X-Git-Url: https://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fserver%2Fweapons%2Fcsqcprojectile.qc;h=07f6f5c6651bd1615b35761921119294ee0d8bcd;hb=4e21f418ad9e6287efb942c1fa2861a51981110a;hp=9fcfd34c205b712ee1ff716693cd18415a860dbc;hpb=275cead32998c415fff49383920c26e21de48662;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/server/weapons/csqcprojectile.qc b/qcsrc/server/weapons/csqcprojectile.qc index 9fcfd34c2..07f6f5c66 100644 --- a/qcsrc/server/weapons/csqcprojectile.qc +++ b/qcsrc/server/weapons/csqcprojectile.qc @@ -1,12 +1,12 @@ #include "csqcprojectile.qh" -#include - -#include "../command/common.qh" - #include #include +#include +#include #include +#include +#include .float csqcprojectile_type; @@ -40,15 +40,11 @@ bool CSQCProjectile_SendEntity(entity this, entity to, int sf) if(sf & 1) { - WriteCoord(MSG_ENTITY, this.origin.x); - WriteCoord(MSG_ENTITY, this.origin.y); - WriteCoord(MSG_ENTITY, this.origin.z); + WriteVector(MSG_ENTITY, this.origin); if(sf & 0x80) { - WriteCoord(MSG_ENTITY, this.velocity.x); - WriteCoord(MSG_ENTITY, this.velocity.y); - WriteCoord(MSG_ENTITY, this.velocity.z); + WriteVector(MSG_ENTITY, this.velocity); if(sf & 0x10) WriteCoord(MSG_ENTITY, this.gravity); } @@ -59,7 +55,10 @@ bool CSQCProjectile_SendEntity(entity this, entity to, int sf) WriteByte(MSG_ENTITY, fr); } - WriteByte(MSG_ENTITY, this.realowner.team); + if(teamplay) + WriteByte(MSG_ENTITY, this.realowner.team); + else + WriteByte(MSG_ENTITY, this.realowner.clientcolors); // NOTE: doesn't work on non-clients } if(sf & 2) @@ -118,6 +117,10 @@ void UpdateCSQCProjectileAfterTeleport(entity e) { // send new origin data e.SendFlags |= 0x01; + // send full data as the projectile may need resetting + // this is a workaround for client-side projectiles erroneously calling their SUB_Stop touch function occasionally + // when passing through a warpzone + e.SendFlags |= 2; // mark as teleported e.SendFlags |= 0x08; }