X-Git-Url: https://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fserver%2Ft_jumppads.qc;h=888b94456ff6496223698d7a2bce47054f7276d6;hb=6eeab865ebe5dd796bde14c88a1d562114ef20ed;hp=1e72b765a0a0b548de052f9d31accdfc8e906b0c;hpb=5a682c6eb030594b9cc2cf652dd5ab98475095db;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/server/t_jumppads.qc b/qcsrc/server/t_jumppads.qc index 1e72b765a..888b94456 100644 --- a/qcsrc/server/t_jumppads.qc +++ b/qcsrc/server/t_jumppads.qc @@ -10,7 +10,7 @@ float trigger_push_calculatevelocity_flighttime; void trigger_push_use() { - if(teams_matter) + if(teamplay) self.team = activator.team; } @@ -127,21 +127,12 @@ vector trigger_push_calculatevelocity(vector org, entity tgt, float ht) void trigger_push_touch() { - if (self.active == ACTIVE_NOT) - return; + vector move; - // FIXME: add a .float for whether an entity should be tossed by jumppads - if (!other.iscreature) - if (other.classname != "corpse") - if (other.classname != "body") - if (other.classname != "gib") - if (other.classname != "casing") - if (other.classname != "droppedweapon") - if (other.classname != "keepawayball") - if (!other.projectiledeathtype || other.classname == "bullet") + if (self.active == ACTIVE_NOT) return; - if (other.deadflag && other.iscreature) + if (!isPushable(other)) return; if(self.team) @@ -150,13 +141,30 @@ void trigger_push_touch() EXACTTRIGGER_TOUCH; - if(self.target) - self.movedir = trigger_push_calculatevelocity(other.origin, self.enemy, self.height); + if(self.enemy) + { + other.velocity = trigger_push_calculatevelocity(other.origin, self.enemy, self.height); + } + else if(self.target) + { + entity e; + RandomSelection_Init(); + for(e = world; (e = find(e, targetname, self.target)); ) + { + if(e.cnt) + RandomSelection_Add(e, 0, string_null, e.cnt, 1); + else + RandomSelection_Add(e, 0, string_null, 1, 1); + } + other.velocity = trigger_push_calculatevelocity(other.origin, RandomSelection_chosen_ent, self.height); + } + else + { + other.velocity = self.movedir; + } other.flags &~= FL_ONGROUND; - other.velocity = self.movedir; - if (other.classname == "player") { // reset tracking of oldvelocity for impact damage (sudden velocity changes) @@ -166,7 +174,7 @@ void trigger_push_touch() { // flash when activated pointparticles(particleeffectnum("jumppad_activate"), other.origin, other.velocity, 1); - sound (other, CHAN_AUTO, self.noise, VOL_BASE, ATTN_NORM); + sound (other, CH_TRIGGER, self.noise, VOL_BASE, ATTN_NORM); self.pushltime = time + 0.2; } local float ct; @@ -238,7 +246,7 @@ void trigger_push_touch() .vector dest; void trigger_push_findtarget() { - local entity e; + local entity e, t; local vector org; local float flighttime; @@ -248,31 +256,48 @@ void trigger_push_findtarget() if (self.target) { - // find the target - self.enemy = find(world, targetname, self.target); - if (!self.enemy) + float n; + n = 0; + for(t = world; (t = find(t, targetname, self.target)); ) { - objerror("trigger_push: target not found\n"); - remove(self); - return; + ++n; + e = spawn(); + setorigin(e, org); + setsize(e, PL_MIN, PL_MAX); + e.velocity = trigger_push_calculatevelocity(org, t, self.height); + tracetoss(e, e); + if(e.movetype == MOVETYPE_NONE) + waypoint_spawnforteleporter(self, trace_endpos, vlen(trace_endpos - org) / vlen(e.velocity)); + remove(e); } - self.movedir = trigger_push_calculatevelocity(org, self.enemy, self.height); - flighttime = trigger_push_calculatevelocity_flighttime; + if(n == 0) + { + // no dest! + objerror ("Jumppad with nonexistant target"); + return; + } + else if(n == 1) + { + // exactly one dest - bots love that + self.enemy = find(e, targetname, self.target); + } + else + { + // have to use random selection every single time + self.enemy = world; + } } else - flighttime = 0; - - // calculate the destination and spawn a teleporter spawnfunc_waypoint - e = spawn(); - setorigin(e, org); - setsize(e, PL_MIN, PL_MAX); - e.velocity = self.movedir; - tracetoss(e, e); - self.dest = trace_endpos; - remove(e); - - waypoint_spawnforteleporter(self, self.dest, flighttime); + { + e = spawn(); + setorigin(e, org); + setsize(e, PL_MIN, PL_MAX); + e.velocity = self.movedir; + tracetoss(e, e); + waypoint_spawnforteleporter(self, trace_endpos, vlen(trace_endpos - org) / vlen(e.velocity)); + remove(e); + } }; /*