X-Git-Url: https://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fserver%2Ftturrets%2Funits%2Funit_walker.qc;h=646fccccb2b8ab7e57751e40e6f26c76e9fdcbc8;hb=a8f44b0e98aedacaae872b937ee023e24fc30878;hp=a438229cf5df53d264e077bebec549fa0c4970fc;hpb=5b902bfabe6575373dac2ffe636074c0308c6abf;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/server/tturrets/units/unit_walker.qc b/qcsrc/server/tturrets/units/unit_walker.qc index a438229cf..646fccccb 100644 --- a/qcsrc/server/tturrets/units/unit_walker.qc +++ b/qcsrc/server/tturrets/units/unit_walker.qc @@ -36,9 +36,9 @@ void walker_meele_do_dmg() e = findradius(where,32); while (e) { - if (turret_validate_target(self,e,self.target_validate_flags)) + if (turret_validate_target(self, e, self.target_validate_flags)) if (e != self && e.owner != self) - Damage(e, self, self, autocvar_g_turrets_unit_walker_std_meele_dmg ,DEATH_TURRET_WALKER_MEELE,'0 0 0', v_forward * autocvar_g_turrets_unit_walker_std_meele_force); + Damage(e, self, self, autocvar_g_turrets_unit_walker_std_meele_dmg, DEATH_TURRET_WALKER_MEELE, '0 0 0', v_forward * autocvar_g_turrets_unit_walker_std_meele_force); e = e.chain; } @@ -51,16 +51,7 @@ void walker_setnoanim() } void walker_rocket_explode() { - if (self.event_damage != SUB_Null) - { - self.event_damage = SUB_Null; - self.think = walker_rocket_explode; - self.nextthink = time; - return; - } - - RadiusDamage (self, self.owner, autocvar_g_turrets_unit_walker_std_rocket_dmg, 0, autocvar_g_turrets_unit_walker_std_rocket_radius, world,autocvar_g_turrets_unit_walker_std_rocket_force, DEATH_TURRET_WALKER_ROCKET, world); - + RadiusDamage (self, self.owner, autocvar_g_turrets_unit_walker_std_rocket_dmg, 0, autocvar_g_turrets_unit_walker_std_rocket_radius, self, autocvar_g_turrets_unit_walker_std_rocket_force, DEATH_TURRET_WALKER_ROCKET, world); remove (self); } @@ -68,8 +59,9 @@ void walker_rocket_damage (entity inflictor, entity attacker, float damage, floa { self.health = self.health - damage; self.velocity = self.velocity + vforce; + if (self.health <= 0) - walker_rocket_explode(); + W_PrepareExplosionByDamage(self.owner, walker_rocket_explode); } #define WALKER_ROCKET_MOVE movelib_move_simple(newdir, autocvar_g_turrets_unit_walker_std_rocket_speed, autocvar_g_turrets_unit_walker_std_rocket_turnrate); UpdateCSQCProjectile(self) @@ -96,7 +88,7 @@ void walker_rocket_think() self.cnt = time + 0.5; } - if (edist < 256) + if (edist < 128) self.tur_shotorg = '0 0 0'; if (self.tur_health < time) @@ -307,9 +299,6 @@ void walker_move_path() } .float idletime; - - - void walker_postthink() { fixedmakevectors(self.angles); @@ -520,7 +509,6 @@ void walker_postthink() self.oldorigin = self.origin; turrets_setframe(self.animflag, FALSE); - } void walker_attack() @@ -537,7 +525,7 @@ void walker_respawnhook() entity e; // Respawn is called & first spawn to, to set team. need to make sure we do not move the initial spawn. - if(self.movetype != MOVETYPE_WALK) + if(self.movetype != MOVETYPE_WALK) return; setorigin(self, self.pos1); @@ -545,7 +533,7 @@ void walker_respawnhook() if (self.target != "") { - e = find(world,targetname,self.target); + e = find(world, targetname, self.target); if (!e) { dprint("Warning! initital waypoint for Walker does NOT exsist!\n"); @@ -556,25 +544,27 @@ void walker_respawnhook() dprint("Warning: not a turrret path\n"); else { - self.pathcurrent = WALKER_PATH(self.origin,e.origin); + #ifdef WALKER_FANCYPATHING + self.pathcurrent = WALKER_PATH(self.origin, e.origin); self.pathgoal = e; +#else + self.pathcurrent = e; +#endif } } } void walker_diehook() { -#ifdef self.pathcurrent +#ifdef WALKER_FANCYPATHING if (self.pathcurrent) pathlib_deletepath(self.pathcurrent.owner); #endif - self.pathcurrent = world; } void turret_walker_dinit() { - entity e; if (self.netname == "") self.netname = "Walker Turret"; @@ -598,25 +588,19 @@ void turret_walker_dinit() remove(self); return; } - - self.damage_flags |= TFL_DMG_DEATH_NOGIBS; + setsize(self, WALKER_MIN, WALKER_MAX); self.target_select_flags = TFL_TARGETSELECT_PLAYERS | TFL_TARGETSELECT_RANGELIMTS | TFL_TARGETSELECT_TEAMCHECK | TFL_TARGETSELECT_LOS; self.target_validate_flags = TFL_TARGETSELECT_PLAYERS | TFL_TARGETSELECT_RANGELIMTS | TFL_TARGETSELECT_TEAMCHECK | TFL_TARGETSELECT_LOS; - self.iscreature = TRUE; + self.damagedbycontents = TRUE; self.movetype = MOVETYPE_WALK; self.solid = SOLID_SLIDEBOX; - self.takedamage = DAMAGE_AIM; - - - setsize(self, WALKER_MIN, WALKER_MAX); - + self.takedamage = DAMAGE_AIM; setorigin(self, self.origin); - tracebox(self.origin + '0 0 128', self.mins,self.maxs,self.origin - '0 0 10000', MOVE_NORMAL, self); + tracebox(self.origin + '0 0 128', self.mins, self.maxs, self.origin - '0 0 10000', MOVE_NORMAL, self); setorigin(self, trace_endpos + '0 0 4'); self.pos1 = self.origin; self.pos2 = self.angles; - self.idle_aim = '0 0 0'; self.turret_firecheckfunc = walker_firecheck; self.turret_firefunc = walker_attack;