/qcsrc/server/race.qc @@ -22,7 +22,7 @@ void race_InitSpectator() race_SendNextCheckpoint(msg_entity.enemy, 1); } -void W_Porto_Fail(float failhard); +void W_Porto_Fail(entity this, float failhard); float race_readTime(string map, float pos) { @@ -457,17 +457,17 @@ void race_SendTime(entity e, float cp, float t, float tvalid) } else // RACE! Not Qualifying { - float lself, lother, othtime; + float mylaps, lother, othtime; entity oth; oth = race_checkpoint_lastplayers[cp]; if(oth) { - lself = PlayerScore_Add(e, SP_RACE_LAPS, 0); + mylaps = PlayerScore_Add(e, SP_RACE_LAPS, 0); lother = race_checkpoint_lastlaps[cp]; othtime = race_checkpoint_lasttimes[cp]; } else - lself = lother = othtime = 0; + mylaps = lother = othtime = 0; if(IS_REAL_CLIENT(e)) { @@ -485,7 +485,7 @@ void race_SendTime(entity e, float cp, float t, float tvalid) else { WriteInt24_t(MSG_ONE, TIME_ENCODE(time - race_checkpoint_lasttimes[cp])); - WriteByte(MSG_ONE, lself - lother); + WriteByte(MSG_ONE, mylaps - lother); WriteString(MSG_ONE, oth.netname); // record holder } }); @@ -493,7 +493,7 @@ void race_SendTime(entity e, float cp, float t, float tvalid) race_checkpoint_lastplayers[cp] = e; race_checkpoint_lasttimes[cp] = time; - race_checkpoint_lastlaps[cp] = lself; + race_checkpoint_lastlaps[cp] = mylaps; if(IS_REAL_CLIENT(oth)) { @@ -511,7 +511,7 @@ void race_SendTime(entity e, float cp, float t, float tvalid) else { WriteInt24_t(MSG_ONE, TIME_ENCODE(time - othtime)); - WriteByte(MSG_ONE, lother - lself); + WriteByte(MSG_ONE, lother - mylaps); WriteString(MSG_ONE, e.netname); // record holder } }); @@ -561,47 +561,45 @@ void dumpsurface(entity e) } } -void checkpoint_passed() -{SELFPARAM(); +void checkpoint_passed(entity this, entity player) +{ string oldmsg; entity cp; - if(other.classname == "porto") + if(player.classname == "porto") { // do not allow portalling through checkpoints - trace_plane_normal = normalize(-1 * other.velocity); - setself(other); - W_Porto_Fail(0); + trace_plane_normal = normalize(-1 * player.velocity); + W_Porto_Fail(player, 0); return; } /* * Trigger targets */ - if (!((self.spawnflags & 2) && (IS_PLAYER(other)))) + if (!((this.spawnflags & 2) && (IS_PLAYER(player)))) { - activator = other; - oldmsg = self.message; - self.message = ""; - SUB_UseTargets(); - self.message = oldmsg; + oldmsg = this.message; + this.message = ""; + SUB_UseTargets(this, player, player); + this.message = oldmsg; } - if (!IS_PLAYER(other)) + if (!IS_PLAYER(player)) return; /* * Remove unauthorized equipment */ - Portal_ClearAll(other); + Portal_ClearAll(player); - other.porto_forbidden = 2; // decreased by 1 each StartFrame + player.porto_forbidden = 2; // decreased by 1 each StartFrame if(defrag_ents) { - if(self.race_checkpoint == -2) + if(this.race_checkpoint == -2) { - self.race_checkpoint = other.race_checkpoint; + this.race_checkpoint = player.race_checkpoint; } float largest_cp_id = 0; @@ -633,52 +631,51 @@ void checkpoint_passed() } } - if((other.race_checkpoint == -1 && self.race_checkpoint == 0) || (other.race_checkpoint == self.race_checkpoint)) + if((player.race_checkpoint == -1 && this.race_checkpoint == 0) || (player.race_checkpoint == this.race_checkpoint)) { - if(self.race_penalty) + if(this.race_penalty) { - if(other.race_lastpenalty != self) + if(player.race_lastpenalty != this) { - other.race_lastpenalty = self; - race_ImposePenaltyTime(other, self.race_penalty, self.race_penalty_reason); + player.race_lastpenalty = this; + race_ImposePenaltyTime(player, this.race_penalty, this.race_penalty_reason); } } - if(other.race_penalty) + if(player.race_penalty) return; /* * Trigger targets */ - if(self.spawnflags & 2) + if(this.spawnflags & 2) { - activator = other; - oldmsg = self.message; - self.message = ""; - SUB_UseTargets(); - self.message = oldmsg; + oldmsg = this.message; + this.message = ""; + SUB_UseTargets(this, player, player); // TODO: should we be using other for the trigger here? + this.message = oldmsg; } - if(other.race_respawn_checkpoint != self.race_checkpoint || !other.race_started) - other.race_respawn_spotref = self; // this is not a spot but a CP, but spawnpoint selection will deal with that - other.race_respawn_checkpoint = self.race_checkpoint; - other.race_checkpoint = race_NextCheckpoint(self.race_checkpoint); - other.race_started = 1; + if(player.race_respawn_checkpoint != this.race_checkpoint || !player.race_started) + player.race_respawn_spotref = this; // this is not a spot but a CP, but spawnpoint selection will deal with that + player.race_respawn_checkpoint = this.race_checkpoint; + player.race_checkpoint = race_NextCheckpoint(this.race_checkpoint); + player.race_started = 1; - race_SendTime(other, self.race_checkpoint, other.race_movetime, boolean(other.race_laptime)); + race_SendTime(player, this.race_checkpoint, player.race_movetime, boolean(player.race_laptime)); - if(!self.race_checkpoint) // start line + if(!this.race_checkpoint) // start line { - other.race_laptime = time; - other.race_movetime = other.race_movetime_frac = other.race_movetime_count = 0; - other.race_penalty_accumulator = 0; - other.race_lastpenalty = world; + player.race_laptime = time; + player.race_movetime = player.race_movetime_frac = player.race_movetime_count = 0; + player.race_penalty_accumulator = 0; + player.race_lastpenalty = world; } if(g_race_qualifying) - race_SendNextCheckpoint(other, 0); + race_SendNextCheckpoint(player, 0); - if(defrag_ents && defragcpexists < 0 && self.classname == "target_stopTimer") + if(defrag_ents && defragcpexists < 0 && this.classname == "target_stopTimer") { float fh; defragcpexists = fh = fopen(strcat("maps/", GetMapname(), ".defragcp"), FILE_WRITE); @@ -690,103 +687,93 @@ void checkpoint_passed() fclose(fh); } } - else if(other.race_checkpoint == race_NextCheckpoint(self.race_checkpoint)) + else if(player.race_checkpoint == race_NextCheckpoint(this.race_checkpoint)) { // ignored } else { - if(self.spawnflags & 4) - Damage (other, self, self, 10000, DEATH_HURTTRIGGER.m_id, other.origin, '0 0 0'); + if(this.spawnflags & 4) + Damage (player, this, this, 10000, DEATH_HURTTRIGGER.m_id, player.origin, '0 0 0'); } } -void checkpoint_touch() +void checkpoint_touch(entity this) { EXACTTRIGGER_TOUCH; - checkpoint_passed(); + checkpoint_passed(this, other); } -void checkpoint_use() +void checkpoint_use(entity this, entity actor, entity trigger) { - if(other.classname == "info_player_deathmatch") // a spawn, a spawn + if(trigger.classname == "info_player_deathmatch") // a spawn, a spawn return; - other = activator; - checkpoint_passed(); + checkpoint_passed(this, actor); } -float race_waypointsprite_visible_for_player(entity e) -{SELFPARAM(); - if(e.race_checkpoint == -1 || self.owner.race_checkpoint == -2) +bool race_waypointsprite_visible_for_player(entity this, entity player, entity view) +{ + if(view.race_checkpoint == -1 || this.owner.race_checkpoint == -2) return true; - else if(e.race_checkpoint == self.owner.race_checkpoint) + else if(view.race_checkpoint == this.owner.race_checkpoint) return true; else return false; } -float have_verified; -void trigger_race_checkpoint_verify() -{SELFPARAM(); - entity cp; - float i, p; - float qual; - - if(have_verified) - return; - have_verified = 1; +void trigger_race_checkpoint_verify(entity this) +{ + static bool have_verified; + if (have_verified) return; + have_verified = true; - qual = g_race_qualifying; + bool qual = g_race_qualifying; - setself(spawn()); - self.classname = STR_PLAYER; + int pl_race_checkpoint = 0; + int pl_race_place = 0; - if(g_race) - { - for(i = 0; i <= race_highest_checkpoint; ++i) - { - self.race_checkpoint = race_NextCheckpoint(i); + if (g_race) { + for (int i = 0; i <= race_highest_checkpoint; ++i) { + pl_race_checkpoint = race_NextCheckpoint(i); // race only (middle of the race) - g_race_qualifying = 0; - self.race_place = 0; - if(!Spawn_FilterOutBadSpots(findchain(classname, "info_player_deathmatch"), 0, false)) - error(strcat("Checkpoint ", ftos(i), " misses a spawnpoint with race_place==", ftos(self.race_place), " (used for respawning in race) - bailing out")); + g_race_qualifying = false; + pl_race_place = 0; + if (!Spawn_FilterOutBadSpots(this, findchain(classname, "info_player_deathmatch"), 0, false)) { + error(strcat("Checkpoint ", ftos(i), " misses a spawnpoint with race_place==", ftos(pl_race_place), " (used for respawning in race) - bailing out")); + } - if(i == 0) - { + if (i == 0) { // qualifying only g_race_qualifying = 1; - self.race_place = race_lowest_place_spawn; - if(!Spawn_FilterOutBadSpots(findchain(classname, "info_player_deathmatch"), 0, false)) - error(strcat("Checkpoint ", ftos(i), " misses a spawnpoint with race_place==", ftos(self.race_place), " (used for qualifying) - bailing out")); + pl_race_place = race_lowest_place_spawn; + if (!Spawn_FilterOutBadSpots(this, findchain(classname, "info_player_deathmatch"), 0, false)) { + error(strcat("Checkpoint ", ftos(i), " misses a spawnpoint with race_place==", ftos(pl_race_place), " (used for qualifying) - bailing out")); + } // race only (initial spawn) g_race_qualifying = 0; - for(p = 1; p <= race_highest_place_spawn; ++p) - { - self.race_place = p; - if(!Spawn_FilterOutBadSpots(findchain(classname, "info_player_deathmatch"), 0, false)) - error(strcat("Checkpoint ", ftos(i), " misses a spawnpoint with race_place==", ftos(self.race_place), " (used for initially spawning in race) - bailing out")); + for (int p = 1; p <= race_highest_place_spawn; ++p) { + pl_race_place = p; + if (!Spawn_FilterOutBadSpots(this, findchain(classname, "info_player_deathmatch"), 0, false)) { + error(strcat("Checkpoint ", ftos(i), " misses a spawnpoint with race_place==", ftos(pl_race_place), " (used for initially spawning in race) - bailing out")); + } } } } - } - else if(!defrag_ents) - { + } else if (!defrag_ents) { // qualifying only - self.race_checkpoint = race_NextCheckpoint(0); + pl_race_checkpoint = race_NextCheckpoint(0); g_race_qualifying = 1; - self.race_place = race_lowest_place_spawn; - if(!Spawn_FilterOutBadSpots(findchain(classname, "info_player_deathmatch"), 0, false)) - error(strcat("Checkpoint 0 misses a spawnpoint with race_place==", ftos(self.race_place), " (used for qualifying) - bailing out")); - } - else - { - self.race_checkpoint = race_NextCheckpoint(0); + pl_race_place = race_lowest_place_spawn; + if (!Spawn_FilterOutBadSpots(this, findchain(classname, "info_player_deathmatch"), 0, false)) { + error(strcat("Checkpoint 0 misses a spawnpoint with race_place==", ftos(pl_race_place), " (used