X-Git-Url: https://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fserver%2Fw_nex.qc;h=51afdd00f100bcb7a3847960c43ec561619c08dd;hb=dbcdd58814a7281aef637c8c07a02242331c4c86;hp=f9367059555cca67c033a8311e593e9bfc152a81;hpb=a1ef51d662c331da95d2aee51d03efff23079ff1;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/server/w_nex.qc b/qcsrc/server/w_nex.qc index f93670595..51afdd00f 100644 --- a/qcsrc/server/w_nex.qc +++ b/qcsrc/server/w_nex.qc @@ -71,10 +71,6 @@ void W_Nex_Attack (float issecondary) //beam and muzzle flash done on client SendCSQCNexBeamParticle(charge); - // flash and burn the wall - if (trace_ent.solid == SOLID_BSP && !(trace_dphitq3surfaceflags & Q3SURFACEFLAG_NOIMPACT)) - Damage_DamageInfo(trace_endpos, mydmg, 0, 0, myforce * w_shotdir, WEP_NEX, self); - W_DecreaseAmmo(ammo_cells, myammo, autocvar_g_balance_nex_reload_ammo); } @@ -161,7 +157,7 @@ float w_nex(float req) { self.clip_load = max(autocvar_g_balance_nex_secondary_ammo, self.clip_load - autocvar_g_balance_nex_secondary_ammo * dt); } - self.weapon_load[WEP_NEX] = self.clip_load; + self.(weapon_load[WEP_NEX]) = self.clip_load; } else { @@ -216,15 +212,22 @@ float w_nex(float req) else if (req == WR_CHECKAMMO1) { ammo_amount = self.ammo_cells >= autocvar_g_balance_nex_primary_ammo; - ammo_amount += (autocvar_g_balance_nex_reload_ammo && self.weapon_load[WEP_NEX] >= autocvar_g_balance_nex_primary_ammo); + ammo_amount += (autocvar_g_balance_nex_reload_ammo && self.(weapon_load[WEP_NEX]) >= autocvar_g_balance_nex_primary_ammo); return ammo_amount; } else if (req == WR_CHECKAMMO2) { - // don't allow charging if we don't have enough ammo - ammo_amount = self.ammo_cells >= autocvar_g_balance_nex_secondary_ammo; - ammo_amount += self.weapon_load[WEP_NEX] >= autocvar_g_balance_nex_secondary_ammo; - return ammo_amount; + if(autocvar_g_balance_nex_secondary) + { + // don't allow charging if we don't have enough ammo + ammo_amount = self.ammo_cells >= autocvar_g_balance_nex_secondary_ammo; + ammo_amount += self.(weapon_load[WEP_NEX]) >= autocvar_g_balance_nex_secondary_ammo; + return ammo_amount; + } + else + { + return FALSE; // zoom is not a fire mode + } } else if (req == WR_RELOAD) { @@ -232,7 +235,7 @@ float w_nex(float req) } return TRUE; -}; +} #endif #ifdef CSQC float w_nex(float req) @@ -252,7 +255,7 @@ float w_nex(float req) else if (req == WR_SUICIDEMESSAGE) w_deathtypestring = _("%s is now thinking with portals"); else if (req == WR_KILLMESSAGE) - w_deathtypestring = _("%s has been vaporized by %s"); + w_deathtypestring = _("%s has been vaporized by %s's nex"); return TRUE; } #endif