X-Git-Url: https://de.git.xonotic.org/?a=blobdiff_plain;f=radiant%2Fundo.cpp;h=41bad9d89f6e329eb85db8f31b0bedeb9bc8a453;hb=33efc9089296fc4e5f54d43581a0db81576ba848;hp=d1465af12185b977d1b57e08cddb9cb05c075f10;hpb=99980506540d9546dad31223a6eadf126ba68121;p=xonotic%2Fnetradiant.git diff --git a/radiant/undo.cpp b/radiant/undo.cpp index d1465af1..41bad9d8 100644 --- a/radiant/undo.cpp +++ b/radiant/undo.cpp @@ -1,973 +1,973 @@ -/* -Copyright (C) 1999-2007 id Software, Inc. and contributors. -For a list of contributors, see the accompanying CONTRIBUTORS file. - -This file is part of GtkRadiant. - -GtkRadiant is free software; you can redistribute it and/or modify -it under the terms of the GNU General Public License as published by -the Free Software Foundation; either version 2 of the License, or -(at your option) any later version. - -GtkRadiant is distributed in the hope that it will be useful, -but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU General Public License for more details. - -You should have received a copy of the GNU General Public License -along with GtkRadiant; if not, write to the Free Software -Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA -*/ - - -/* - - QERadiant Undo/Redo - - -basic setup: - -<-g_undolist---------g_lastundo> <---map data---> <-g_lastredo---------g_redolist-> - - - undo/redo on the world_entity is special, only the epair changes are remembered - and the world entity never gets deleted. - - FIXME: maybe reset the Undo system at map load - maybe also reset the entityId at map load -*/ - -#include "stdafx.h" - -typedef struct undo_s -{ - double time; //time operation was performed - int id; //every undo has an unique id - int done; //true when undo is build - char *operation; //name of the operation - brush_t brushlist; //deleted brushes - entity_t entitylist; //deleted entities - struct undo_s *prev, *next; //next and prev undo in list -} undo_t; - -undo_t *g_undolist; //first undo in the list -undo_t *g_lastundo; //last undo in the list -undo_t *g_redolist; //first redo in the list -undo_t *g_lastredo; //last undo in list -int g_undoMaxSize = 64; //maximum number of undos -int g_undoSize = 0; //number of undos in the list -int g_undoMaxMemorySize = 2*1024*1024; //maximum undo memory (default 2 MB) -int g_undoMemorySize = 0; //memory size of undo buffer -int g_undoId = 1; //current undo ID (zero is invalid id) -int g_redoId = 1; //current redo ID (zero is invalid id) - -/* -============= -Undo_MemorySize -============= -*/ -int Undo_MemorySize(void) -{ - return g_undoMemorySize; -} - -/* -============= -Undo_ClearRedo -============= -*/ -void Undo_ClearRedo(void) -{ - undo_t *redo, *nextredo; - brush_t *pBrush, *pNextBrush; - entity_t *pEntity, *pNextEntity; - - for (redo = g_redolist; redo; redo = nextredo) - { - nextredo = redo->next; - for (pBrush = redo->brushlist.next ; pBrush != NULL && pBrush != &redo->brushlist ; pBrush = pNextBrush) - { - pNextBrush = pBrush->next; - Brush_Free(pBrush); - } - for (pEntity = redo->entitylist.next; pEntity != NULL && pEntity != &redo->entitylist; pEntity = pNextEntity) - { - pNextEntity = pEntity->next; - Entity_Free(pEntity); - } - free(redo); - } - g_redolist = NULL; - g_lastredo = NULL; - g_redoId = 1; -} - -/* -============= -Undo_Clear - - Clears the undo buffer. -============= -*/ -void Undo_Clear(void) -{ - undo_t *undo, *nextundo; - brush_t *pBrush, *pNextBrush; - entity_t *pEntity, *pNextEntity; - - Undo_ClearRedo(); - for (undo = g_undolist; undo; undo = nextundo) - { - nextundo = undo->next; - for (pBrush = undo->brushlist.next ; pBrush != NULL && pBrush != &undo->brushlist ; pBrush = pNextBrush) - { - pNextBrush = pBrush->next; - g_undoMemorySize -= Brush_MemorySize(pBrush); - Brush_Free(pBrush); - } - for (pEntity = undo->entitylist.next; pEntity != NULL && pEntity != &undo->entitylist; pEntity = pNextEntity) - { - pNextEntity = pEntity->next; - g_undoMemorySize -= Entity_MemorySize(pEntity); - Entity_Free(pEntity); - } - g_undoMemorySize -= sizeof(undo_t); - free(undo); - } - g_undolist = NULL; - g_lastundo = NULL; - g_undoSize = 0; - g_undoMemorySize = 0; - g_undoId = 1; -} - -/* -============= -Undo_SetMaxSize -============= -*/ -void Undo_SetMaxSize(int size) -{ - Undo_Clear(); - if (size < 1) g_undoMaxSize = 1; - else g_undoMaxSize = size; -} - -/* -============= -Undo_GetMaxSize -============= -*/ -int Undo_GetMaxSize(void) -{ - return g_undoMaxSize; -} - -/* -============= -Undo_SetMaxMemorySize -============= -*/ -void Undo_SetMaxMemorySize(int size) -{ - Undo_Clear(); - if (size < 1024) g_undoMaxMemorySize = 1024; - else g_undoMaxMemorySize = size; -} - -/* -============= -Undo_GetMaxMemorySize -============= -*/ -int Undo_GetMaxMemorySize(void) -{ - return g_undoMaxMemorySize; -} - -/* -============= -Undo_FreeFirstUndo -============= -*/ -void Undo_FreeFirstUndo(void) -{ - undo_t *undo; - brush_t *pBrush, *pNextBrush; - entity_t *pEntity, *pNextEntity; - - //remove the oldest undo from the undo buffer - undo = g_undolist; - g_undolist = g_undolist->next; - g_undolist->prev = NULL; - // - for (pBrush = undo->brushlist.next ; pBrush != NULL && pBrush != &undo->brushlist ; pBrush = pNextBrush) - { - pNextBrush = pBrush->next; - g_undoMemorySize -= Brush_MemorySize(pBrush); - Brush_Free(pBrush); - } - for (pEntity = undo->entitylist.next; pEntity != NULL && pEntity != &undo->entitylist; pEntity = pNextEntity) - { - pNextEntity = pEntity->next; - g_undoMemorySize -= Entity_MemorySize(pEntity); - Entity_Free(pEntity); - } - g_undoMemorySize -= sizeof(undo_t); - free(undo); - g_undoSize--; -} - -/* -============= -Undo_GeneralStart -============= -*/ -void Undo_GeneralStart(char *operation) -{ - undo_t *undo; - brush_t *pBrush; - entity_t *pEntity; - - - if (g_lastundo) - { - if (!g_lastundo->done) - { - Sys_Printf("Undo_Start: WARNING last undo not finished.