X-Git-Url: https://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fserver%2Fw_minelayer.qc;h=4e56d2d94ed99916ff21662fa019e944100785ab;hb=ef3002909bfd4b08ff4e2fc2f23e07849bac77e0;hp=5362f1758640c390fec719da016ae65bbf88664b;hpb=4d89135c486ca6d2b04118cf861c28f557ab4d30;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/server/w_minelayer.qc b/qcsrc/server/w_minelayer.qc index 5362f1758..4e56d2d94 100644 --- a/qcsrc/server/w_minelayer.qc +++ b/qcsrc/server/w_minelayer.qc @@ -13,7 +13,7 @@ void spawnfunc_weapon_minelayer (void) void W_Mine_Stick (entity to) { - spamsound (self, CHAN_PROJECTILE, "weapons/mine_stick.wav", VOL_BASE, ATTN_NORM); + spamsound (self, CH_SHOTS, "weapons/mine_stick.wav", VOL_BASE, ATTN_NORM); // in order for mines to face properly when sticking to the ground, they must be a server side entity rather than a csqc projectile @@ -176,7 +176,7 @@ void W_Mine_Think (void) if ((time > self.cnt) && (!self.mine_time)) { if(autocvar_g_balance_minelayer_lifetime_countdown > 0) - spamsound (self, CHAN_PROJECTILE, "weapons/mine_trigger.wav", VOL_BASE, ATTN_NORM); + spamsound (self, CH_SHOTS, "weapons/mine_trigger.wav", VOL_BASE, ATTN_NORM); self.mine_time = time + autocvar_g_balance_minelayer_lifetime_countdown; self.mine_explodeanyway = 1; // make the mine super aggressive -- Samual: Rather, make it not care if a team mate is near. } @@ -199,7 +199,7 @@ void W_Mine_Think (void) if(head != self.realowner && IsDifferentTeam(head, self.realowner)) // don't trigger for team mates if(!self.mine_time) { - spamsound (self, CHAN_PROJECTILE, "weapons/mine_trigger.wav", VOL_BASE, ATTN_NORM); + spamsound (self, CH_SHOTS, "weapons/mine_trigger.wav", VOL_BASE, ATTN_NORM); self.mine_time = time + autocvar_g_balance_minelayer_time; } head = head.chain; @@ -267,7 +267,7 @@ void W_Mine_Attack (void) W_DecreaseAmmo(ammo_rockets, autocvar_g_balance_minelayer_ammo, autocvar_g_balance_minelayer_reload_ammo); - W_SetupShot_ProjectileSize (self, '-4 -4 -4', '4 4 4', FALSE, 5, "weapons/mine_fire.wav", CHAN_WEAPON, autocvar_g_balance_minelayer_damage); + W_SetupShot_ProjectileSize (self, '-4 -4 -4', '4 4 4', FALSE, 5, "weapons/mine_fire.wav", CH_WEAPON_A, autocvar_g_balance_minelayer_damage); pointparticles(particleeffectnum("rocketlauncher_muzzleflash"), w_shotorg, w_shotdir * 1000, 1); mine = WarpZone_RefSys_SpawnSameRefSys(self); @@ -459,7 +459,7 @@ float w_minelayer(float req) if (self.BUTTON_ATCK2) { if(W_PlacedMines(TRUE)) - sound (self, CHAN_WEAPON2, "weapons/mine_det.wav", VOL_BASE, ATTN_NORM); + sound (self, CH_WEAPON_B, "weapons/mine_det.wav", VOL_BASE, ATTN_NORM); } } else if (req == WR_PRECACHE) @@ -513,7 +513,7 @@ float w_minelayer(float req) org2 = w_org + w_backoff * 12; pointparticles(particleeffectnum("rocket_explode"), org2, '0 0 0', 1); if(!w_issilent) - sound(self, CHAN_PROJECTILE, "weapons/mine_exp.wav", VOL_BASE, ATTN_NORM); + sound(self, CH_SHOTS, "weapons/mine_exp.wav", VOL_BASE, ATTN_NORM); } else if(req == WR_PRECACHE) {