X-Git-Url: https://de.git.xonotic.org/?a=blobdiff_plain;f=radiant%2Fcamwindow.cpp;h=005ab9b8893ce4607cceba0682a3df9de344b067;hb=74a6e43404e8a57fa1db66f9ee701cdd72ad0bdc;hp=ae523fa14c3c156fd4a649c030ba79c2b7aa0c3a;hpb=8505e24b7f9831e0c01860ed50b835aae4e856a2;p=xonotic%2Fnetradiant.git diff --git a/radiant/camwindow.cpp b/radiant/camwindow.cpp index ae523fa1..005ab9b8 100644 --- a/radiant/camwindow.cpp +++ b/radiant/camwindow.cpp @@ -25,9 +25,11 @@ // Leonardo Zide (leo@lokigames.com) // -#include #include "camwindow.h" +#include +#include + #include "debugging/debugging.h" #include "iscenegraph.h" @@ -320,17 +322,8 @@ void Camera_FreeMove( camera_t& camera, int dx, int dy ){ } void Cam_MouseControl( camera_t& camera, int x, int y ){ - int xl, xh; - int yl, yh; - float xf, yf; - - xf = (float)( x - camera.width / 2 ) / ( camera.width / 2 ); - yf = (float)( y - camera.height / 2 ) / ( camera.height / 2 ); - - xl = camera.width / 3; - xh = xl * 2; - yl = camera.height / 3; - yh = yl * 2; + float xf = (float)( x - camera.width / 2 ) / ( camera.width / 2 ); + float yf = (float)( y - camera.height / 2 ) / ( camera.height / 2 ); xf *= 1.0f - fabsf( yf ); if ( xf < 0 ) { @@ -670,7 +663,7 @@ static Shader* m_state_select2; FreezePointer m_freezePointer; public: -ui::Widget m_gl_widget; +ui::GLArea m_gl_widget; ui::Window m_parent{ui::null}; SelectionSystemWindowObserver* m_window_observer; @@ -757,7 +750,7 @@ void GlobalCamera_setCamWnd( CamWnd& camwnd ){ } -ui::Widget CamWnd_getWidget( CamWnd& camwnd ){ +ui::GLArea CamWnd_getWidget( CamWnd& camwnd ){ return camwnd.m_gl_widget; } @@ -826,7 +819,7 @@ gboolean mousecontrol_button_press( ui::Widget widget, GdkEventButton* event, Ca #endif void camwnd_update_xor_rectangle( CamWnd& self, rect_t area ){ - if ( gtk_widget_get_visible( self.m_gl_widget ) ) { + if ( self.m_gl_widget.visible() ) { self.m_XORRectangle.set( rectangle_from_area( area.min, area.max, self.getCamera().width, self.getCamera().height ) ); } } @@ -852,8 +845,7 @@ void selection_motion( gdouble x, gdouble y, guint state, void* data ){ } inline WindowVector windowvector_for_widget_centre( ui::Widget widget ){ - GtkAllocation allocation; - gtk_widget_get_allocation(widget, &allocation); + auto allocation = widget.dimensions(); return WindowVector( static_cast( allocation.width / 2 ), static_cast(allocation.height / 2 ) ); } @@ -957,19 +949,19 @@ void CamWnd_registerCommands( CamWnd& camwnd ){ ReferenceCaller( camwnd.getCamera() ) ); - GlobalKeyEvents_insert( "CameraFreeMoveForward", Accelerator( GDK_Up ), + GlobalKeyEvents_insert( "CameraFreeMoveForward", Accelerator( GDK_KEY_Up ), FreeMoveCameraMoveForwardKeyDownCaller( camwnd.getCamera() ), FreeMoveCameraMoveForwardKeyUpCaller( camwnd.getCamera() ) ); - GlobalKeyEvents_insert( "CameraFreeMoveBack", Accelerator( GDK_Down ), + GlobalKeyEvents_insert( "CameraFreeMoveBack", Accelerator( GDK_KEY_Down ), FreeMoveCameraMoveBackKeyDownCaller( camwnd.getCamera() ), FreeMoveCameraMoveBackKeyUpCaller( camwnd.getCamera() ) ); - GlobalKeyEvents_insert( "CameraFreeMoveLeft", Accelerator( GDK_Left ), + GlobalKeyEvents_insert( "CameraFreeMoveLeft", Accelerator( GDK_KEY_Left ), FreeMoveCameraMoveLeftKeyDownCaller( camwnd.getCamera() ), FreeMoveCameraMoveLeftKeyUpCaller( camwnd.getCamera() ) ); - GlobalKeyEvents_insert( "CameraFreeMoveRight", Accelerator( GDK_Right ), + GlobalKeyEvents_insert( "CameraFreeMoveRight", Accelerator( GDK_KEY_Right ), FreeMoveCameraMoveRightKeyDownCaller( camwnd.getCamera() ), FreeMoveCameraMoveRightKeyUpCaller( camwnd.getCamera() ) ); @@ -982,12 +974,12 @@ void CamWnd_registerCommands( CamWnd& camwnd ){ FreeMoveCameraMoveDownKeyUpCaller( camwnd.getCamera() ) ); - GlobalCommands_insert( "CameraForward", ReferenceCaller( camwnd.getCamera() ), Accelerator( GDK_Up ) ); - GlobalCommands_insert( "CameraBack", ReferenceCaller( camwnd.getCamera() ), Accelerator( GDK_Down ) ); - GlobalCommands_insert( "CameraLeft", ReferenceCaller( camwnd.getCamera() ), Accelerator( GDK_Left ) ); - GlobalCommands_insert( "CameraRight", ReferenceCaller( camwnd.getCamera() ), Accelerator( GDK_Right ) ); - GlobalCommands_insert( "CameraStrafeRight", ReferenceCaller( camwnd.getCamera() ), Accelerator( GDK_period ) ); - GlobalCommands_insert( "CameraStrafeLeft", ReferenceCaller( camwnd.getCamera() ), Accelerator( GDK_comma ) ); + GlobalCommands_insert( "CameraForward", ReferenceCaller( camwnd.getCamera() ), Accelerator( GDK_KEY_Up ) ); + GlobalCommands_insert( "CameraBack", ReferenceCaller( camwnd.getCamera() ), Accelerator( GDK_KEY_Down ) ); + GlobalCommands_insert( "CameraLeft", ReferenceCaller( camwnd.getCamera() ), Accelerator( GDK_KEY_Left ) ); + GlobalCommands_insert( "CameraRight", ReferenceCaller( camwnd.getCamera() ), Accelerator( GDK_KEY_Right ) ); + GlobalCommands_insert( "CameraStrafeRight", ReferenceCaller( camwnd.getCamera() ), Accelerator( GDK_KEY_period ) ); + GlobalCommands_insert( "CameraStrafeLeft", ReferenceCaller( camwnd.getCamera() ), Accelerator( GDK_KEY_comma ) ); GlobalCommands_insert( "CameraUp", ReferenceCaller( camwnd.getCamera() ), Accelerator( 'D' ) ); GlobalCommands_insert( "CameraDown", ReferenceCaller( camwnd.getCamera() ), Accelerator( 'C' ) ); @@ -1080,11 +1072,11 @@ void CamWnd_Move_Discrete_Import( bool value ){ void CamWnd_Add_Handlers_Move( CamWnd& camwnd ){ - camwnd.m_selection_button_press_handler = g_signal_connect( G_OBJECT( camwnd.m_gl_widget ), "button_press_event", G_CALLBACK( selection_button_press ), camwnd.m_window_observer ); - camwnd.m_selection_button_release_handler = g_signal_connect( G_OBJECT( camwnd.m_gl_widget ), "button_release_event", G_CALLBACK( selection_button_release ), camwnd.m_window_observer ); - camwnd.m_selection_motion_handler = g_signal_connect( G_OBJECT( camwnd.m_gl_widget ), "motion_notify_event", G_CALLBACK( DeferredMotion::gtk_motion ), &camwnd.m_deferred_motion ); + camwnd.m_selection_button_press_handler = camwnd.m_gl_widget.connect( "button_press_event", G_CALLBACK( selection_button_press ), camwnd.m_window_observer ); + camwnd.m_selection_button_release_handler = camwnd.m_gl_widget.connect( "button_release_event", G_CALLBACK( selection_button_release ), camwnd.m_window_observer ); + camwnd.m_selection_motion_handler = camwnd.m_gl_widget.connect( "motion_notify_event", G_CALLBACK( DeferredMotion::gtk_motion ), &camwnd.m_deferred_motion ); - camwnd.m_freelook_button_press_handler = g_signal_connect( G_OBJECT( camwnd.m_gl_widget ), "button_press_event", G_CALLBACK( enable_freelook_button_press ), &camwnd ); + camwnd.m_freelook_button_press_handler = camwnd.m_gl_widget.connect( "button_press_event", G_CALLBACK( enable_freelook_button_press ), &camwnd ); if ( g_camwindow_globals_private.m_bCamDiscrete ) { CamWnd_Move_Discrete_Enable( camwnd ); @@ -1112,11 +1104,11 @@ void CamWnd_Remove_Handlers_Move( CamWnd& camwnd ){ } void CamWnd_Add_Handlers_FreeMove( CamWnd& camwnd ){ - camwnd.m_selection_button_press_handler = g_signal_connect( G_OBJECT( camwnd.m_gl_widget ), "button_press_event", G_CALLBACK( selection_button_press_freemove ), camwnd.m_window_observer ); - camwnd.m_selection_button_release_handler = g_signal_connect( G_OBJECT( camwnd.m_gl_widget ), "button_release_event", G_CALLBACK( selection_button_release_freemove ), camwnd.m_window_observer ); - camwnd.m_selection_motion_handler = g_signal_connect( G_OBJECT( camwnd.m_gl_widget ), "motion_notify_event", G_CALLBACK( selection_motion_freemove ), camwnd.m_window_observer ); + camwnd.m_selection_button_press_handler = camwnd.m_gl_widget.connect( "button_press_event", G_CALLBACK( selection_button_press_freemove ), camwnd.m_window_observer ); + camwnd.m_selection_button_release_handler = camwnd.m_gl_widget.connect( "button_release_event", G_CALLBACK( selection_button_release_freemove ), camwnd.m_window_observer ); + camwnd.m_selection_motion_handler = camwnd.m_gl_widget.connect( "motion_notify_event", G_CALLBACK( selection_motion_freemove ), camwnd.m_window_observer ); - camwnd.m_freelook_button_press_handler = g_signal_connect( G_OBJECT( camwnd.m_gl_widget ), "button_press_event", G_CALLBACK( disable_freelook_button_press ), &camwnd ); + camwnd.m_freelook_button_press_handler = camwnd.m_gl_widget.connect( "button_press_event", G_CALLBACK( disable_freelook_button_press ), &camwnd ); KeyEvent_connect( "CameraFreeMoveForward" ); KeyEvent_connect( "CameraFreeMoveBack" ); @@ -1145,10 +1137,10 @@ CamWnd::CamWnd() : m_view( true ), m_Camera( &m_view, CamWndQueueDraw( *this ) ), m_cameraview( m_Camera, &m_view, ReferenceCaller( *this ) ), - m_gl_widget( ui::Widget(glwidget_new( TRUE )) ), + m_gl_widget( glwidget_new( TRUE ) ), m_window_observer( NewWindowObserver() ), m_XORRectangle( m_gl_widget ), - m_deferredDraw( WidgetQueueDrawCaller( *m_gl_widget ) ), + m_deferredDraw( WidgetQueueDrawCaller( m_gl_widget ) ), m_deferred_motion( selection_motion, m_window_observer ), m_selection_button_press_handler( 0 ), m_selection_button_release_handler( 0 ), @@ -1163,13 +1155,13 @@ CamWnd::CamWnd() : m_window_observer->setRectangleDrawCallback( ReferenceCaller1( *this ) ); m_window_observer->setView( m_view ); - g_object_ref( m_gl_widget ); + g_object_ref( m_gl_widget._handle ); gtk_widget_set_events( m_gl_widget, GDK_DESTROY | GDK_EXPOSURE_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK | GDK_POINTER_MOTION_MASK | GDK_SCROLL_MASK ); gtk_widget_set_can_focus( m_gl_widget, true ); - m_sizeHandler = g_signal_connect( G_OBJECT( m_gl_widget ), "size_allocate", G_CALLBACK( camera_size_allocate ), this ); - m_exposeHandler = g_signal_connect( G_OBJECT( m_gl_widget ), "expose_event", G_CALLBACK( camera_expose ), this ); + m_sizeHandler = m_gl_widget.connect( "size_allocate", G_CALLBACK( camera_size_allocate ), this ); + m_exposeHandler = m_gl_widget.on_render( G_CALLBACK( camera_expose ), this ); Map_addValidCallback( g_map, DeferredDrawOnMapValidChangedCaller( m_deferredDraw ) ); @@ -1177,7 +1169,7 @@ CamWnd::CamWnd() : CamWnd_Add_Handlers_Move( *this ); - g_signal_connect( G_OBJECT( m_gl_widget ), "scroll_event", G_CALLBACK( wheelmove_scroll ), this ); + m_gl_widget.connect( "scroll_event", G_CALLBACK( wheelmove_scroll ), this ); AddSceneChangeCallback( ReferenceCaller( *this ) ); @@ -1194,7 +1186,7 @@ CamWnd::~CamWnd(){ g_signal_handler_disconnect( G_OBJECT( m_gl_widget ), m_sizeHandler ); g_signal_handler_disconnect( G_OBJECT( m_gl_widget ), m_exposeHandler ); - g_object_unref( m_gl_widget ); + m_gl_widget.unref(); m_window_observer->release(); } @@ -1297,7 +1289,7 @@ void CamWnd::EnableFreeMove(){ CamWnd_Add_Handlers_FreeMove( *this ); gtk_window_set_focus( m_parent, m_gl_widget ); - m_freemove_handle_focusout = g_signal_connect( G_OBJECT( m_gl_widget ), "focus_out_event", G_CALLBACK( camwindow_freemove_focusout ), this ); + m_freemove_handle_focusout = m_gl_widget.connect( "focus_out_event", G_CALLBACK( camwindow_freemove_focusout ), this ); m_freezePointer.freeze_pointer( m_parent, Camera_motionDelta, &m_Camera ); CamWnd_Update( *this ); @@ -1356,7 +1348,7 @@ void SetState( Shader* state, EStyle style ){ m_state_stack.back().m_state = state; } } -const EStyle getStyle() const { +EStyle getStyle() const { return eFullMaterials; } void PushState(){ @@ -1876,42 +1868,42 @@ void CameraSpeed_decrease(){ /// \brief Initialisation for things that have the same lifespan as this module. void CamWnd_Construct(){ - GlobalCommands_insert( "CenterView", FreeCaller(), Accelerator( GDK_End ) ); + GlobalCommands_insert( "CenterView", FreeCaller(), Accelerator( GDK_KEY_End ) ); GlobalToggles_insert( "ToggleCubicClip", FreeCaller(), ToggleItem::AddCallbackCaller( g_getfarclip_item ), Accelerator( '\\', (GdkModifierType)GDK_CONTROL_MASK ) ); GlobalCommands_insert( "CubicClipZoomIn", FreeCaller(), Accelerator( '[', (GdkModifierType)GDK_CONTROL_MASK ) ); GlobalCommands_insert( "CubicClipZoomOut", FreeCaller(), Accelerator( ']', (GdkModifierType)GDK_CONTROL_MASK ) ); - GlobalCommands_insert( "UpFloor", FreeCaller(), Accelerator( GDK_Prior ) ); - GlobalCommands_insert( "DownFloor", FreeCaller(), Accelerator( GDK_Next ) ); + GlobalCommands_insert( "UpFloor", FreeCaller(), Accelerator( GDK_KEY_Prior ) ); + GlobalCommands_insert( "DownFloor", FreeCaller(), Accelerator( GDK_KEY_Next ) ); GlobalToggles_insert( "ToggleCamera", ToggleShown::ToggleCaller( g_camera_shown ), ToggleItem::AddCallbackCaller( g_camera_shown.m_item ), Accelerator( 'C', (GdkModifierType)( GDK_SHIFT_MASK | GDK_CONTROL_MASK ) ) ); GlobalCommands_insert( "LookThroughSelected", FreeCaller() ); GlobalCommands_insert( "LookThroughCamera", FreeCaller() ); if ( g_pGameDescription->mGameType == "doom3" ) { - GlobalCommands_insert( "TogglePreview", FreeCaller(), Accelerator( GDK_F3 ) ); + GlobalCommands_insert( "TogglePreview", FreeCaller(), Accelerator( GDK_KEY_F3 ) ); } - GlobalCommands_insert( "CameraSpeedInc", FreeCaller(), Accelerator( GDK_KP_Add, (GdkModifierType)GDK_SHIFT_MASK ) ); - GlobalCommands_insert( "CameraSpeedDec", FreeCaller(), Accelerator( GDK_KP_Subtract, (GdkModifierType)GDK_SHIFT_MASK ) ); + GlobalCommands_insert( "CameraSpeedInc", FreeCaller(), Accelerator( GDK_KEY_KP_Add, (GdkModifierType)GDK_SHIFT_MASK ) ); + GlobalCommands_insert( "CameraSpeedDec", FreeCaller(), Accelerator( GDK_KEY_KP_Subtract, (GdkModifierType)GDK_SHIFT_MASK ) ); - GlobalShortcuts_insert( "CameraForward", Accelerator( GDK_Up ) ); - GlobalShortcuts_insert( "CameraBack", Accelerator( GDK_Down ) ); - GlobalShortcuts_insert( "CameraLeft", Accelerator( GDK_Left ) ); - GlobalShortcuts_insert( "CameraRight", Accelerator( GDK_Right ) ); - GlobalShortcuts_insert( "CameraStrafeRight", Accelerator( GDK_period ) ); - GlobalShortcuts_insert( "CameraStrafeLeft", Accelerator( GDK_comma ) ); + GlobalShortcuts_insert( "CameraForward", Accelerator( GDK_KEY_Up ) ); + GlobalShortcuts_insert( "CameraBack", Accelerator( GDK_KEY_Down ) ); + GlobalShortcuts_insert( "CameraLeft", Accelerator( GDK_KEY_Left ) ); + GlobalShortcuts_insert( "CameraRight", Accelerator( GDK_KEY_Right ) ); + GlobalShortcuts_insert( "CameraStrafeRight", Accelerator( GDK_KEY_period ) ); + GlobalShortcuts_insert( "CameraStrafeLeft", Accelerator( GDK_KEY_comma ) ); GlobalShortcuts_insert( "CameraUp", Accelerator( 'D' ) ); GlobalShortcuts_insert( "CameraDown", Accelerator( 'C' ) ); GlobalShortcuts_insert( "CameraAngleUp", Accelerator( 'A' ) ); GlobalShortcuts_insert( "CameraAngleDown", Accelerator( 'Z' ) ); - GlobalShortcuts_insert( "CameraFreeMoveForward", Accelerator( GDK_Up ) ); - GlobalShortcuts_insert( "CameraFreeMoveBack", Accelerator( GDK_Down ) ); - GlobalShortcuts_insert( "CameraFreeMoveLeft", Accelerator( GDK_Left ) ); - GlobalShortcuts_insert( "CameraFreeMoveRight", Accelerator( GDK_Right ) ); + GlobalShortcuts_insert( "CameraFreeMoveForward", Accelerator( GDK_KEY_Up ) ); + GlobalShortcuts_insert( "CameraFreeMoveBack", Accelerator( GDK_KEY_Down ) ); + GlobalShortcuts_insert( "CameraFreeMoveLeft", Accelerator( GDK_KEY_Left ) ); + GlobalShortcuts_insert( "CameraFreeMoveRight", Accelerator( GDK_KEY_Right ) ); GlobalToggles_insert( "ShowStats", ShowStatsToggleCaller(), ToggleItem::AddCallbackCaller( g_show_stats ) );