\n"); - } - } - - undo = (undo_t *) malloc(sizeof(undo_t)); - if (!undo) - return; - memset(undo, 0, sizeof(undo_t)); - undo->brushlist.next = &undo->brushlist; - undo->brushlist.prev = &undo->brushlist; - undo->entitylist.next = &undo->entitylist; - undo->entitylist.prev = &undo->entitylist; - if (g_lastundo) - g_lastundo->next = undo; - else - g_undolist = undo; - undo->prev = g_lastundo; - undo->next = NULL; - g_lastundo = undo; - - undo->time = Sys_DoubleTime(); - // - if (g_undoId > g_undoMaxSize * 2) g_undoId = 1; - if (g_undoId <= 0) g_undoId = 1; - undo->id = g_undoId++; - undo->done = false; - undo->operation = operation; - //reset the undo IDs of all brushes using the new ID - for (pBrush = active_brushes.next; pBrush != NULL && pBrush != &active_brushes; pBrush = pBrush->next) - { - if (pBrush->undoId == undo->id) - { - pBrush->undoId = 0; - } - } - for (pBrush = selected_brushes.next; pBrush != NULL && pBrush != &selected_brushes; pBrush = pBrush->next) - { - if (pBrush->undoId == undo->id) - { - pBrush->undoId = 0; - } - } - //reset the undo IDs of all entities using thew new ID - for (pEntity = entities.next; pEntity != NULL && pEntity != &entities; pEntity = pEntity->next) - { - if (pEntity->undoId == undo->id) - { - pEntity->undoId = 0; - } - } - g_undoMemorySize += sizeof(undo_t); - g_undoSize++; - //undo buffer is bound to a max - if (g_undoSize > g_undoMaxSize) - { - Undo_FreeFirstUndo(); - } -} - -/* -============= -Undo_BrushInUndo -============= -*/ -int Undo_BrushInUndo(undo_t *undo, brush_t *brush) -{ -/* brush_t *b; - - for (b = undo->brushlist.next; b != &undo->brushlist; b = b->next) - { - // Arnout: NOTE - can't do a pointer compare as the brushes get cloned into the undo brushlist, and not just referenced from it - // For entities we have a unique ID, for brushes we have numberID - but brush full clone increases that anyway so it's useless right now. - if (b == brush) return true; - }*/ - // Arnout: function is pointless right now, see above explanation - return false; -} - -/* -============= -Undo_EntityInUndo -============= -*/ -int Undo_EntityInUndo(undo_t *undo, entity_t *ent) -{ - entity_t *e; - - for (e = undo->entitylist.next; e != &undo->entitylist; e = e->next) - { - // Arnout: NOTE - can't do a pointer compare as the entities get cloned into the undo entitylist, and not just referenced from it - //if (e == ent) return true; - if( e->entityId == ent->entityId ) return true; - } - return false; -} - -/* -============= -Undo_Start -============= -*/ -void Undo_Start(char *operation) -{ - // spog - disable undo if undo levels = 0 - if (g_PrefsDlg.m_nUndoLevels == 0) - { -#ifdef DBG_UNDO - Sys_Printf("Undo_Start: undo is disabled.\n"); -#endif - return; - } - - Undo_ClearRedo(); - Undo_GeneralStart(operation); -} - -/* -============= -Undo_AddBrush -============= -*/ -void Undo_AddBrush(brush_t *pBrush) -{ - // spog - disable undo if undo levels = 0 - if (g_PrefsDlg.m_nUndoLevels == 0) - { -#ifdef DBG_UNDO - Sys_Printf("Undo_AddBrush: undo is disabled.\n"); -#endif - return; - } - - if (!g_lastundo) - { - Sys_Printf("Undo_AddBrushList: no last undo.\n"); - return; - } - if (g_lastundo->entitylist.next != &g_lastundo->entitylist) - { - Sys_Printf("Undo_AddBrushList: WARNING adding brushes after entity.\n"); - } - //if the brush is already in the undo - if (Undo_BrushInUndo(g_lastundo, pBrush)) - return; - //clone the brush - brush_t* pClone = Brush_FullClone(pBrush); - //save the ID of the owner entity - pClone->ownerId = pBrush->owner->entityId; - //save the old undo ID for previous undos - pClone->undoId = pBrush->undoId; - Brush_AddToList (pClone, &g_lastundo->brushlist); - // - g_undoMemorySize += Brush_MemorySize(pClone); -} - -/* -============= -Undo_AddBrushList -TTimo: some brushes are just there for UI, and the information is somewhere else -for patches it's in the patchMesh_t structure, so when we clone the brush we get that information (brush_t::pPatch) -but: models are stored in pBrush->owner->md3Class, and owner epairs and origin parameters are important - so, we detect models and push the entity in the undo session (as well as it's BBox brush) - same for other items like weapons and ammo etc. -============= -*/ -void Undo_AddBrushList(brush_t *brushlist) -{ - // spog - disable undo if undo levels = 0 - if (g_PrefsDlg.m_nUndoLevels == 0) - { -#ifdef DBG_UNDO - Sys_Printf("Undo_AddBrushList: undo is disabled.\n"); -#endif - return; - } - - brush_t *pBrush; - - if (!g_lastundo) - { - Sys_Printf("Undo_AddBrushList: no last undo.\n"); - return; - } - if (g_lastundo->entitylist.next != &g_lastundo->entitylist) - { - Sys_Printf("Undo_AddBrushList: WARNING adding brushes after entity.