X-Git-Url: https://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fserver%2Fteamplay.qc;h=4a9145f150262b57c343bab137a7ae5127b31e36;hb=99b7900eda8efbe6e24a51667f5c50d0c179e614;hp=e2156705a03b0cd1de67161f0b61ed6ba7d8eb42;hpb=05ee5b1212a6537e5c5acb76dbc1ef9df40f85c6;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/server/teamplay.qc b/qcsrc/server/teamplay.qc index e2156705a..4a9145f15 100644 --- a/qcsrc/server/teamplay.qc +++ b/qcsrc/server/teamplay.qc @@ -1,18 +1,18 @@ #include "teamplay.qh" -#include "cl_client.qh" +#include "client.qh" #include "race.qh" #include "scores.qh" #include "scores_rules.qh" -#include "bot/bot.qh" +#include "bot/api.qh" #include "command/vote.qh" -#include "mutators/all.qh" +#include "mutators/_mod.qh" #include "../common/deathtypes/all.qh" -#include "../common/gamemodes/all.qh" +#include "../common/gamemodes/_mod.qh" #include "../common/teams.qh" void TeamchangeFrags(entity e) @@ -37,30 +37,32 @@ void default_delayedinit(entity this) ScoreRules_generic(); } -void ActivateTeamplay() -{ - serverflags |= SERVERFLAG_TEAMPLAY; - teamplay = 1; - cvar_set("teamplay", "2"); // DP needs this for sending proper getstatus replies. -} - void InitGameplayMode() { VoteReset(); // find out good world mins/maxs bounds, either the static bounds found by looking for solid, or the mapinfo specified bounds get_mi_min_max(1); - world.mins = mi_min; - world.maxs = mi_max; + // assign reflectively to avoid "assignment to world" warning + int done = 0; for (int i = 0, n = numentityfields(); i < n; ++i) { + string k = entityfieldname(i); vector v = (k == "mins") ? mi_min : (k == "maxs") ? mi_max : '0 0 0'; + if (v) { + putentityfieldstring(i, world, sprintf("%d %d %d", v)); + if (++done == 2) break; + } + } + // currently, NetRadiant's limit is 131072 qu for each side + // distance from one corner of a 131072qu cube to the opposite corner is approx. 227023 qu + // set the distance according to map size but don't go over the limit to avoid issues with float precision + // in case somebody makes extremely large maps + max_shot_distance = min(230000, vlen(world.maxs - world.mins)); MapInfo_LoadMapSettings(mapname); - serverflags &= ~SERVERFLAG_TEAMPLAY; - teamplay = 0; - cvar_set("teamplay", "0"); // DP needs this for sending proper getstatus replies. + GameRules_teams(false); if (!cvar_value_issafe(world.fog)) { - LOG_INFO("The current map contains a potentially harmful fog setting, ignored\n"); + LOG_INFO("The current map contains a potentially harmful fog setting, ignored"); world.fog = string_null; } if(MapInfo_Map_fog != "") @@ -82,25 +84,23 @@ void InitGameplayMode() string GetClientVersionMessage(entity this) { - string versionmsg; - if (this.version_mismatch) { - if(this.version < autocvar_gameversion) { - versionmsg = "^3Your client version is outdated.\n\n\n### YOU WON'T BE ABLE TO PLAY ON THIS SERVER ###\n\n\nPlease update!!!^8"; + if (CS(this).version_mismatch) { + if(CS(this).version < autocvar_gameversion) { + return strcat("This is Xonotic ", autocvar_g_xonoticversion, + "\n^3Your client version is outdated.\n\n\n### YOU WON'T BE ABLE TO PLAY ON THIS SERVER ###\n\n\nPlease update!!!^8"); } else { - versionmsg = "^3This server is using an outdated Xonotic version.\n\n\n ### THIS SERVER IS INCOMPATIBLE AND THUS YOU CANNOT JOIN ###.^8"; + return strcat("This is Xonotic ", autocvar_g_xonoticversion, + "\n^3This server is using an outdated Xonotic version.