X-Git-Url: https://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fserver%2Frace.qh;h=1e851ee3041e7fd671397c917571292b5a5ef863;hb=17fd0adc9434cde385b78d09196aed727b24b9c4;hp=4dafbcf63710615df0b75b9ee07df04f4e9718d6;hpb=4b615d6ea3ee6794ea9368c782393c66ef55c170;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/server/race.qh b/qcsrc/server/race.qh index 4dafbcf63..1e851ee30 100644 --- a/qcsrc/server/race.qh +++ b/qcsrc/server/race.qh @@ -1,5 +1,7 @@ #pragma once +bool autocvar_g_allow_checkpoints; + float race_teams; // scores @@ -7,7 +9,7 @@ const float ST_RACE_LAPS = 1; int autocvar_g_cts_send_rankings_cnt = 15; -bool g_race_qualifying; +int g_race_qualifying; float speedaward_lastsent; float speedaward_lastupdate; @@ -32,6 +34,8 @@ float race_completing; .entity race_respawn_spotref; // try THIS spawn in case you respawn // definitions for functions used outside race.qc +void write_recordmarker(entity pl, float tstart, float dt); + float race_PreviousCheckpoint(float f); float race_NextCheckpoint(float f); void race_AbandonRaceCheck(entity p); @@ -41,11 +45,13 @@ float race_GetFractionalLapCount(entity e); float race_readTime(string map, float pos); string race_readUID(string map, float pos); string race_readName(string map, float pos); + +void race_checkAndWriteName(entity player); void race_ClearRecords(); void race_SendNextCheckpoint(entity e, float spec); void race_PreparePlayer(entity this); void race_send_recordtime(float msg); -void race_send_speedaward(float msg); + void race_setTime(string map, float t, string myuid, string mynetname, entity e, bool showmessage); float speedaward_speed; @@ -57,15 +63,17 @@ string speedaward_alltimebest_holder; string speedaward_alltimebest_uid; void race_send_speedaward(float msg); - void race_send_speedaward_alltimebest(float msg); +void race_SpeedAwardFrame(entity player); void race_send_rankings_cnt(float msg); - -void race_SendRankings(float pos, float prevpos, float del, float msg); +void race_SendRanking(float pos, float prevpos, float del, float msg); +void race_SendAll(entity player, bool only_rankings); void race_RetractPlayer(entity this); void race_InitSpectator(); +string uid2name(string myuid); + spawnfunc(target_checkpoint);