\n"); - } - //copy the brushes to the undo - for (pBrush = brushlist->next ; pBrush != NULL && pBrush != brushlist; pBrush=pBrush->next) - { - //if the brush is already in the undo - //++timo FIXME: when does this happen? - if (Undo_BrushInUndo(g_lastundo, pBrush)) - continue; - // do we need to store this brush's entity in the undo? - // if it's a fixed size entity, the brush that reprents it is not really relevant, it's used for selecting and moving around - // what we want to store for undo is the owner entity, epairs and origin/angle stuff - //++timo FIXME: if the entity is not fixed size I don't know, so I don't do it yet - if (pBrush->owner->eclass->fixedsize == 1) - Undo_AddEntity( pBrush->owner ); - // clone the brush - brush_t* pClone = Brush_FullClone(pBrush); - // save the ID of the owner entity - pClone->ownerId = pBrush->owner->entityId; - // save the old undo ID from previous undos - pClone->undoId = pBrush->undoId; - Brush_AddToList (pClone, &g_lastundo->brushlist); - // track memory size used by undo - g_undoMemorySize += Brush_MemorySize(pClone); - } -} - -/* -============= -Undo_EndBrush -============= -*/ -void Undo_EndBrush(brush_t *pBrush) -{ - // spog - disable undo if undo levels = 0 - if (g_PrefsDlg.m_nUndoLevels == 0) - { -#ifdef DBG_UNDO - Sys_Printf("Undo_EndBrush: undo is disabled.\n"); -#endif - return; - } - - - if (!g_lastundo) - { - //Sys_Printf("Undo_End: no last undo.\n"); - return; - } - if (g_lastundo->done) - { - //Sys_Printf("Undo_End: last undo already finished.\n"); - return; - } - pBrush->undoId = g_lastundo->id; -} - -/* -============= -Undo_EndBrushList -============= -*/ -void Undo_EndBrushList(brush_t *brushlist) -{ - // spog - disable undo if undo levels = 0 - if (g_PrefsDlg.m_nUndoLevels == 0) - { -#ifdef DBG_UNDO - Sys_Printf("Undo_EndBrushList: undo is disabled.\n"); -#endif - return; - } - - - if (!g_lastundo) - { - //Sys_Printf("Undo_End: no last undo.\n"); - return; - } - if (g_lastundo->done) - { - //Sys_Printf("Undo_End: last undo already finished.\n"); - return; - } - for (brush_t* pBrush = brushlist->next; pBrush != NULL && pBrush != brushlist; pBrush=pBrush->next) - { - pBrush->undoId = g_lastundo->id; - } -} - -/* -============= -Undo_AddEntity -============= -*/ -void Undo_AddEntity(entity_t *entity) -{ - // spog - disable undo if undo levels = 0 - if (g_PrefsDlg.m_nUndoLevels == 0) - { -#ifdef DBG_UNDO - Sys_Printf("Undo_AddEntity: undo is disabled.\n"); -#endif - return; - } - - - entity_t* pClone; - - if (!g_lastundo) - { - Sys_Printf("Undo_AddEntity: no last undo.\n"); - return; - } - //if the entity is already in the undo - if (Undo_EntityInUndo(g_lastundo, entity)) - return; - //clone the entity - pClone = Entity_Clone(entity); - //save the old undo ID for previous undos - pClone->undoId = entity->undoId; - //save the entity ID (we need a full clone) - pClone->entityId = entity->entityId; - // - Entity_AddToList(pClone, &g_lastundo->entitylist); - // - g_undoMemorySize += Entity_MemorySize(pClone); -} - -/* -============= -Undo_EndEntity -============= -*/ -void Undo_EndEntity(entity_t *entity) -{ - // spog - disable undo if undo levels = 0 - if (g_PrefsDlg.m_nUndoLevels == 0) - { -#ifdef DBG_UNDO - Sys_Printf("Undo_EndEntity: undo is disabled.\n"); -#endif - return; - } - - - if (!g_lastundo) - { -#ifdef _DEBUG - Sys_Printf("Undo_End: no last undo.\n"); -#endif - return; - } - if (g_lastundo->done) - { -#ifdef _DEBUG - Sys_Printf("Undo_End: last undo already finished.\n"); -#endif - return; - } - if (entity == world_entity) - { - //Sys_Printf("Undo_AddEntity: undo on world entity.\n"); - //NOTE: we never delete the world entity when undoing an operation - // we only transfer the epairs - return; - } - entity->undoId = g_lastundo->id; -} - -/* -============= -Undo_End -============= -*/ -void Undo_End(void) -{ - // spog - disable undo if undo levels = 0 - if (g_PrefsDlg.m_nUndoLevels == 0) - { -#ifdef DBG_UNDO - Sys_Printf("Undo_End: undo is disabled.\n"); -#endif - return; - } - - - if (!g_lastundo) - { - //Sys_Printf("Undo_End: no last undo.\n"); - return; - } - if (g_lastundo->done) - { - //Sys_Printf("Undo_End: last undo already finished.\n"); - return; - } - g_lastundo->done = true; - - //undo memory size is bound to a max - while (g_undoMemorySize > g_undoMaxMemorySize) - { - //always keep one undo - if (g_undolist == g_lastundo) break; - Undo_FreeFirstUndo(); - } - // - //Sys_Printf("undo size = %d, undo memory = %d\n", g_undoSize, g_undoMemorySize); -} - -/* -============= -Undo_Undo -============= -*/ -void Undo_Undo(boolean bSilent) -{ - // spog - disable undo if undo levels = 0 - if (g_PrefsDlg.m_nUndoLevels == 0) - { - Sys_Printf("Undo_Undo: undo is disabled.\n"); - return; - } - - undo_t *undo, *redo; - brush_t *pBrush, *pNextBrush; - entity_t *pEntity, *pNextEntity, *pUndoEntity; - - if (!g_lastundo) - { - Sys_Printf("Nothing left to undo.\n"); - return; - } - if (!g_lastundo->done) - { - Sys_Printf("Undo_Undo: WARNING: last undo not yet finished!\n"); - } - // get the last undo - undo = g_lastundo; - if (g_lastundo->prev) g_lastundo->prev->next = NULL; - else g_undolist = NULL; - g_lastundo = g_lastundo->prev; - - //allocate a new redo - redo = (undo_t *) malloc(sizeof(undo_t)); - if (!redo) return; - memset(redo, 0, sizeof(undo_t)); - redo->brushlist.next = &redo->brushlist; - redo->brushlist.prev = &redo->brushlist; - redo->entitylist.next = &redo->entitylist; - redo->entitylist.prev = &redo->entitylist; - if (g_lastredo) g_lastredo->next = redo; - else g_redolist = redo; - redo->prev = g_lastredo; - redo->next = NULL; - g_lastredo = redo; - redo->time = Sys_DoubleTime(); - redo->id = g_redoId++; - redo->done = true; - redo->operation = undo->operation; - - //reset the redo IDs of all brushes using the new ID - for (pBrush = active_brushes.next; pBrush != NULL && pBrush != &active_brushes; pBrush = pBrush->next) - { - if (pBrush->redoId == redo->id) - { - pBrush->redoId = 0; - } - } - for (pBrush = selected_brushes.next; pBrush != NULL && pBrush != &selected_brushes; pBrush = pBrush->next) - { - if (pBrush->redoId == redo->id) - { - pBrush->redoId = 0; - } - } - //reset the redo IDs of all