X-Git-Url: https://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fserver%2Fw_seeker.qc;h=837f8644a66e8a9b9ee62f00da0fd52db341c0c8;hb=403ee70400305be21f798bbc39f83c0ea12b415a;hp=f5a3e3b1678fe5e4092700003e838c0c7856e1e2;hpb=55d3273e61152efe4244561d71c313512c20c20d;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/server/w_seeker.qc b/qcsrc/server/w_seeker.qc index f5a3e3b16..837f8644a 100644 --- a/qcsrc/server/w_seeker.qc +++ b/qcsrc/server/w_seeker.qc @@ -12,7 +12,7 @@ REGISTER_WEAPON(SEEKER, w_seeker, IT_ROCKETS, 8, WEP_FLAG_MUTATORBLOCKED | WEP_F // ============================ void Seeker_Missile_Explode () { - self.event_damage = SUB_Null; + self.event_damage = func_null; RadiusDamage (self, self.realowner, autocvar_g_balance_seeker_missile_damage, autocvar_g_balance_seeker_missile_edgedamage, autocvar_g_balance_seeker_missile_radius, world, autocvar_g_balance_seeker_missile_force, self.projectiledeathtype, other); remove (self); @@ -207,6 +207,8 @@ void Seeker_Fire_Missile(vector f_diff, entity m_target) setsize (missile, '-4 -4 -4', '4 4 4'); missile.movetype = MOVETYPE_FLYMISSILE; missile.flags = FL_PROJECTILE; + missile.missile_flags = MIF_SPLASH | MIF_GUIDED_TAG; + W_SETUPPROJECTILEVELOCITY_UP(missile, g_balance_seeker_missile); missile.angles = vectoangles (missile.velocity); @@ -221,7 +223,7 @@ void Seeker_Fire_Missile(vector f_diff, entity m_target) // ============================ void Seeker_Flac_Explode () { - self.event_damage = SUB_Null; + self.event_damage = func_null; RadiusDamage (self, self.realowner, autocvar_g_balance_seeker_flac_damage, autocvar_g_balance_seeker_flac_edgedamage, autocvar_g_balance_seeker_flac_radius, world, autocvar_g_balance_seeker_flac_force, self.projectiledeathtype, other); @@ -279,6 +281,7 @@ void Seeker_Fire_Flac() missile.projectiledeathtype = WEP_SEEKER; missile.projectiledeathtype = WEP_SEEKER | HITTYPE_SECONDARY; missile.flags = FL_PROJECTILE; + missile.missile_flags = MIF_SPLASH; // csqc projectiles //missile.angles = vectoangles (missile.velocity); @@ -423,8 +426,8 @@ void Seeker_Tag_Touch() te_knightspike(org2); - self.event_damage = SUB_Null; - Damage_DamageInfo(self.origin, 0, 0, 0, self.velocity, WEP_SEEKER | HITTYPE_HEADSHOT, other.species, self); + self.event_damage = func_null; + Damage_DamageInfo(self.origin, 0, 0, 0, self.velocity, WEP_SEEKER | HITTYPE_BOUNCE | HITTYPE_SECONDARY, other.species, self); if (other.takedamage == DAMAGE_AIM && other.deadflag == DEAD_NO) { @@ -492,14 +495,15 @@ void Seeker_Fire_Tag() missile.solid = SOLID_BBOX; missile.takedamage = DAMAGE_YES; - missile.event_damage = Seeker_Tag_Explode; - missile.health = autocvar_g_balance_seeker_tag_health; + missile.event_damage = Seeker_Tag_Damage; + missile.health = autocvar_g_balance_seeker_tag_health; missile.damageforcescale = autocvar_g_balance_seeker_tag_damageforcescale; setorigin (missile, w_shotorg); setsize (missile, '-2 -2 -2', '2 2 2'); missile.flags = FL_PROJECTILE; + //missile.missile_flags = MIF_..?; missile.movetype = MOVETYPE_FLY; W_SETUPPROJECTILEVELOCITY(missile, g_balance_seeker_tag); @@ -608,6 +612,17 @@ float w_seeker(float req) { W_Reload(min(autocvar_g_balance_seeker_missile_ammo, autocvar_g_balance_seeker_tag_ammo), autocvar_g_balance_seeker_reload_ammo, autocvar_g_balance_seeker_reload_time, "weapons/reload.wav"); } + else if (req == WR_SUICIDEMESSAGE) + { + return WEAPON_SEEKER_SUICIDE; + } + else if (req == WR_KILLMESSAGE) + { + if(w_deathtype & HITTYPE_SECONDARY) + return WEAPON_SEEKER_MURDER_TAG; + else + return WEAPON_SEEKER_MURDER_SPRAY; + } return TRUE; } #endif @@ -620,21 +635,24 @@ float w_seeker(float req) org2 = w_org + w_backoff * 6; if(w_deathtype & HITTYPE_BOUNCE) { - pointparticles(particleeffectnum("hagar_explode"), org2, '0 0 0', 1); - if(!w_issilent) + if(w_deathtype & HITTYPE_SECONDARY) { - if (w_random<0.15) - sound(self, CH_SHOTS, "weapons/tagexp1.wav", 1, ATTN_NORM); - else if (w_random<0.7) - sound(self, CH_SHOTS, "weapons/tagexp2.wav", 1, ATTN_NORM); - else - sound(self, CH_SHOTS, "weapons/tagexp3.wav", 1, ATTN_NORM); + if(!w_issilent) + sound(self, CH_SHOTS, "weapons/tag_impact.wav", 1, ATTN_NORM); + } + else + { + pointparticles(particleeffectnum("hagar_explode"), org2, '0 0 0', 1); + if(!w_issilent) + { + if (w_random<0.15) + sound(self, CH_SHOTS, "weapons/tagexp1.wav", 1, ATTN_NORM); + else if (w_random<0.7) + sound(self, CH_SHOTS, "weapons/tagexp2.wav", 1, ATTN_NORM); + else + sound(self, CH_SHOTS, "weapons/tagexp3.wav", 1, ATTN_NORM); + } } - } - else if(w_deathtype & HITTYPE_HEADSHOT) - { - if(!w_issilent) - sound(self, CH_SHOTS, "weapons/tag_impact.wav", 1, ATTN_NORM); } else { @@ -660,15 +678,6 @@ float w_seeker(float req) precache_sound("weapons/tagexp3.wav"); precache_sound("weapons/tag_impact.wav"); } - else if (req == WR_SUICIDEMESSAGE) - w_deathtypestring = _("%s played with tiny seeker rockets"); - else if (req == WR_KILLMESSAGE) - { - if(w_deathtype & HITTYPE_SECONDARY) - w_deathtypestring = _("%s was tagged with a seeker by %s"); - else - w_deathtypestring = _("%s was pummeled with seeker rockets by %s"); - } return TRUE; } #endif