X-Git-Url: https://de.git.xonotic.org/?a=blobdiff_plain;f=r_sky.c;h=fa9c0df2e5dcef4de198efb8048cc46522198c2f;hb=f884a4dc2bac759f71ee44d5d6e8040feda71e22;hp=2c5cbd020177f32969d28bbd330756ea1b470135;hpb=7d1be6a3730dffa3f81c847f1ba1a756a90600ff;p=xonotic%2Fdarkplaces.git diff --git a/r_sky.c b/r_sky.c index 2c5cbd02..fa9c0df2 100644 --- a/r_sky.c +++ b/r_sky.c @@ -39,12 +39,12 @@ static suffixinfo_t suffix[3][6] = {"negz", false, false, false} }, { - {"rt", true, false, true}, - {"lf", false, true, true}, - {"ft", true, true, false}, - {"bk", false, false, false}, - {"up", true, false, true}, - {"dn", true, false, true} + {"rt", false, false, true}, + {"lf", true, true, true}, + {"bk", false, true, false}, + {"ft", true, false, false}, + {"up", false, false, true}, + {"dn", false, false, true} } }; @@ -60,7 +60,7 @@ void R_SkyStartFrame(void) { if (skyboxside[0] || skyboxside[1] || skyboxside[2] || skyboxside[3] || skyboxside[4] || skyboxside[5]) skyrenderbox = true; - else if (cl.worldmodel->brush.solidskytexture) + else if (r_refdef.worldmodel->brush.solidskytexture) skyrendersphere = true; // for depth-masked sky, render the sky on the first sky surface encountered skyrendernow = true; @@ -102,13 +102,13 @@ void R_LoadSkyBox(void) success = 0; for (i=0; i<6; i++) { - if (snprintf(name, sizeof(name), "%s_%s", skyname, suffix[j][i].suffix) >= (int)sizeof(name) || !(image_rgba = loadimagepixels(name, false, 0, 0))) + if (dpsnprintf(name, sizeof(name), "%s_%s", skyname, suffix[j][i].suffix) < 0 || !(image_rgba = loadimagepixels(name, false, 0, 0))) { - if (snprintf(name, sizeof(name), "%s%s", skyname, suffix[j][i].suffix) >= (int)sizeof(name) || !(image_rgba = loadimagepixels(name, false, 0, 0))) + if (dpsnprintf(name, sizeof(name), "%s%s", skyname, suffix[j][i].suffix) < 0 || !(image_rgba = loadimagepixels(name, false, 0, 0))) { - if (snprintf(name, sizeof(name), "env/%s%s", skyname, suffix[j][i].suffix) >= (int)sizeof(name) || !(image_rgba = loadimagepixels(name, false, 0, 0))) + if (dpsnprintf(name, sizeof(name), "env/%s%s", skyname, suffix[j][i].suffix) < 0 || !(image_rgba = loadimagepixels(name, false, 0, 0))) { - if (snprintf(name, sizeof(name), "gfx/env/%s%s", skyname, suffix[j][i].suffix) >= (int)sizeof(name) || !(image_rgba = loadimagepixels(name, false, 0, 0))) + if (dpsnprintf(name, sizeof(name), "gfx/env/%s%s", skyname, suffix[j][i].suffix) < 0 || !(image_rgba = loadimagepixels(name, false, 0, 0))) continue; } } @@ -283,7 +283,7 @@ static void R_SkyBox(void) { m.tex[0] = R_GetTexture(skyboxside[i]); R_Mesh_State(&m); - R_Mesh_Draw(6*4, 2, skyboxelements + i * 6); + R_Mesh_Draw(0, 6*4, 2, skyboxelements + i * 6); } GL_LockArrays(0, 0); } @@ -361,11 +361,11 @@ static void R_SkySphere(void) // wrap the scroll values just to be extra kind to float accuracy // scroll speed for upper layer - speedscale = cl.time*r_skyscroll1.value*8.0/128.0; + speedscale = r_refdef.time*r_skyscroll1.value*8.0/128.0; speedscale -= (int)speedscale; Matrix4x4_CreateTranslate(&scroll1matrix, speedscale, speedscale, 0); // scroll speed for lower layer (transparent layer) - speedscale = cl.time*r_skyscroll2.value*8.0/128.0; + speedscale = r_refdef.time*r_skyscroll2.value*8.0/128.0; speedscale -= (int)speedscale; Matrix4x4_CreateTranslate(&scroll2matrix, speedscale, speedscale, 0); @@ -375,19 +375,19 @@ static void R_SkySphere(void) GL_DepthTest(false); // don't modify or read zbuffer memset(&m, 0, sizeof(m)); m.pointer_vertex = skysphere_vertex3f; - m.tex[0] = R_GetTexture(cl.worldmodel->brush.solidskytexture); + m.tex[0] = R_GetTexture(r_refdef.worldmodel->brush.solidskytexture); m.pointer_texcoord[0] = skysphere_texcoord2f; m.texmatrix[0] = scroll1matrix; if (r_textureunits.integer >= 2) { // one pass using GL_DECAL or GL_INTERPOLATE_ARB for alpha layer - m.tex[1] = R_GetTexture(cl.worldmodel->brush.alphaskytexture); + m.tex[1] = R_GetTexture(r_refdef.worldmodel->brush.alphaskytexture); m.texcombinergb[1] = gl_combine.integer ? GL_INTERPOLATE_ARB : GL_DECAL; m.pointer_texcoord[1] = skysphere_texcoord2f; m.texmatrix[1] = scroll2matrix; R_Mesh_State(&m); GL_LockArrays(0, skysphere_numverts); - R_Mesh_Draw(skysphere_numverts, skysphere_numtriangles, skysphere_element3i); + R_Mesh_Draw(0, skysphere_numverts, skysphere_numtriangles, skysphere_element3i); GL_LockArrays(0, 0); } else @@ -395,15 +395,15 @@ static void R_SkySphere(void) // two pass R_Mesh_State(&m); GL_LockArrays(0, skysphere_numverts); - R_Mesh_Draw(skysphere_numverts, skysphere_numtriangles, skysphere_element3i); + R_Mesh_Draw(0, skysphere_numverts, skysphere_numtriangles, skysphere_element3i); GL_LockArrays(0, 0); GL_BlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); - m.tex[0] = R_GetTexture(cl.worldmodel->brush.alphaskytexture); + m.tex[0] = R_GetTexture(r_refdef.worldmodel->brush.alphaskytexture); m.texmatrix[0] = scroll2matrix; R_Mesh_State(&m); GL_LockArrays(0, skysphere_numverts); - R_Mesh_Draw(skysphere_numverts, skysphere_numtriangles, skysphere_element3i); + R_Mesh_Draw(0, skysphere_numverts, skysphere_numtriangles, skysphere_element3i); GL_LockArrays(0, 0); } } @@ -441,7 +441,7 @@ void R_Sky(void) void R_ResetSkyBox(void) { - skyboxside[0] = skyboxside[1] = skyboxside[2] = skyboxside[3] = skyboxside[4] = skyboxside[5] = NULL; + R_UnloadSkyBox(); skyname[0] = 0; R_LoadSkyBox(); } @@ -469,7 +469,7 @@ void R_Sky_Init(void) Cvar_RegisterVariable (&r_sky); Cvar_RegisterVariable (&r_skyscroll1); Cvar_RegisterVariable (&r_skyscroll2); - skyboxside[0] = skyboxside[1] = skyboxside[2] = skyboxside[3] = skyboxside[4] = skyboxside[5] = NULL; + memset(&skyboxside, 0, sizeof(skyboxside)); skyname[0] = 0; R_RegisterModule("R_Sky", r_sky_start, r_sky_shutdown, r_sky_newmap); }