entities using thew new ID - for (pEntity = entities.next; pEntity != NULL && pEntity != &entities; pEntity = pEntity->next) - { - if (pEntity->redoId == redo->id) - { - pEntity->redoId = 0; - } - } - - // deselect current sutff - Select_Deselect(); - // move "created" brushes to the redo - for (pBrush = active_brushes.next; pBrush != NULL && pBrush != &active_brushes; pBrush=pNextBrush) - { - pNextBrush = pBrush->next; - if (pBrush->undoId == undo->id) - { - //Brush_Free(pBrush); - //move the brush to the redo - Brush_RemoveFromList(pBrush); - Brush_AddToList(pBrush, &redo->brushlist); - //make sure the ID of the owner is stored - pBrush->ownerId = pBrush->owner->entityId; - //unlink the brush from the owner entity - Entity_UnlinkBrush(pBrush); - } - } - // move "created" entities to the redo - for (pEntity = entities.next; pEntity != NULL && pEntity != &entities; pEntity = pNextEntity) - { - pNextEntity = pEntity->next; - if (pEntity->undoId == undo->id) - { - // check if this entity is in the undo - for (pUndoEntity = undo->entitylist.next; pUndoEntity != NULL && pUndoEntity != &undo->entitylist; pUndoEntity = pUndoEntity->next) - { - // move brushes to the undo entity - if (pUndoEntity->entityId == pEntity->entityId) - { - pUndoEntity->brushes.next = pEntity->brushes.next; - pUndoEntity->brushes.prev = pEntity->brushes.prev; - pEntity->brushes.next = &pEntity->brushes; - pEntity->brushes.prev = &pEntity->brushes; - } - } - // - //Entity_Free(pEntity); - //move the entity to the redo - Entity_RemoveFromList(pEntity); - Entity_AddToList(pEntity, &redo->entitylist); - } - } - // add the undo entities back into the entity list - for (pEntity = undo->entitylist.next; pEntity != NULL && pEntity != &undo->entitylist; pEntity = undo->entitylist.next) - { - g_undoMemorySize -= Entity_MemorySize(pEntity); - //if this is the world entity - if (pEntity->entityId == world_entity->entityId) - { - epair_t* tmp = world_entity->epairs; - world_entity->epairs = pEntity->epairs; - pEntity->epairs = tmp; - Entity_Free(pEntity); - } - else - { - Entity_RemoveFromList(pEntity); - Entity_AddToList(pEntity, &entities); - pEntity->redoId = redo->id; - } - } - // add the undo brushes back into the selected brushes - for (pBrush = undo->brushlist.next; pBrush != NULL && pBrush != &undo->brushlist; pBrush = undo->brushlist.next) - { - //Sys_Printf("Owner ID: %i\n",pBrush->ownerId); - g_undoMemorySize -= Brush_MemorySize(pBrush); - Brush_RemoveFromList(pBrush); - Brush_AddToList(pBrush, &active_brushes); - for (pEntity = entities.next; pEntity != NULL && pEntity != &entities; pEntity = pEntity->next) // fixes broken undo on entities - { - //Sys_Printf("Entity ID: %i\n",pEntity->entityId); - if (pEntity->entityId == pBrush->ownerId) - { - Entity_LinkBrush(pEntity, pBrush); - break; - } - } - //if the brush is not linked then it should be linked into the world entity - //++timo FIXME: maybe not, maybe we've lost this entity's owner! - if (pEntity == NULL || pEntity == &entities) - { - Entity_LinkBrush(world_entity, pBrush); - } - //build the brush - //Brush_Build(pBrush); - Select_Brush(pBrush); - pBrush->redoId = redo->id; - } - if (!bSilent) - Sys_Printf("%s undone.\n", undo->operation); - // free the undo - g_undoMemorySize -= sizeof(undo_t); - free(undo); - g_undoSize--; - g_undoId--; - if (g_undoId <= 0) g_undoId = 2 * g_undoMaxSize; - // - g_bScreenUpdates = true; - UpdateSurfaceDialog(); - Sys_UpdateWindows(W_ALL); -} - -/* -============= -Undo_Redo -============= -*/ -void Undo_Redo(void) -{ - // spog - disable undo if undo levels = 0 - if (g_PrefsDlg.m_nUndoLevels == 0) - { - Sys_Printf("Undo_Redo: undo is disabled.\n"); - return; - } - - undo_t *redo; - brush_t *pBrush, *pNextBrush; - entity_t *pEntity, *pNextEntity, *pRedoEntity; - - if (!g_lastredo) - { - Sys_Printf("Nothing left to redo.\n"); - return; - } - if (g_lastundo) - { - if (!g_lastundo->done) - { - Sys_Printf("WARNING: last undo not finished.\n"); - } - } - // get the last redo - redo = g_lastredo; - if (g_lastredo->prev) g_lastredo->prev->next = NULL; - else g_redolist = NULL; - g_lastredo = g_lastredo->prev; - // - Undo_GeneralStart(redo->operation); - // remove current selection - Select_Deselect(); - // move "created" brushes back to the last undo - for (pBrush = active_brushes.next; pBrush != NULL && pBrush != &active_brushes; pBrush = pNextBrush) - { - pNextBrush = pBrush->next; - if (pBrush->redoId == redo->id) - { - //move the brush to the undo - Brush_RemoveFromList(pBrush); - Brush_AddToList(pBrush, &g_lastundo->brushlist); - g_undoMemorySize += Brush_MemorySize(pBrush); - pBrush->ownerId = pBrush->owner->entityId; - Entity_UnlinkBrush(pBrush); - } - } - // move "created" entities back to the last undo - for (pEntity = entities.next; pEntity != NULL && pEntity != &entities; pEntity = pNextEntity) - { - pNextEntity = pEntity->next; - if (pEntity->redoId == redo->id) - { - // check if this entity is in the redo - for (pRedoEntity = redo->entitylist.next; pRedoEntity != NULL && pRedoEntity != &redo->entitylist; pRedoEntity = pRedoEntity->next) - { - // move brushes to the redo entity - if (pRedoEntity->entityId == pEntity->entityId) - { - pRedoEntity->brushes.next = pEntity->brushes.next; - pRedoEntity->brushes.prev = pEntity->brushes.prev; - pEntity->brushes.next = &pEntity->brushes; - pEntity->brushes.prev = &pEntity->brushes; - } - } - // - //Entity_Free(pEntity); - //move the entity to the redo - Entity_RemoveFromList(pEntity); - Entity_AddToList(pEntity, &g_lastundo->entitylist); - g_undoMemorySize += Entity_MemorySize(pEntity); - } - } - // add