X-Git-Url: https://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fserver%2Fw_nex.qc;h=dc3c30ff6123692543bb051949741febc5ed8804;hb=f2584dd7962fa7c9e37402c9b29d02e94ee9975a;hp=3f47b48fd073b149cfdb6b386f226442badd668a;hpb=c6c371883dde697e1f237d498c08e09788b6af6b;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/server/w_nex.qc b/qcsrc/server/w_nex.qc index 3f47b48fd..dc3c30ff6 100644 --- a/qcsrc/server/w_nex.qc +++ b/qcsrc/server/w_nex.qc @@ -1,5 +1,15 @@ #ifdef REGISTER_WEAPON -REGISTER_WEAPON(NEX, w_nex, IT_CELLS, 7, WEP_FLAG_NORMAL | WEP_FLAG_RELOADABLE | WEP_TYPE_HITSCAN, BOT_PICKUP_RATING_HIGH, "nex", "nex", _("Nex")) +REGISTER_WEAPON( +/* WEP_##id */ NEX, +/* function */ w_nex, +/* ammotype */ IT_CELLS, +/* impulse */ 7, +/* flags */ WEP_FLAG_NORMAL | WEP_FLAG_RELOADABLE | WEP_TYPE_HITSCAN, +/* rating */ BOT_PICKUP_RATING_HIGH, +/* model */ "nex", +/* shortname */ "nex", +/* fullname */ _("Nex") +); #else #ifdef SVQC @@ -66,15 +76,11 @@ void W_Nex_Attack (float issecondary) FireRailgunBullet (w_shotorg, w_shotorg + w_shotdir * MAX_SHOT_DISTANCE, mydmg, myforce, mymindist, mymaxdist, myhalflife, myforcehalflife, WEP_NEX); if(yoda && flying) - AnnounceTo(self, "yoda"); + Send_Notification(NOTIF_ONE, self, MSG_ANNCE, ANNCE_ACHIEVEMENT_YODA); //beam and muzzle flash done on client SendCSQCNexBeamParticle(charge); - // flash and burn the wall - if (trace_ent.solid == SOLID_BSP && !(trace_dphitq3surfaceflags & Q3SURFACEFLAG_NOIMPACT)) - Damage_DamageInfo(trace_endpos, mydmg, 0, 0, myforce * w_shotdir, WEP_NEX, self); - W_DecreaseAmmo(ammo_cells, myammo, autocvar_g_balance_nex_reload_ammo); } @@ -221,16 +227,30 @@ float w_nex(float req) } else if (req == WR_CHECKAMMO2) { - // don't allow charging if we don't have enough ammo - ammo_amount = self.ammo_cells >= autocvar_g_balance_nex_secondary_ammo; - ammo_amount += self.(weapon_load[WEP_NEX]) >= autocvar_g_balance_nex_secondary_ammo; - return ammo_amount; + if(autocvar_g_balance_nex_secondary) + { + // don't allow charging if we don't have enough ammo + ammo_amount = self.ammo_cells >= autocvar_g_balance_nex_secondary_ammo; + ammo_amount += self.(weapon_load[WEP_NEX]) >= autocvar_g_balance_nex_secondary_ammo; + return ammo_amount; + } + else + { + return FALSE; // zoom is not a fire mode + } } else if (req == WR_RELOAD) { W_Reload(min(autocvar_g_balance_nex_primary_ammo, autocvar_g_balance_nex_secondary_ammo), autocvar_g_balance_nex_reload_ammo, autocvar_g_balance_nex_reload_time, "weapons/reload.wav"); } - + else if (req == WR_SUICIDEMESSAGE) + { + return WEAPON_THINKING_WITH_PORTALS; + } + else if (req == WR_KILLMESSAGE) + { + return WEAPON_NEX_MURDER; + } return TRUE; } #endif @@ -249,10 +269,6 @@ float w_nex(float req) { precache_sound("weapons/neximpact.wav"); } - else if (req == WR_SUICIDEMESSAGE) - w_deathtypestring = _("%s is now thinking with portals"); - else if (req == WR_KILLMESSAGE) - w_deathtypestring = _("%s has been vaporized by %s's nex"); return TRUE; } #endif