\n\n\n ### THIS SERVER IS INCOMPATIBLE AND THUS YOU CANNOT JOIN ###.^8"); } } else { - versionmsg = "^2client version and server version are compatible.^8"; + return strcat("Welcome to Xonotic ", autocvar_g_xonoticversion); } - return versionmsg; } string getwelcomemessage(entity this) { - string s, modifications, motd; - MUTATOR_CALLHOOK(BuildMutatorsPrettyString, ""); - modifications = M_ARGV(0, string); + string modifications = M_ARGV(0, string); if(g_weaponarena) { @@ -109,7 +109,7 @@ string getwelcomemessage(entity this) else modifications = strcat(modifications, ", ", g_weaponarena_list, " Arena"); } - else if(cvar("g_balance_blaster_weaponstart") == 0) + else if(cvar("g_balance_blaster_weaponstartoverride") == 0) modifications = strcat(modifications, ", No start weapons"); if(cvar("sv_gravity") < stof(cvar_defstring("sv_gravity"))) modifications = strcat(modifications, ", Low gravity"); @@ -124,9 +124,7 @@ string getwelcomemessage(entity this) modifications = substring(modifications, 2, strlen(modifications) - 2); string versionmessage = GetClientVersionMessage(this); - - s = strcat("This is Xonotic ", autocvar_g_xonoticversion, "\n", versionmessage); - s = strcat(s, "^8\n\nmatch type is ^1", gamemode_name, "^8\n"); + string s = strcat(versionmessage, "^8\n^8\nmatch type is ^1", gamemode_name, "^8\n"); if(modifications != "") s = strcat(s, "^8\nactive modifications: ^3", modifications, "^8\n"); @@ -151,13 +149,23 @@ string getwelcomemessage(entity this) s = strcat(s, mutator_msg); // trust that the mutator will do proper formatting - motd = autocvar_sv_motd; + string motd = autocvar_sv_motd; if (motd != "") { s = strcat(s, "\n\n^8MOTD: ^7", strreplace("\\n", "\n", motd)); } return s; } +void setcolor(entity this, int clr) +{ +#if 0 + this.clientcolors = clr; + this.team = (clr & 15) + 1; +#else + builtin_setcolor(this, clr); +#endif +} + void SetPlayerColors(entity pl, float _color) { /*string s; @@ -198,7 +206,7 @@ void SetPlayerTeam(entity pl, float t, float s, float noprint) LogTeamchange(pl.playerid, pl.team, 3); // log manual team join if(!noprint) - bprint(pl.netname, "^7 has changed from ", Team_NumberToColoredFullName(s), "^7 to ", Team_NumberToColoredFullName(t), "\n"); + bprint(playername(pl, false), "^7 has changed from ", Team_NumberToColoredFullName(s), "^7 to ", Team_NumberToColoredFullName(t), "\n"); } } @@ -206,23 +214,23 @@ void SetPlayerTeam(entity pl, float t, float s, float noprint) // set c1...c4 to show what teams are allowed void CheckAllowedTeams (entity for_whom) { - int dm = 0; + int teams_mask = 0; c1 = c2 = c3 = c4 = -1; cb1 = cb2 = cb3 = cb4 = 0; string teament_name = string_null; - bool mutator_returnvalue = MUTATOR_CALLHOOK(GetTeamCount, dm, teament_name); - dm = M_ARGV(0, float); + bool mutator_returnvalue = MUTATOR_CALLHOOK(CheckAllowedTeams, teams_mask, teament_name, for_whom); + teams_mask = M_ARGV(0, float); teament_name = M_ARGV(1, string); if(!mutator_returnvalue) { - if(dm & BIT(0)) c1 = 0; - if(dm & BIT(1)) c2 = 0; - if(dm & BIT(2)) c3 = 0; - if(dm & BIT(3)) c4 = 0; + if(teams_mask & BIT(0)) c1 = 0; + if(teams_mask & BIT(1)) c2 = 0; + if(teams_mask & BIT(2)) c3 = 0; + if(teams_mask & BIT(3)) c4 = 0; } // find out what teams are allowed if necessary @@ -317,7 +325,7 @@ void GetTeamCounts(entity ignore) // FIXME: also find and memorize the lowest-scoring bot on each team (in case players must be shuffled around) // also remember the