the undo entities back into the entity list - for (pEntity = redo->entitylist.next; pEntity != NULL && pEntity != &redo->entitylist; pEntity = redo->entitylist.next) - { - //if this is the world entity - if (pEntity->entityId == world_entity->entityId) - { - epair_t* tmp = world_entity->epairs; - world_entity->epairs = pEntity->epairs; - pEntity->epairs = tmp; - Entity_Free(pEntity); - } - else - { - Entity_RemoveFromList(pEntity); - Entity_AddToList(pEntity, &entities); - } - } - // add the redo brushes back into the selected brushes - for (pBrush = redo->brushlist.next; pBrush != NULL && pBrush != &redo->brushlist; pBrush = redo->brushlist.next) - { - Brush_RemoveFromList(pBrush); - Brush_AddToList(pBrush, &active_brushes); - for (pEntity = entities.next; pEntity != NULL && pEntity != &entities; pEntity = pEntity->next) // fixes broken undo on entities - { - if (pEntity->entityId == pBrush->ownerId) - { - Entity_LinkBrush(pEntity, pBrush); - break; - } - } - //if the brush is not linked then it should be linked into the world entity - if (pEntity == NULL || pEntity == &entities) - { - Entity_LinkBrush(world_entity, pBrush); - } - //build the brush - //Brush_Build(pBrush); - Select_Brush(pBrush); - } - // - Undo_End(); - // - Sys_Printf("%s redone.\n", redo->operation); - // - g_redoId--; - // free the undo - free(redo); - // - g_bScreenUpdates = true; - UpdateSurfaceDialog(); - Sys_UpdateWindows(W_ALL); -} - -/* -============= -Undo_RedoAvailable -============= -*/ -int Undo_RedoAvailable(void) -{ - if (g_lastredo) return true; - return false; -} - -int Undo_GetUndoId(void) -{ - if (g_lastundo) - return g_lastundo->id; - return 0; -} - -/* -============= -Undo_UndoAvailable -============= -*/ -int Undo_UndoAvailable(void) -{ - if (g_lastundo) - { - if (g_lastundo->done) - return true; - } - return false; -} +/* +Copyright (C) 1999-2007 id Software, Inc. and contributors. +For a list of contributors, see the accompanying CONTRIBUTORS file. + +This file is part of GtkRadiant. + +GtkRadiant is free software; you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation; either version 2 of the License, or +(at your option) any later version. + +GtkRadiant is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with GtkRadiant; if not, write to the Free Software +Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA +*/ + + +/* + + QERadiant Undo/Redo + + +basic setup: + +<-g_undolist---------g_lastundo> <---map data---> <-g_lastredo---------g_redolist-> + + + undo/redo on the world_entity is special, only the epair changes are remembered + and the world entity never gets deleted. + + FIXME: maybe reset the Undo system at map load + maybe also reset the entityId at map load +*/ + +#include "stdafx.h" + +typedef struct undo_s +{ + double time; //time operation was performed + int id; //every undo has an unique id + int done; //true when undo is build + char *operation; //name of the operation + brush_t brushlist; //deleted brushes + entity_t entitylist; //deleted entities + struct undo_s *prev, *next; //next and prev undo in list +} undo_t; + +undo_t *g_undolist; //first undo in the list +undo_t *g_lastundo; //last undo in the list +undo_t *g_redolist; //first redo in the list +undo_t *g_lastredo; //last undo in list +int g_undoMaxSize = 64; //maximum number of undos +int g_undoSize = 0; //number of undos in the list +int g_undoMaxMemorySize = 2*1024*1024; //maximum undo memory (default 2 MB) +int g_undoMemorySize = 0; //memory size of undo buffer +int g_undoId = 1; //current undo ID (zero is invalid id) +int g_redoId = 1; //current redo ID (zero is invalid id) + +/* +============= +Undo_MemorySize +============= +*/ +int Undo_MemorySize(void) +{ + return g_undoMemorySize; +} + +/* +============= +Undo_ClearRedo +============= +*/ +void Undo_ClearRedo(void) +{ + undo_t *redo, *nextredo; + brush_t *pBrush, *pNextBrush; + entity_t *pEntity, *pNextEntity; + + for (redo = g_redolist; redo; redo = nextredo) + { + nextredo = redo->next; + for (pBrush = redo->brushlist.next ; pBrush != NULL && pBrush != &redo->brushlist ; pBrush = pNextBrush) + { + pNextBrush = pBrush->next; + Brush_Free(pBrush); + } + for (pEntity = redo->entitylist.next; pEntity != NULL && pEntity != &redo->entitylist; pEntity = pNextEntity) + { + pNextEntity = pEntity->next; + Entity_Free(pEntity); + } + free(redo); + } + g_redolist = NULL; + g_lastredo = NULL; + g_redoId = 1; +} + +/* +============= +Undo_Clear + + Clears the undo buffer. +============= +*/ +void Undo_Clear(void) +{ + undo_t *undo, *nextundo; + brush_t *pBrush, *pNextBrush; + entity_t *pEntity, *pNextEntity; + + Undo_ClearRedo(); + for (undo = g_undolist; undo; undo = nextundo) + { + nextundo = undo->next; + for (pBrush = undo->brushlist.next ; pBrush != NULL && pBrush != &undo->brushlist ; pBrush = pNextBrush) + { + pNextBrush = pBrush->next; + g_undoMemorySize -= Brush_MemorySize(pBrush); + Brush_Free(pBrush); + } + for (pEntity = undo->entitylist.next; pEntity != NULL && pEntity != &undo->entitylist; pEntity = pNextEntity) + { + pNextEntity = pEntity->next; + g_undoMemorySize -= Entity_MemorySize(pEntity); + Entity_Free(pEntity); + } + g_undoMemorySize -= sizeof(undo_t); + free(undo); + } + g_undolist = NULL; + g_lastundo = NULL; + g_undoSize = 0; + g_undoMemorySize = 0; + g_undoId = 1; +} + +/* +============= +Undo_SetMaxSize +============= +*/ +void Undo_SetMaxSize(int size) +{ + Undo_Clear(); + if (size < 1) g_undoMaxSize = 1; + else g_undoMaxSize = size; +} + +/* +============= +Undo_GetMaxSize +============= +*/ +int Undo_GetMaxSize(void) +{ + return g_undoMaxSize; +} + +/* +============= +Undo_SetMaxMemorySize +============= +*/ +void Undo_SetMaxMemorySize(int size) +{ + Undo_Clear(); + if (size < 1024) g_undoMaxMemorySize = 1024; + else g_undoMaxMemorySize = size; +} + +/* +============= +Undo_GetMaxMemorySize +============= +*/ +int Undo_GetMaxMemorySize(void) +{ + return g_undoMaxMemorySize; +} + +/* +============= +Undo_FreeFirstUndo +============= +*/ +void Undo_FreeFirstUndo(void) +{ + undo_t *undo; + brush_t *pBrush, *pNextBrush; + entity_t *pEntity, *pNextEntity; + + //remove the oldest undo from the undo buffer + undo = g_undolist; + g_undolist = g_undolist->next; + g_undolist->prev = NULL; + // + for (pBrush = undo->brushlist.next ; pBrush != NULL && pBrush != &undo->brushlist ; pBrush = pNextBrush) + { + pNextBrush = pBrush->next; + g_undoMemorySize -= Brush_MemorySize(pBrush); + Brush_Free(pBrush); + } + for (pEntity = undo->entitylist.next; pEntity != NULL && pEntity != &undo->entitylist; pEntity = pNextEntity) + { + pNextEntity = pEntity->next; + g_undoMemorySize -= Entity_MemorySize(pEntity); + Entity_Free(pEntity); + } + g_undoMemorySize -= sizeof(undo_t); + free(undo); + g_undoSize--; +} + +/* +============= +Undo_GeneralStart +============= +*/ +void Undo_GeneralStart(char *operation) +{ + undo_t *undo; + brush_t *pBrush; + entity_t *pEntity; + + + if (g_lastundo) + { + if (!g_lastundo->done) + { + Sys_Printf("Undo_Start: WARNING last undo not finished.\n"); + } + } + + undo = (undo_t *) malloc(sizeof(undo_t)); + if (!undo) + return; + memset(undo, 0, sizeof(undo_t)); + undo->brushlist.next = &undo->brushlist; + undo->brushlist.prev = &undo->brushlist; + undo->entitylist.next = &undo->entitylist; + undo->entitylist.prev = &undo->entitylist; + if (g_lastundo) + g_lastundo->next = undo; + else + g_undolist = undo; + undo->prev = g_lastundo; + undo->next = NULL; + g_lastundo = undo; + + undo->time = Sys_DoubleTime(); + // + if (g_undoId > g_undoMaxSize * 2) g_undoId = 1; + if (g_undoId <= 0) g_undoId = 1; + undo->id = g_undoId++; + undo->done = false; + undo->operation = operation; + //reset the undo IDs of all brushes using the new ID + for (pBrush = active_brushes.next; pBrush != NULL && pBrush != &active_brushes; pBrush = pBrush->next) + { + if (pBrush->undoId == undo->id) + { + pBrush->undoId = 0; + } + } + for (pBrush = selected_brushes.next; pBrush != NULL && pBrush != &selected_brushes; pBrush = pBrush->next) + { + if (pBrush->undoId == undo->id) + { + pBrush->undoId = 0; + } + } + //reset the undo IDs of all entities using thew new ID + for (pEntity = entities.next; pEntity != NULL && pEntity != &entities; pEntity = pEntity->next) + { + if (pEntity->undoId == undo->id) + { + pEntity->undoId = 0; + } + } + g_undoMemorySize += sizeof(undo_t); + g_undoSize++; + //undo buffer is bound to a max + if (g_undoSize > g_undoMaxSize) + { + Undo_FreeFirstUndo(); + } +} + +/* +============= +Undo_BrushInUndo +============= +*/ +int Undo_BrushInUndo(undo_t *undo, brush_t *brush) +{ +/* brush_t *b; + + for (b = undo->brushlist.next; b != &undo->brushlist; b = b->next) + { + // Arnout: NOTE - can't do a pointer compare as the brushes get cloned into the undo brushlist, and not just referenced from it + // For entities we have a unique ID, for brushes we have numberID - but brush full clone increases that anyway so it's useless right now. + if (b == brush) return true; + }*/ + // Arnout: function is pointless right now, see above explanation + return false; +} + +/* +============= +Undo_EntityInUndo +============= +*/ +int Undo_EntityInUndo(undo_t *undo, entity_t *ent) +{ + entity_t *e; + + for (e = undo->entitylist.next; e != &undo->entitylist; e = e->next) + { + // Arnout: NOTE - can't do a pointer compare as the entities get cloned into the undo entitylist, and not just referenced from it + //if (e == ent) return true; + if( e->entityId == ent->entityId ) return true; + } + return false; +} + +/* +============= +Undo_Start +============= +*/ +void Undo_Start(char *operation) +{ + // spog - disable undo if undo levels = 0 + if (g_PrefsDlg.m_nUndoLevels == 0) + { +#ifdef DBG_UNDO + Sys_Printf("Undo_Start: undo is disabled.\n"); +#endif + return; + } + + Undo_ClearRedo(); + Undo_GeneralStart(operation); +} + +/* +============= +Undo_AddBrush +============= +*/ +void Undo_AddBrush(brush_t *pBrush) +{ + // spog - disable undo if undo levels = 0 + if (g_PrefsDlg.m_nUndoLevels == 0) + { +#ifdef DBG_UNDO + Sys_Printf("Undo_AddBrush: undo is disabled.\n"); +#endif + return; + } + + if (!g_lastundo) + { + Sys_Printf("Undo_AddBrushList: no last undo.\n"); + return; + } + if (g_lastundo->entitylist.next != &g_lastundo->entitylist) + { + Sys_Printf("Undo_AddBrushList: WARNING adding brushes after entity.\n"); + } + //if the brush is already in the undo + if (Undo_BrushInUndo(g_lastundo, pBrush)) + return; + //clone the brush + brush_t* pClone = Brush_FullClone(pBrush); + //save the ID of the owner entity + pClone->ownerId = pBrush->owner->entityId; + //save the old undo ID for previous undos + pClone->undoId = pBrush->undoId; + Brush_AddToList (pClone, &g_lastundo->brushlist); + // + g_undoMemorySize += Brush_MemorySize(pClone); +} + +/* +============= +Undo_AddBrushList +TTimo: some brushes are just there for UI, and the information is somewhere else +for patches it's in the patchMesh_t structure, so when we clone the brush we get that information (brush_t::pPatch) +but: models are stored in pBrush->owner->md3Class, and owner epairs and origin parameters are important + so, we detect models and push the entity in the undo session (as well as it's BBox brush) + same for other items like weapons and ammo etc. +============= +*/ +void Undo_AddBrushList(brush_t *brushlist) +{ + // spog - disable undo if undo levels = 0 + if (g_PrefsDlg.m_nUndoLevels == 0) + { +#ifdef DBG_UNDO + Sys_Printf("Undo_AddBrushList: undo is disabled.