X-Git-Url: https://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fserver%2Ft_items.qc;h=99ddc018b95a08352eabb2df2a3ac8fc14b276fc;hb=ef3002909bfd4b08ff4e2fc2f23e07849bac77e0;hp=5a591e03532d7ab0847c1c2ec656b900abb9c485;hpb=f09691075c4a61f4ab4b81b4354cff95be9ea26f;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/server/t_items.qc b/qcsrc/server/t_items.qc index 5a591e035..99ddc018b 100644 --- a/qcsrc/server/t_items.qc +++ b/qcsrc/server/t_items.qc @@ -146,11 +146,11 @@ void Item_Respawn (void) { Item_Show(self, 1); if(!g_minstagib && self.items == IT_STRENGTH) - sound (self, CHAN_TRIGGER, "misc/strength_respawn.wav", VOL_BASE, ATTN_NORM); // play respawn sound + sound (self, CH_TRIGGER, "misc/strength_respawn.wav", VOL_BASE, ATTN_NORM); // play respawn sound else if(!g_minstagib && self.items == IT_INVINCIBLE) - sound (self, CHAN_TRIGGER, "misc/shield_respawn.wav", VOL_BASE, ATTN_NORM); // play respawn sound + sound (self, CH_TRIGGER, "misc/shield_respawn.wav", VOL_BASE, ATTN_NORM); // play respawn sound else - sound (self, CHAN_TRIGGER, "misc/itemrespawn.wav", VOL_BASE, ATTN_NORM); // play respawn sound + sound (self, CH_TRIGGER, "misc/itemrespawn.wav", VOL_BASE, ATTN_NORM); // play respawn sound setorigin (self, self.origin); //pointparticles(particleeffectnum("item_respawn"), self.origin + self.mins_z * '0 0 1' + '0 0 48', '0 0 0', 1); @@ -198,16 +198,12 @@ void Item_RespawnCountdown (void) } if(name) { - WaypointSprite_Spawn(name, 0, 0, self, '0 0 64', world, 0, self, waypointsprite_attached, TRUE); + WaypointSprite_Spawn(name, 0, 0, self, '0 0 64', world, 0, self, waypointsprite_attached, TRUE, RADARICON_POWERUP, rgb); if(self.waypointsprite_attached) - { - WaypointSprite_UpdateTeamRadar(self.waypointsprite_attached, RADARICON_POWERUP, rgb); - //WaypointSprite_UpdateMaxHealth(self.waypointsprite_attached, ITEM_RESPAWN_TICKS + 1); WaypointSprite_UpdateBuildFinished(self.waypointsprite_attached, time + ITEM_RESPAWN_TICKS); - } } } - sound (self, CHAN_TRIGGER, "misc/itemrespawncountdown.wav", VOL_BASE, ATTN_NORM); // play respawn sound + sound (self, CH_TRIGGER, "misc/itemrespawncountdown.wav", VOL_BASE, ATTN_NORM); // play respawn sound if(self.waypointsprite_attached) { WaypointSprite_Ping(self.waypointsprite_attached); @@ -451,7 +447,7 @@ float Item_GiveTo(entity item, entity player) if (!pickedup) return 0; - sound (player, CHAN_AUTO, item.item_pickupsound, VOL_BASE, ATTN_NORM); + sound (player, CH_TRIGGER, item.item_pickupsound, VOL_BASE, ATTN_NORM); if (_switchweapon) if (player.switchweapon != w_getbestweapon(player)) W_SwitchWeapon_Force(player, w_getbestweapon(player)); @@ -1536,12 +1532,12 @@ void GiveSound(entity e, float v0, float v1, float t, string snd_incr, string sn if(v1 <= v0 - t) { if(snd_decr != "") - sound (e, CHAN_AUTO, snd_decr, VOL_BASE, ATTN_NORM); + sound (e, CH_TRIGGER, snd_decr, VOL_BASE, ATTN_NORM); } else if(v0 >= v0 + t) { if(snd_incr != "") - sound (e, CHAN_AUTO, snd_incr, VOL_BASE, ATTN_NORM); + sound (e, CH_TRIGGER, snd_incr, VOL_BASE, ATTN_NORM); } }