X-Git-Url: https://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fserver%2Ft_halflife.qc;h=0a95b78d06c96f930eb903b746000a48d232d991;hb=e841b0c786f058ae3ecb772d416211e1ee92dfd8;hp=fb03e55e3f37ea30ef314345d4db17bcf5eda214;hpb=0e7ed909bffb4ff21f0c68d163edfc17487e380a;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/server/t_halflife.qc b/qcsrc/server/t_halflife.qc index fb03e55e3..0a95b78d0 100644 --- a/qcsrc/server/t_halflife.qc +++ b/qcsrc/server/t_halflife.qc @@ -6,55 +6,57 @@ .float rendermode; .vector rendercolor; -void spawnfunc_weapon_crossbow() {}; -void spawnfunc_weapon_handgrenade() {}; -void spawnfunc_ammo_crossbow() {}; -void spawnfunc_ammo_9mmclip() {}; -void spawnfunc_ammo_gaussclip() {}; -void spawnfunc_weapon_rpg() {}; -void spawnfunc_weapon_357() {}; -void ammo_ARgrenades() {}; -void spawnfunc_item_battery() {}; -void spawnfunc_ammo_rpgclip() {}; -void weapon_9mmAR() {}; -void spawnfunc_weapon_tripmine() {}; -void spawnfunc_weapon_snark() {}; -void spawnfunc_ammo_buckshot() {}; -void ammo_9mmAR() {}; -void spawnfunc_ammo_357() {}; -void spawnfunc_weapon_gauss() {}; -void spawnfunc_weapon_hornetgun() {}; -//void spawnfunc_weapon_shotgun() {}; -void spawnfunc_item_healthkit() {}; -void spawnfunc_item_longjump() {}; -void spawnfunc_item_antidote() {}; -void spawnfunc_func_recharge() {}; -void spawnfunc_info_node() {}; -void spawnfunc_env_sound() {}; -void spawnfunc_light_spot() {}; -void spawnfunc_func_healthcharger() {}; +void spawnfunc_weapon_crossbow() {} +void spawnfunc_weapon_handgrenade() {} +void spawnfunc_ammo_crossbow() {} +void spawnfunc_ammo_9mmclip() {} +void spawnfunc_ammo_gaussclip() {} +void spawnfunc_weapon_rpg() {} +void spawnfunc_weapon_357() {} +void ammo_ARgrenades() {} +void spawnfunc_item_battery() {} +void spawnfunc_ammo_rpgclip() {} +void weapon_9mmAR() {} +void spawnfunc_weapon_tripmine() {} +void spawnfunc_weapon_snark() {} +void spawnfunc_ammo_buckshot() {} +void ammo_9mmAR() {} +void spawnfunc_ammo_357() {} +void spawnfunc_weapon_gauss() {} +void spawnfunc_weapon_hornetgun() {} +//void spawnfunc_weapon_shotgun() {} +void spawnfunc_item_healthkit() {} +void spawnfunc_item_longjump() {} +void spawnfunc_item_antidote() {} +void spawnfunc_func_recharge() {} +void spawnfunc_info_node() {} +void spawnfunc_env_sound() {} +void spawnfunc_light_spot() {} +void spawnfunc_func_healthcharger() {} void func_ladder_touch() { if not(other.iscreature) return; + if (other.vehicle_flags & VHF_ISVEHICLE) + return; EXACTTRIGGER_TOUCH; other.ladder_time = time + 0.1; other.ladder_entity = self; -}; +} void spawnfunc_func_ladder() { EXACTTRIGGER_INIT; self.touch = func_ladder_touch; -}; +} void spawnfunc_func_water() { EXACTTRIGGER_INIT; self.touch = func_ladder_touch; -}; +}