X-Git-Url: https://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fserver%2Fscores_rules.qc;h=b93c114c06eb40f1c18fa829d3196a93a32ac795;hb=0a980f57412cf2253cfd73c8c01a26fb04c87189;hp=07d7267910cc7391e3e79deccdd4a1416289b4ec;hpb=9dd43f196ca7bc0979f94a0fb0f87cdd82a951c7;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/server/scores_rules.qc b/qcsrc/server/scores_rules.qc index 07d726791..b93c114c0 100644 --- a/qcsrc/server/scores_rules.qc +++ b/qcsrc/server/scores_rules.qc @@ -3,12 +3,25 @@ #include "cl_client.qh" #include "scores.qh" +int ScoreRules_teams; + void CheckAllowedTeams (entity for_whom); +int NumTeams(int teams) +{ + return boolean(teams & BIT(0)) + boolean(teams & BIT(1)) + boolean(teams & BIT(2)) + boolean(teams & BIT(3)); +} + +int AvailableTeams() +{ + return NumTeams(ScoreRules_teams); + // NOTE: this method is unreliable, as forced teams set the c* globals to weird values + //return boolean(c1 >= 0) + boolean(c2 >= 0) + boolean(c3 >= 0) + boolean(c4 >= 0); +} + // NOTE: SP_ constants may not be >= MAX_SCORE; ST_constants may not be >= MAX_TEAMSCORE // scores that should be in all modes: -float ScoreRules_teams; -void ScoreRules_basics(float teams, float sprio, float stprio, float score_enabled) +void ScoreRules_basics(int teams, float sprio, float stprio, float score_enabled) { float i; for(i = 0; i < MAX_SCORE; ++i) @@ -31,6 +44,9 @@ void ScoreRules_basics(float teams, float sprio, float stprio, float score_enabl if(score_enabled) ScoreInfo_SetLabel_PlayerScore(SP_SCORE, "score", sprio); + + ScoreInfo_SetLabel_PlayerScore(SP_DMG, "damage", 0); + ScoreInfo_SetLabel_PlayerScore(SP_DMGTAKEN, "damagetaken", SFL_LOWER_IS_BETTER); } void ScoreRules_basics_end() { @@ -40,8 +56,13 @@ void ScoreRules_generic() { if(teamplay) { - CheckAllowedTeams(world); - ScoreRules_basics(((c4>=0) ? 4 : (c3>=0) ? 3 : 2), SFL_SORT_PRIO_PRIMARY, SFL_SORT_PRIO_PRIMARY, true); + CheckAllowedTeams(NULL); + int teams = 0; + if(c1 >= 0) teams |= BIT(0); + if(c2 >= 0) teams |= BIT(1); + if(c3 >= 0) teams |= BIT(2); + if(c4 >= 0) teams |= BIT(3); + ScoreRules_basics(teams, SFL_SORT_PRIO_PRIMARY, SFL_SORT_PRIO_PRIMARY, true); } else ScoreRules_basics(0, SFL_SORT_PRIO_PRIMARY, SFL_SORT_PRIO_PRIMARY, true);