X-Git-Url: https://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fserver%2Ft_halflife.qc;h=0438282006c22a072255fb75142b4ee63eaf8b9f;hb=64b8409b2d6fb93dc51ba24a82d219c8cd56a907;hp=32d597937cc2a422b35176da195cd697ed6b1c90;hpb=263c592e468eeeffb2755d204b21eb13e398adac;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/server/t_halflife.qc b/qcsrc/server/t_halflife.qc index 32d597937..043828200 100644 --- a/qcsrc/server/t_halflife.qc +++ b/qcsrc/server/t_halflife.qc @@ -1,11 +1,3 @@ -#include "_all.qh" - -#include "../warpzonelib/util_server.qh" -#include "vehicles/vehicle.qh" - -.float ladder_time; -.entity ladder_entity; - .float roomtype; .float radius; .float pitch; @@ -13,57 +5,30 @@ .float rendermode; .vector rendercolor; -void spawnfunc_weapon_crossbow() {} -void spawnfunc_weapon_handgrenade() {} -void spawnfunc_ammo_crossbow() {} -void spawnfunc_ammo_9mmclip() {} -void spawnfunc_ammo_gaussclip() {} -void spawnfunc_weapon_rpg() {} -void spawnfunc_weapon_357() {} +spawnfunc(weapon_crossbow) {} +spawnfunc(weapon_handgrenade) {} +spawnfunc(ammo_crossbow) {} +spawnfunc(ammo_9mmclip) {} +spawnfunc(ammo_gaussclip) {} +spawnfunc(weapon_rpg) {} +spawnfunc(weapon_357) {} void ammo_ARgrenades() {} -void spawnfunc_item_battery() {} -void spawnfunc_ammo_rpgclip() {} +spawnfunc(item_battery) {} +spawnfunc(ammo_rpgclip) {} void weapon_9mmAR() {} -void spawnfunc_weapon_tripmine() {} -void spawnfunc_weapon_snark() {} -void spawnfunc_ammo_buckshot() {} +spawnfunc(weapon_tripmine) {} +spawnfunc(weapon_snark) {} +spawnfunc(ammo_buckshot) {} void ammo_9mmAR() {} -void spawnfunc_ammo_357() {} -void spawnfunc_weapon_gauss() {} -void spawnfunc_weapon_hornetgun() {} -//void spawnfunc_weapon_shotgun() {} -void spawnfunc_item_healthkit() {} -void spawnfunc_item_longjump() {} -void spawnfunc_item_antidote() {} -void spawnfunc_func_recharge() {} -void spawnfunc_info_node() {} -void spawnfunc_env_sound() {} -void spawnfunc_light_spot() {} -void spawnfunc_func_healthcharger() {} - - -void func_ladder_touch() -{ - if (!other.iscreature) - return; - if (other.vehicle_flags & VHF_ISVEHICLE) - return; - - EXACTTRIGGER_TOUCH; - - other.ladder_time = time + 0.1; - other.ladder_entity = self; -} - -void spawnfunc_func_ladder() -{ - EXACTTRIGGER_INIT; - self.touch = func_ladder_touch; -} - -void spawnfunc_func_water() -{ - EXACTTRIGGER_INIT; - self.touch = func_ladder_touch; -} - +spawnfunc(ammo_357) {} +spawnfunc(weapon_gauss) {} +spawnfunc(weapon_hornetgun) {} +//spawnfunc(weapon_shotgun) {} +spawnfunc(item_healthkit) {} +spawnfunc(item_longjump) {} +spawnfunc(item_antidote) {} +spawnfunc(func_recharge) {} +spawnfunc(info_node) {} +spawnfunc(env_sound) {} +spawnfunc(light_spot) {} +spawnfunc(func_healthcharger) {}