for qualifying) - bailing out")); + } + } else { + pl_race_checkpoint = race_NextCheckpoint(0); g_race_qualifying = 1; - self.race_place = 0; // there's only one spawn on defrag maps + pl_race_place = 0; // there's only one spawn on defrag maps // check if a defragcp file already exists, then read it and apply the checkpoint order float fh; @@ -794,19 +781,18 @@ void trigger_race_checkpoint_verify() string l; defragcpexists = fh = fopen(strcat("maps/", GetMapname(), ".defragcp"), FILE_READ); - if(fh >= 0) - { - while((l = fgets(fh))) - { + if (fh >= 0) { + while ((l = fgets(fh))) { len = tokenize_console(l); - if(len != 2) - { + if (len != 2) { defragcpexists = -1; // something's wrong in the defrag cp file, set defragcpexists to -1 so that it will be rewritten when someone finishes continue; } - for(cp = world; (cp = find(cp, classname, "target_checkpoint"));) - if(argv(0) == cp.targetname) + for (entity cp = world; (cp = find(cp, classname, "target_checkpoint"));) { + if (argv(0) == cp.targetname) { cp.race_checkpoint = stof(argv(1)); + } + } } fclose(fh); } @@ -814,60 +800,55 @@ void trigger_race_checkpoint_verify() g_race_qualifying = qual; - if(race_timed_checkpoint) - { - if(defrag_ents) - { - for(cp = world; (cp = find(cp, classname, "target_startTimer"));) + if (race_timed_checkpoint) { + if (defrag_ents) { + for (entity cp = world; (cp = find(cp, classname, "target_startTimer"));) { WaypointSprite_UpdateSprites(cp.sprite, WP_RaceStart, WP_Null, WP_Null); - for(cp = world; (cp = find(cp, classname, "target_stopTimer"));) + } + for (entity cp = world; (cp = find(cp, classname, "target_stopTimer"));) { WaypointSprite_UpdateSprites(cp.sprite, WP_RaceFinish, WP_Null, WP_Null); - - for(cp = world; (cp = find(cp, classname, "target_checkpoint"));) - { - if(cp.race_checkpoint == -2) // something's wrong with the defrag cp file or it has not been written yet, set defragcpexists to -1 so that it will be rewritten when someone finishes + } + for (entity cp = world; (cp = find(cp, classname, "target_checkpoint"));) { + if (cp.race_checkpoint == -2) { // something's wrong with the defrag cp file or it has not been written yet, set defragcpexists to -1 so that it will be rewritten when someone finishes defragcpexists = -1; + } } - - if(defragcpexists != -1) - { + if (defragcpexists != -1) { float largest_cp_id = 0; - for(cp = world; (cp = find(cp, classname, "target_checkpoint"));) - if(cp.race_checkpoint > largest_cp_id) + for (entity cp = world; (cp = find(cp, classname, "target_checkpoint"));) { + if (cp.race_checkpoint > largest_cp_id) { largest_cp_id = cp.race_checkpoint; - for(cp = world; (cp = find(cp, classname, "target_stopTimer"));) + } + } + for (entity cp = world; (cp = find(cp, classname, "target_stopTimer"));) { cp.race_checkpoint = largest_cp_id + 1; // finish line + } race_highest_checkpoint = largest_cp_id + 1; race_timed_checkpoint = largest_cp_id + 1; - } - else - { - for(cp = world; (cp = find(cp, classname, "target_stopTimer"));) + } else { + for (entity cp = world; (cp = find(cp, classname, "target_stopTimer"));) { cp.race_checkpoint = 255; // finish line + } race_highest_checkpoint = 255; race_timed_checkpoint = 255; } - } - else - { - for(cp = world; (cp = find(cp, classname, "trigger_race_checkpoint")); ) - if(cp.sprite) - { - if(cp.race_checkpoint == 0) + } else { + for (entity cp = world; (cp = find(cp, classname, "trigger_race_checkpoint")); ) { + if (cp.sprite) { + if (cp.race_checkpoint == 