lowest-scoring player - FOREACH_CLIENT(true, LAMBDA( + FOREACH_CLIENT(true, { float t; if(IS_PLAYER(it) || it.caplayer) t = it.team; @@ -340,7 +348,7 @@ void GetTeamCounts(entity ignore) cb1 = cb1 + bvalue; } } - if(t == NUM_TEAM_2) + else if(t == NUM_TEAM_2) { if(c2 >= 0) { @@ -348,7 +356,7 @@ void GetTeamCounts(entity ignore) cb2 = cb2 + bvalue; } } - if(t == NUM_TEAM_3) + else if(t == NUM_TEAM_3) { if(c3 >= 0) { @@ -356,7 +364,7 @@ void GetTeamCounts(entity ignore) cb3 = cb3 + bvalue; } } - if(t == NUM_TEAM_4) + else if(t == NUM_TEAM_4) { if(c4 >= 0) { @@ -365,7 +373,7 @@ void GetTeamCounts(entity ignore) } } } - )); + }); // if the player who has a forced team has not joined yet, reserve the spot if(autocvar_g_campaign) @@ -473,8 +481,10 @@ float FindSmallestTeam(entity pl, float ignore_pl) { if(autocvar_g_campaign && pl && IS_REAL_CLIENT(pl)) return 1; // special case for campaign and player joining - else - error(sprintf("Too few teams available for %s\n", MapInfo_Type_ToString(MapInfo_CurrentGametype()))); + else if(totalteams == 1) // single team + LOG_TRACEF("Only 1 team available for %s, you may need to fix your map", MapInfo_Type_ToString(MapInfo_CurrentGametype())); + else // no teams, major no no + error(sprintf("No teams available for %s\n", MapInfo_Type_ToString(MapInfo_CurrentGametype()))); } // count how many players are in each team @@ -496,13 +506,13 @@ float FindSmallestTeam(entity pl, float ignore_pl) // now t is the minimum, or A minimum! if(t == 1 || TeamSmallerEqThanTeam(1, t, pl)) - RandomSelection_Add(NULL, 1, string_null, 1, 1); + RandomSelection_AddFloat(1, 1, 1); if(t == 2 || TeamSmallerEqThanTeam(2, t, pl)) - RandomSelection_Add(NULL, 2, string_null, 1, 1); + RandomSelection_AddFloat(2, 1, 1); if(t == 3 || TeamSmallerEqThanTeam(3, t, pl)) - RandomSelection_Add(NULL, 3, string_null, 1, 1); + RandomSelection_AddFloat(3, 1, 1); if(t == 4 || TeamSmallerEqThanTeam(4, t, pl)) - RandomSelection_Add(NULL, 4, string_null, 1, 1); + RandomSelection_AddFloat(4, 1, 1); return RandomSelection_chosen_float; } @@ -540,7 +550,7 @@ int JoinBestTeam(entity this, bool only_return_best, bool forcebestteam) SetPlayerColors(this, selectedteam - 1); // when JoinBestTeam is called by client.qc/ClientKill_Now_TeamChange the players team is -1 and thus skipped - // when JoinBestTeam is called by cl_client.qc/ClientConnect the player_id is 0 the log attempt is rejected + // when JoinBestTeam is called by client.qc/ClientConnect the player_id is 0 the log attempt is rejected LogTeamchange(this.playerid, this.team, 99); } return selectedteam; @@ -637,7 +647,7 @@ void SV_ChangeTeam(entity this, float _color) return; } - if((autocvar_g_campaign) || (autocvar_g_changeteam_banned && this.wasplayer)) { + if((autocvar_g_campaign) || (autocvar_g_changeteam_banned && CS(this).wasplayer)) { Send_Notification(NOTIF_ONE, this, MSG_INFO, INFO_TEAMCHANGE_NOTALLOWED); return; // changing teams is not allowed } @@ -724,7 +734,7 @@ void ShufflePlayerOutOfTeam (float source_team) lowest_player_score = 999999999; // find the lowest-scoring player & bot of that team - FOREACH_CLIENT(IS_PLAYER(it) && it.team == steam, LAMBDA( + FOREACH_CLIENT(IS_PLAYER(it) && it.team == steam, { if(it.isbot) { if(it.totalfrags < lowest_bot_score) @@ -741,7 +751,7 @@ void ShufflePlayerOutOfTeam (float source_team) lowest_player_score = it.totalfrags; } } - )); + }); // prefers to move a bot... if(lowest_bot != NULL)