\n"); +#endif + return; + } + + brush_t *pBrush; + + if (!g_lastundo) + { + Sys_Printf("Undo_AddBrushList: no last undo.\n"); + return; + } + if (g_lastundo->entitylist.next != &g_lastundo->entitylist) + { + Sys_Printf("Undo_AddBrushList: WARNING adding brushes after entity.\n"); + } + //copy the brushes to the undo + for (pBrush = brushlist->next ; pBrush != NULL && pBrush != brushlist; pBrush=pBrush->next) + { + //if the brush is already in the undo + //++timo FIXME: when does this happen? + if (Undo_BrushInUndo(g_lastundo, pBrush)) + continue; + // do we need to store this brush's entity in the undo? + // if it's a fixed size entity, the brush that reprents it is not really relevant, it's used for selecting and moving around + // what we want to store for undo is the owner entity, epairs and origin/angle stuff + //++timo FIXME: if the entity is not fixed size I don't know, so I don't do it yet + if (pBrush->owner->eclass->fixedsize == 1) + Undo_AddEntity( pBrush->owner ); + // clone the brush + brush_t* pClone = Brush_FullClone(pBrush); + // save the ID of the owner entity + pClone->ownerId = pBrush->owner->entityId; + // save the old undo ID from previous undos + pClone->undoId = pBrush->undoId; + Brush_AddToList (pClone, &g_lastundo->brushlist); + // track memory size used by undo + g_undoMemorySize += Brush_MemorySize(pClone); + } +} + +/* +============= +Undo_EndBrush +============= +*/ +void Undo_EndBrush(brush_t *pBrush) +{ + // spog - disable undo if undo levels = 0 + if (g_PrefsDlg.m_nUndoLevels == 0) + { +#ifdef DBG_UNDO + Sys_Printf("Undo_EndBrush: undo is disabled.\n"); +#endif + return; + } + + + if (!g_lastundo) + { + //Sys_Printf("Undo_End: no last undo.\n"); + return; + } + if (g_lastundo->done) + { + //Sys_Printf("Undo_End: last undo already finished.\n"); + return; + } + pBrush->undoId = g_lastundo->id; +} + +/* +============= +Undo_EndBrushList +============= +*/ +void Undo_EndBrushList(brush_t *brushlist) +{ + // spog - disable undo if undo levels = 0 + if (g_PrefsDlg.m_nUndoLevels == 0) + { +#ifdef DBG_UNDO + Sys_Printf("Undo_EndBrushList: undo is disabled.\n"); +#endif + return; + } + + + if (!g_lastundo) + { + //Sys_Printf("Undo_End: no last undo.\n"); + return; + } + if (g_lastundo->done) + { + //Sys_Printf("Undo_End: last undo already finished.\n"); + return; + } + for (brush_t* pBrush = brushlist->next; pBrush != NULL && pBrush != brushlist; pBrush=pBrush->next) + { + pBrush->undoId = g_lastundo->id; + } +} + +/* +============= +Undo_AddEntity +============= +*/ +void Undo_AddEntity(entity_t *entity) +{ + // spog - disable undo if undo levels = 0 + if (g_PrefsDlg.m_nUndoLevels == 0) + { +#ifdef DBG_UNDO + Sys_Printf("Undo_AddEntity: undo is disabled.\n"); +#endif + return; + } + + + entity_t* pClone; + + if (!g_lastundo) + { + Sys_Printf("Undo_AddEntity: no last undo.\n"); + return; + } + //if the entity is already in the undo + if (Undo_EntityInUndo(g_lastundo, entity)) + return; + //clone the entity + pClone = Entity_Clone(entity); + //save the old undo ID for previous undos + pClone->undoId = entity->undoId; + //save the entity ID (we need a full clone) + pClone->entityId = entity->entityId; + // + Entity_AddToList(pClone, &g_lastundo->entitylist); + // + g_undoMemorySize += Entity_MemorySize(pClone); +} + +/* +============= +Undo_EndEntity +============= +*/ +void Undo_EndEntity(entity_t *entity) +{ + // spog - disable undo if undo levels = 0 + if (g_PrefsDlg.m_nUndoLevels == 0) + { +#ifdef DBG_UNDO + Sys_Printf("Undo_EndEntity: undo is disabled.\n"); +#endif + return; + } + + + if (!g_lastundo) + { +#ifdef _DEBUG + Sys_Printf("Undo_End: no last undo.\n"); +#endif + return; + } + if (g_lastundo->done) + { +#ifdef _DEBUG + Sys_Printf("Undo_End: last undo already finished.\n"); +#endif + return; + } + if (entity == world_entity) + { + //Sys_Printf("Undo_AddEntity: undo on world entity.\n"); + //NOTE: we never delete the world entity when undoing an operation + // we only transfer the epairs + return; + } + entity->undoId = g_lastundo->id; +} + +/* +============= +Undo_End +============= +*/ +void Undo_End(void) +{ + // spog - disable undo if undo levels = 0 + if (g_PrefsDlg.m_nUndoLevels == 0) + { +#ifdef DBG_UNDO + Sys_Printf("Undo_End: undo is disabled.\n"); +#endif + return; + } + + + if (!g_lastundo) + { + //Sys_Printf("Undo_End: no last undo.\n"); + return; + } + if (g_lastundo->done) + { + //Sys_Printf("Undo_End: last undo already finished.\n"); + return; + } + g_lastundo->done = true; + + //undo memory size is bound to a max + while (g_undoMemorySize > g_undoMaxMemorySize) + { + //always keep one undo + if (g_undolist == g_lastundo) break; + Undo_FreeFirstUndo(); + } + // + //Sys_Printf("undo size = %d, undo memory = %d\n", g_undoSize, g_undoMemorySize); +} + +/* +============= +Undo_Undo +============= +*/ +void Undo_Undo(boolean bSilent) +{ + // spog - disable undo if undo levels = 0 + if (g_PrefsDlg.m_nUndoLevels == 0) + { + Sys_Printf("Undo_Undo: undo is disabled.\n"); + return; + } + + undo_t *undo, *redo; + brush_t *pBrush, *pNextBrush; + entity_t *pEntity, *pNextEntity, *pUndoEntity; + + if (!g_lastundo) + { + Sys_Printf("Nothing left to undo.\n"); + return; + } + if (!g_lastundo->done) + { + Sys_Printf("Undo_Undo: WARNING: last undo not yet finished!