X-Git-Url: https://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fwarpzonelib%2Fcommon.qc;h=f09f25bdcd13d320e5b9277da55795865d5c3e88;hb=616650bb18362024afeed71fed91d33dc1708d09;hp=3481ed175cccde39c00b561793e6a045be69e9f9;hpb=b3499b8b8d3cf35c151aa14f362fa9e777c27d97;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/warpzonelib/common.qc b/qcsrc/warpzonelib/common.qc index 3481ed175..f09f25bdc 100644 --- a/qcsrc/warpzonelib/common.qc +++ b/qcsrc/warpzonelib/common.qc @@ -52,7 +52,7 @@ vector WarpZone_camera_transform(vector org, vector ang) void WarpZone_SetUp(entity e, vector my_org, vector my_ang, vector other_org, vector other_ang) { - e.warpzone_transform = AnglesTransform_Divide(other_ang, AnglesTransform_TurnDirectionFR(my_ang)); + e.warpzone_transform = AnglesTransform_RightDivide(other_ang, AnglesTransform_TurnDirectionFR(my_ang)); e.warpzone_shift = AnglesTransform_PrePostShift_GetPostShift(my_org, e.warpzone_transform, other_org); e.warpzone_origin = my_org; e.warpzone_targetorigin = other_org; @@ -191,6 +191,7 @@ void WarpZone_TraceBox_ThroughZone(vector org, vector mi, vector ma, vector end, entity wz; vector vf, vr, vu; + WarpZone_trace_forent = forent; WarpZone_trace_firstzone = world; WarpZone_trace_lastzone = world; WarpZone_Trace_InitTransform(); @@ -206,7 +207,7 @@ void WarpZone_TraceBox_ThroughZone(vector org, vector mi, vector ma, vector end, } else { - tracebox(org, mi, ma, end, nomonsters, forent); + tracebox(org, mi, ma, end, nomonsters, WarpZone_trace_forent); if(cb) cb(org, trace_endpos, end); return; @@ -229,8 +230,8 @@ void WarpZone_TraceBox_ThroughZone(vector org, vector mi, vector ma, vector end, nomonsters_adjusted = nomonsters; break; } - if((contentshack = (forent.dphitcontentsmask && !(forent.dphitcontentsmask & DPCONTENTS_SOLID)))) - BITSET_ASSIGN(forent.dphitcontentsmask, DPCONTENTS_SOLID); + if((contentshack = (WarpZone_trace_forent.dphitcontentsmask && !(WarpZone_trace_forent.dphitcontentsmask & DPCONTENTS_SOLID)))) + BITSET_ASSIGN(WarpZone_trace_forent.dphitcontentsmask, DPCONTENTS_SOLID); // if starting in warpzone, first transform wz = WarpZone_Find(org + mi, org + ma); @@ -262,7 +263,7 @@ void WarpZone_TraceBox_ThroughZone(vector org, vector mi, vector ma, vector end, trace_ent = world; break; } - tracebox(org, mi, ma, end, nomonsters_adjusted, forent); + tracebox(org, mi, ma, end, nomonsters_adjusted, WarpZone_trace_forent); if(cb) cb(org, trace_endpos, end); if(sol < 0) @@ -273,7 +274,7 @@ void WarpZone_TraceBox_ThroughZone(vector org, vector mi, vector ma, vector end, break; if(trace_ent.classname != "trigger_warpzone") { - if((nomonsters == MOVE_NOTHING) || ((nomonsters == MOVE_WORLDONLY) && trace_ent) || (contentshack && (trace_dphitcontents & forent.dphitcontentsmask) == DPCONTENTS_SOLID)) + if((nomonsters == MOVE_NOTHING) || ((nomonsters == MOVE_WORLDONLY) && trace_ent) || (contentshack && (trace_dphitcontents & WarpZone_trace_forent.dphitcontentsmask) == DPCONTENTS_SOLID)) { // continue the trace, ignoring this hit (we only care for warpzones) org = trace_endpos + normalize(end - org); @@ -300,11 +301,15 @@ void WarpZone_TraceBox_ThroughZone(vector org, vector mi, vector ma, vector end, // we hit a warpzone... so, let's perform the trace after the warp again org = WarpZone_TransformOrigin(wz, trace_endpos); end = WarpZone_TransformOrigin(wz, end); + + // we got warped, so let's step back a bit + tracebox(org, mi, ma, org + normalize(org - end) * 32, nomonsters_adjusted, WarpZone_trace_forent); + org = trace_endpos; } WarpZone_MakeAllOther(); :fail if(contentshack) - BITCLR_ASSIGN(forent.dphitcontentsmask, DPCONTENTS_SOLID); + BITCLR_ASSIGN(WarpZone_trace_forent.dphitcontentsmask, DPCONTENTS_SOLID); trace_startsolid = sol; v_forward = vf; v_right = vr; @@ -330,13 +335,14 @@ void WarpZone_TraceToss_ThroughZone(entity e, entity forent, entity zone, WarpZo o0 = e.origin; v0 = e.velocity; + WarpZone_trace_forent = forent; WarpZone_trace_firstzone = world; WarpZone_trace_lastzone = world; WarpZone_Trace_InitTransform(); WarpZone_tracetoss_time = 0; if(!warpzone_warpzones_exist) { - tracetoss(e, forent); + tracetoss(e, WarpZone_trace_forent); if(cb) cb(e.origin, trace_endpos, trace_endpos); dt = vlen(e.origin - o0) / vlen(e.velocity); @@ -380,12 +386,12 @@ void WarpZone_TraceToss_ThroughZone(entity e, entity forent, entity zone, WarpZo trace_ent = world; break; } - tracetoss(e, forent); + tracetoss(e, WarpZone_trace_forent); if(cb) cb(e.origin, trace_endpos, trace_endpos); - e.origin = trace_endpos; - dt = vlen(e.origin - o0) / vlen(e.velocity); + dt = vlen(trace_endpos - e.origin) / vlen(e.velocity); WarpZone_tracetoss_time += dt; + e.origin = trace_endpos; e.velocity_z -= dt * g; if(trace_fraction >= 1) break; @@ -408,6 +414,14 @@ void WarpZone_TraceToss_ThroughZone(entity e, entity forent, entity zone, WarpZo // we hit a warpzone... so, let's perform the trace after the warp again e.origin = WarpZone_TransformOrigin(wz, e.origin); e.velocity = WarpZone_TransformVelocity(wz, e.velocity); + + // we got warped, so let's step back a bit + e.velocity = -e.velocity; + tracetoss(e, WarpZone_trace_forent); + dt = vlen(trace_endpos - e.origin) / vlen(e.velocity); + WarpZone_tracetoss_time -= dt; + e.origin = trace_endpos; + e.velocity = -e.velocity; } WarpZone_MakeAllOther(); :fail @@ -663,7 +677,7 @@ void WarpZone_RefSys_AddIncrementally(entity me, entity ref) t = AnglesTransform_Invert(me.WarpZone_refsys_incremental_transform); s = AnglesTransform_PrePostShift_GetPostShift(me.WarpZone_refsys_incremental_shift, t, '0 0 0'); WarpZone_Accumulator_AddTransform(me.WarpZone_refsys, t, s); - WarpZone_Accumulator_Add(me.WarpZone_refsys, ref); + WarpZone_Accumulator_Add(me.WarpZone_refsys, ref.WarpZone_refsys); me.WarpZone_refsys_incremental_shift = ref.WarpZone_refsys.warpzone_shift; me.WarpZone_refsys_incremental_transform = ref.WarpZone_refsys.warpzone_transform; }