X-Git-Url: https://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fserver%2Fw_tuba.qc;h=117d32cb96a5a454d31d76896b67d17c35fabf34;hb=0c0c89831609b7472747dd57f9e22b7af1cc3739;hp=92d7413d658d9a4e5c25a8e2820a4fa7e3d0174a;hpb=3d8d2443c67863a2c3daf8340803145321347fde;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/server/w_tuba.qc b/qcsrc/server/w_tuba.qc index 92d7413d6..117d32cb9 100644 --- a/qcsrc/server/w_tuba.qc +++ b/qcsrc/server/w_tuba.qc @@ -3,16 +3,9 @@ REGISTER_WEAPON(TUBA, w_tuba, 0, 1, WEP_FLAG_HIDDEN | WEP_TYPE_SPLASH, BOT_PICKU #else #ifdef SVQC //#define TUBA_NOTE(n) strcat("weapons/tuba_note", ftos(n), ".wav") -.float tuba_notecount; .entity tuba_note; .float tuba_smoketime; -void W_Tuba_SetAmmoCounter() -{ - // this weapon doesn't have a reload system, so always set the clip to 0 when switching to it - self.clip_load = self.clip_size = 0; // also keeps crosshair ammo from displaying -} - float Tuba_GetNote(entity pl, float hittype) { float note; @@ -54,7 +47,7 @@ float Tuba_GetNote(entity pl, float hittype) // kind of tuba currently is player slot number, or team number if in // teamplay // that way, holes in the range of notes are "plugged" - if(teams_matter) + if(teamplay) { if(pl.team == COLOR_TEAM2 || pl.team == COLOR_TEAM4) note += 3; @@ -89,7 +82,7 @@ float W_Tuba_NoteSendEntity(entity to, float sf) WriteCoord(MSG_ENTITY, self.origin_x); WriteCoord(MSG_ENTITY, self.origin_y); WriteCoord(MSG_ENTITY, self.origin_z); - WriteByte(MSG_ENTITY, self.owner != to); + WriteByte(MSG_ENTITY, self.realowner != to); } return TRUE; } @@ -103,30 +96,30 @@ void W_Tuba_NoteThink() entity e; if(time > self.teleport_time) { - self.owner.tuba_note = world; + self.realowner.tuba_note = world; remove(self); return; } self.nextthink = time; dist_mult = autocvar_g_balance_tuba_attenuation / autocvar_snd_soundradius; FOR_EACH_REALCLIENT(e) - if(e != self.owner) + if(e != self.realowner) { v = self.origin - (e.origin + e.view_ofs); vol0 = max(0, 1 - vlen(v) * dist_mult); dir0 = normalize(v); - v = self.owner.origin - (e.origin + e.view_ofs); + v = self.realowner.origin - (e.origin + e.view_ofs); vol1 = max(0, 1 - vlen(v) * dist_mult); dir1 = normalize(v); if(fabs(vol0 - vol1) > 0.005) // 0.5 percent change in volume { - setorigin(self, self.owner.origin); + setorigin(self, self.realowner.origin); self.SendFlags |= 1; break; } if(dir0 * dir1 < 0.9994) // 2 degrees change in angle { - setorigin(self, self.owner.origin); + setorigin(self, self.realowner.origin); self.SendFlags |= 1; break; } @@ -136,18 +129,8 @@ void W_Tuba_NoteThink() void W_Tuba_Attack(float hittype) { vector o; - float c, n; + float n; W_SetupShot(self, FALSE, 2, "", 0, autocvar_g_balance_tuba_damage); - if(self.tuba_notecount) - { - self.tuba_notecount = FALSE; - c = CHAN_WEAPON; - } - else - { - self.tuba_notecount = TRUE; - c = CHAN_WEAPON2; - } n = Tuba_GetNote(self, hittype); @@ -167,7 +150,7 @@ void W_Tuba_Attack(float hittype) if not(self.tuba_note) { self.tuba_note = spawn(); - self.tuba_note.owner = self; + self.tuba_note.owner = self.tuba_note.realowner = self; self.tuba_note.cnt = n; self.tuba_note.think = W_Tuba_NoteThink; self.tuba_note.nextthink = time; @@ -244,7 +227,7 @@ float w_tuba(float req) else if (req == WR_SETUP) { weapon_setup(WEP_TUBA); - W_Porto_SetAmmoCounter(); + self.current_ammo = ammo_none; } else if (req == WR_CHECKAMMO1) return TRUE; // TODO use fuel? @@ -266,11 +249,11 @@ float w_tuba(float req) } else if (req == WR_SUICIDEMESSAGE) { - w_deathtypestring = "%s hurt his own ears with the @!#%%'n Tuba"; + w_deathtypestring = _("%s hurt his own ears with the @!#%%'n Tuba"); } else if (req == WR_KILLMESSAGE) { - w_deathtypestring = "%s died of %s's great playing on the @!#%%'n Tuba"; + w_deathtypestring = _("%s died of %s's great playing on the @!#%%'n Tuba"); } return TRUE; }