0) { WaypointSprite_UpdateSprites(cp.sprite, WP_RaceStart, WP_Null, WP_Null); - else if(cp.race_checkpoint == race_timed_checkpoint) + } else if (cp.race_checkpoint == race_timed_checkpoint) { WaypointSprite_UpdateSprites(cp.sprite, WP_RaceFinish, WP_Null, WP_Null); + } } + } } } - if(defrag_ents) - { - entity trigger, targ; - for(trigger = world; (trigger = find(trigger, classname, "trigger_multiple")); ) - for(targ = world; (targ = find(targ, targetname, trigger.target)); ) - if (targ.classname == "target_checkpoint" || targ.classname == "target_startTimer" || targ.classname == "target_stopTimer") - { + if (defrag_ents) { + for (entity trigger = world; (trigger = find(trigger, classname, "trigger_multiple")); ) { + for (entity targ = world; (targ = find(targ, targetname, trigger.target)); ) { + if (targ.classname == "target_checkpoint" || targ.classname == "target_startTimer" || targ.classname == "target_stopTimer") { trigger.wait = 0; trigger.delay = 0; targ.wait = 0; @@ -885,32 +866,31 @@ void trigger_race_checkpoint_verify() //setorigin(targ, trigger.origin); //remove(trigger); } + } + } } - remove(self); - setself(this); } -vector trigger_race_checkpoint_spawn_evalfunc(entity player, entity spot, vector current) -{SELFPARAM(); +vector trigger_race_checkpoint_spawn_evalfunc(entity this, entity player, entity spot, vector current) +{ if(g_race_qualifying) { // spawn at first - if(self.race_checkpoint != 0) + if(this.race_checkpoint != 0) return '-1 0 0'; if(spot.race_place != race_lowest_place_spawn) return '-1 0 0'; } else { - if(self.race_checkpoint != player.race_respawn_checkpoint) + if(this.race_checkpoint != player.race_respawn_checkpoint) return '-1 0 0'; // try reusing the previous spawn - if(self == player.race_respawn_spotref || spot == player.race_respawn_spotref) + if(this == player.race_respawn_spotref || spot == player.race_respawn_spotref) current.x += SPAWN_PRIO_RACE_PREVIOUS_SPAWN; - if(self.race_checkpoint == 0) + if(this.race_checkpoint == 0) { - float pl; - pl = player.race_place; + int pl = player.race_place; if(pl > race_highest_place_spawn) pl = 0; if(pl == 0 && !player.race_started) @@ -925,90 +905,90 @@ vector trigger_race_checkpoint_spawn_evalfunc(entity player, entity spot, vector spawnfunc(trigger_race_checkpoint) { vector o; - if(!g_race && !g_cts) { remove(self); return; } + if(!g_race && !g_cts) { remove(this); return; } EXACTTRIGGER_INIT; - self.use = checkpoint_use; - if (!(self.spawnflags & 1)) - self.touch = checkpoint_touch; + this.use = checkpoint_use; + if (!(this.spawnflags & 1)) + settouch(this, checkpoint_touch); - o = (self.absmin + self.absmax) * 0.5; - tracebox(o, STAT(PL_MIN, NULL), STAT(PL_MAX, NULL), o - '0 0 1' * (o.z - self.absmin.z), MOVE_NORMAL, self); - waypoint_spawnforitem_force(self, trace_endpos); - self.nearestwaypointtimeout = time + 1000000000; + o = (this.absmin + this.absmax) * 0.5; + tracebox(o, STAT(PL_MIN, NULL), STAT(PL_MAX, NULL), o - '0 0 1' * (o.z - this.absmin.z), MOVE_NORMAL, this); + waypoint_spawnforitem_force(this, trace_endpos); + this.nearestwaypointtimeout = time + 1000000000; - if(self.message == "") - self.message = "went backwards"; - if (self.message2 == "") - self.message2 = "was pushed backwards by"; - if (self.race_penalty_reason == "") - self.race_penalty_reason = "missing a checkpoint"; + if(this.message == "") + this.message = "went backwards"; + if (this.message2 == "") + this.message2 = "was pushed backwards by"; + if (this.race_penalty_reason == "") + this.race_penalty_reason = "missing a checkpoint"; - self.race_checkpoint = self.cnt; + this.race_checkpoint = this.cnt; - if(self.race_checkpoint > race_highest_checkpoint) + if(this.race_checkpoint > race_highest_checkpoint) { - race_highest_checkpoint = self.race_checkpoint; - if(self.spawnflags & 8) - race_timed_checkpoint = self.race_checkpoint; + race_highest_checkpoint = this.race_checkpoint; + if(this.spawnflags & 8) + race_timed_checkpoint = this.race_checkpoint; else race_timed_checkpoint = 0; } - if(!self.race_penalty) + if(!this.race_penalty) { - if(self.race_checkpoint) - WaypointSprite_SpawnFixed(WP_RaceCheckpoint, o, self, sprite, RADARICON_NONE); + if(this.race_checkpoint) + WaypointSprite_SpawnFixed(WP_RaceCheckpoint, o, this, sprite, RADARICON_NONE); else - WaypointSprite_SpawnFixed(WP_RaceStartFinish, o, self, sprite, RADARICON_NONE); + WaypointSprite_SpawnFixed(WP_RaceStartFinish, o, this, sprite, RADARICON_NONE); } - self.sprite.waypointsprite_visible_for_player = race_waypointsprite_visible_for_player; - self.spawn_evalfunc = trigger_race_checkpoint_spawn_evalfunc; + this.sprite.waypointsprite_visible_for_player = race_waypointsprite_visible_for_player; + this.spawn_evalfunc = trigger_race_checkpoint_spawn_evalfunc; - InitializeEntity(self, trigger_race_checkpoint_verify, INITPRIO_FINDTARGET); + InitializeEntity(this, trigger_race_checkpoint_verify, INITPRIO_FINDTARGET); } spawnfunc(target_checkpoint) // defrag entity { vector o; - if(!g_race && !g_cts) { remove(self); return; } + if(!g_race && !g_cts) { remove(this); return; } defrag_ents = 1; EXACTTRIGGER_INIT; - self.use = checkpoint_use; - if (!(self.spawnflags & 1)) - self.touch = checkpoint_touch; + this.use = checkpoint_use; + if (!(this.spawnflags & 1)) + settouch(this, checkpoint_touch); - o = (self.absmin + self.absmax) * 0.5; - tracebox(o, STAT(PL_MIN, NULL), STAT(PL_MAX, NULL), o - '0 0 1' * (o.z - self.absmin.z), MOVE_NORMAL, self); - waypoint_spawnforitem_force(self, trace_endpos); - self.nearestwaypointtimeout = time + 1000000000; + o = (this.absmin + this.absmax) * 0.5; + tracebox(o, STAT(PL_MIN, NULL), STAT(PL_MAX, NULL), o - '0 0 1' * (o.z - this.absmin.z), MOVE_NORMAL, this); + waypoint_spawnforitem_force(this, trace_endpos); + this.nearestwaypointtimeout = time + 1000000000; - if(self.message == "") - self.message = "went backwards"; - if (self.message2 == "") - self.message2 = "was pushed backwards by"; - if (self.race_penalty_reason == "") - self.race_penalty_reason = "missing a checkpoint"; + if(this.message == "") + this.message = "went backwards"; + if (this.message2 == "") + this.message2 = "was pushed backwards by"; + if (this.race_penalty_reason == "") + this.race_penalty_reason = "missing a checkpoint"; - if(self.classname == "target_startTimer") - self.race_checkpoint = 0; + if(this.classname == "target_startTimer") + this.race_checkpoint = 0; else - self.race_checkpoint = -2; + this.race_checkpoint = -2; race_timed_checkpoint = 1; - if(self.race_checkpoint == 0) - WaypointSprite_SpawnFixed(WP_RaceStart, o, self, sprite, RADARICON_NONE); + if(this.race_checkpoint == 0) + WaypointSprite_SpawnFixed(WP_RaceStart, o, this, sprite, RADARICON_NONE); else - WaypointSprite_SpawnFixed(WP_RaceCheckpoint, o, self, sprite, RADARICON_NONE); + WaypointSprite_SpawnFixed(WP_RaceCheckpoint, o, this, sprite, RADARICON_NONE); - self.sprite.waypointsprite_visible_for_player = race_waypointsprite_visible_for_player; + this.sprite.waypointsprite_visible_for_player = race_waypointsprite_visible_for_player; - InitializeEntity(self, trigger_race_checkpoint_verify, INITPRIO_FINDTARGET); + InitializeEntity(this, trigger_race_checkpoint_verify, INITPRIO_FINDTARGET); } spawnfunc(target_startTimer) { spawnfunc_target_checkpoint(this); } @@ -1031,38 +1011,38 @@ void race_StartCompleting() FOREACH_CLIENT(IS_PLAYER(it) && IS_DEAD(it), LAMBDA(race_AbandonRaceCheck(it))); } -void race_PreparePlayer() -{SELFPARAM(); - race_ClearTime(self); - self.race_place = 0; - self.race_started = 0; - self.race_respawn_checkpoint = 0; - self.race_respawn_spotref = world; +void race_PreparePlayer(entity this) +{ + race_ClearTime(this); + this.race_place = 0; + this.race_started = 0; + this.race_respawn_checkpoint = 0; + this.race_respawn_spotref = world; } -void race_RetractPlayer() -{SELFPARAM(); +void race_RetractPlayer(entity this) +{ if(!g_race && !g_cts) return; - if(self.race_respawn_checkpoint == 0 || self.race_respawn_checkpoint == race_timed_checkpoint) - race_ClearTime(self); - self.race_checkpoint = self.race_respawn_checkpoint; + if(this.race_respawn_checkpoint == 0 || this.race_respawn_checkpoint == race_timed_checkpoint) + race_ClearTime(this); + this.race_checkpoint = this.race_respawn_checkpoint; } spawnfunc(info_player_race) { - if(!g_race && !g_cts) { remove(self); return; } + if(!g_race && !g_cts) { remove(this); return; } ++race_spawns; spawnfunc_info_player_deathmatch(this); - if(self.race_place > race_highest_place_spawn) - race_highest_place_spawn = self.race_place; - if(self.race_place < race_lowest_place_spawn) - race_lowest_place_spawn = self.race_place; + if(this.race_place > race_highest_place_spawn) + race_highest_place_spawn = this.race_place; + if(this.race_place < race_lowest_place_spawn) + race_lowest_place_spawn = this.race_place; } void race_ClearRecords() -{SELFPARAM(); +{ float i; for(i = 0; i < MAX_CHECKPOINTS; ++i) @@ -1075,7 +1055,7 @@ void race_ClearRecords() FOREACH_CLIENT(true, LAMBDA( float p = it.race_place; - WITH(entity, self, it, race_PreparePlayer()); + race_PreparePlayer(it); it.race_place = p; )); } @@ -1112,36 +1092,36 @@ void race_ImposePenaltyTime(entity pl, float penalty, string reason) } } -void penalty_touch() -{SELFPARAM(); +void penalty_touch(entity this) +{ EXACTTRIGGER_TOUCH; - if(other.race_lastpenalty != self) + if(other.race_lastpenalty != this) { - other.race_lastpenalty = self; - race_ImposePenaltyTime(other, self.race_penalty, self.race_penalty_reason); + other.race_lastpenalty = this; + race_ImposePenaltyTime(other, this.race_penalty, this.race_penalty_reason); } } -void penalty_use() -{SELFPARAM(); - race_ImposePenaltyTime(activator, self.race_penalty, self.race_penalty_reason); +void penalty_use(entity this, entity actor, entity trigger) +{ + race_ImposePenaltyTime(actor, this.race_penalty, this.race_penalty_reason); } spawnfunc(trigger_race_penalty) { // TODO: find out why this wasnt done: - //if(!g_cts && !g_race) { remove(self); return; } + //if(!g_cts && !g_race) { remove(this); return; } EXACTTRIGGER_INIT; - self.use = penalty_use; - if (!(self.spawnflags & 1)) - self.touch = penalty_touch; + this.use = penalty_use; + if (!(this.spawnflags & 1)) + settouch(this, penalty_touch); - if (self.race_penalty_reason == "") - self.race_penalty_reason = "missing a checkpoint"; - if (!self.race_penalty) - self.race_penalty = 5; + if (this.race_penalty_reason == "") + this.race_penalty_reason = "missing a checkpoint"; + if (!this.race_penalty) + this.race_penalty = 5; } float race_GetFractionalLapCount(entity e)