\n"); + } + // get the last undo + undo = g_lastundo; + if (g_lastundo->prev) g_lastundo->prev->next = NULL; + else g_undolist = NULL; + g_lastundo = g_lastundo->prev; + + //allocate a new redo + redo = (undo_t *) malloc(sizeof(undo_t)); + if (!redo) return; + memset(redo, 0, sizeof(undo_t)); + redo->brushlist.next = &redo->brushlist; + redo->brushlist.prev = &redo->brushlist; + redo->entitylist.next = &redo->entitylist; + redo->entitylist.prev = &redo->entitylist; + if (g_lastredo) g_lastredo->next = redo; + else g_redolist = redo; + redo->prev = g_lastredo; + redo->next = NULL; + g_lastredo = redo; + redo->time = Sys_DoubleTime(); + redo->id = g_redoId++; + redo->done = true; + redo->operation = undo->operation; + + //reset the redo IDs of all brushes using the new ID + for (pBrush = active_brushes.next; pBrush != NULL && pBrush != &active_brushes; pBrush = pBrush->next) + { + if (pBrush->redoId == redo->id) + { + pBrush->redoId = 0; + } + } + for (pBrush = selected_brushes.next; pBrush != NULL && pBrush != &selected_brushes; pBrush = pBrush->next) + { + if (pBrush->redoId == redo->id) + { + pBrush->redoId = 0; + } + } + //reset the redo IDs of all entities using thew new ID + for (pEntity = entities.next; pEntity != NULL && pEntity != &entities; pEntity = pEntity->next) + { + if (pEntity->redoId == redo->id) + { + pEntity->redoId = 0; + } + } + + // deselect current sutff + Select_Deselect(); + // move "created" brushes to the redo + for (pBrush = active_brushes.next; pBrush != NULL && pBrush != &active_brushes; pBrush=pNextBrush) + { + pNextBrush = pBrush->next; + if (pBrush->undoId == undo->id) + { + //Brush_Free(pBrush); + //move the brush to the redo + Brush_RemoveFromList(pBrush); + Brush_AddToList(pBrush, &redo->brushlist); + //make sure the ID of the owner is stored + pBrush->ownerId = pBrush->owner->entityId; + //unlink the brush from the owner entity + Entity_UnlinkBrush(pBrush); + } + } + // move "created" entities to the redo + for (pEntity = entities.next; pEntity != NULL && pEntity != &entities; pEntity = pNextEntity) + { + pNextEntity = pEntity->next; + if (pEntity->undoId == undo->id) + { + // check if this entity is in the undo + for (pUndoEntity = undo->entitylist.next; pUndoEntity != NULL && pUndoEntity != &undo->entitylist; pUndoEntity = pUndoEntity->next) + { + // move brushes to the undo entity + if (pUndoEntity->entityId == pEntity->entityId) + { + pUndoEntity->brushes.next = pEntity->brushes.next; + pUndoEntity->brushes.prev = pEntity->brushes.prev; + pEntity->brushes.next = &pEntity->brushes; + pEntity->brushes.prev = &pEntity->brushes; + } + } + // + //Entity_Free(pEntity); + //move the entity to the redo + Entity_RemoveFromList(pEntity); + Entity_AddToList(pEntity, &redo->entitylist); + } + } + // add the undo entities back into the entity list + for (pEntity = undo->entitylist.next; pEntity != NULL && pEntity != &undo->entitylist; pEntity = undo->entitylist.next) + { + g_undoMemorySize -= Entity_MemorySize(pEntity); + //if this is the world entity + if (pEntity->entityId == world_entity->entityId) + { + epair_t* tmp = world_entity->epairs; + world_entity->epairs = pEntity->epairs; + pEntity->epairs = tmp; + Entity_Free(pEntity); + } + else + { + Entity_RemoveFromList(pEntity); + Entity_AddToList(pEntity, &entities); + pEntity->redoId = redo->id; + } + } + // add the undo brushes back into the selected brushes + for (pBrush = undo->brushlist.next; pBrush != NULL && pBrush != &undo->brushlist; pBrush = undo->brushlist.next) + { + //Sys_Printf("Owner ID: %i\n",pBrush->ownerId); + g_undoMemorySize -= Brush_MemorySize(pBrush); + Brush_RemoveFromList(pBrush); + Brush_AddToList(pBrush, &active_brushes); + for (pEntity = entities.next; pEntity != NULL && pEntity != &entities; pEntity = pEntity->next) // fixes broken undo on entities + { + //Sys_Printf("Entity ID: %i\n",pEntity->entityId); + if (pEntity->entityId == pBrush->ownerId) + { + Entity_LinkBrush(pEntity, pBrush); + break; + } + } + //if the brush is not linked then it should be linked into the world entity + //++timo FIXME: maybe not, maybe we've lost this entity's owner! + if (pEntity == NULL || pEntity == &entities) + { + Entity_LinkBrush(world_entity, pBrush); + } + //build the brush + //Brush_Build(pBrush); + Select_Brush(pBrush); + pBrush->redoId = redo->id; + } + if (!bSilent) + Sys_Printf("%s undone.\n", undo->operation); + // free the undo + g_undoMemorySize -= sizeof(undo_t); + free(undo); + g_undoSize--; + g_undoId--; + if (g_undoId <= 0) g_undoId = 2 * g_undoMaxSize; + // + g_bScreenUpdates = true; + UpdateSurfaceDialog(); + Sys_UpdateWindows(W_ALL); +} + +/* +============= +Undo_Redo +============= +*/ +void Undo_Redo(void) +{ + // spog - disable undo if undo levels = 0 + if (g_PrefsDlg.m_nUndoLevels == 0) + { + Sys_Printf("Undo_Redo: undo is disabled.\n"); + return; + } + + undo_t *redo; + brush_t *pBrush, *pNextBrush; + entity_t *pEntity, *pNextEntity, *pRedoEntity; + + if (!g_lastredo) + { + Sys_Printf("Nothing left to redo.\n"); + return; + } + if (g_lastundo) + { + if (!g_lastundo->done) + { + Sys_Printf("WARNING: last undo not finished.\n"); + } + } + // get the last redo + redo = g_lastredo; + if (g_lastredo->prev) g_lastredo->prev->next = NULL; + else g_redolist = NULL; + g_lastredo = g_lastredo->prev; + // + Undo_GeneralStart(redo->operation); + // remove current selection + Select_Deselect(); + // move "created" brushes back to the last undo + for (pBrush = active_brushes.next; pBrush != NULL && pBrush != &active_brushes; pBrush = pNextBrush) + { + pNextBrush = pBrush->next; + if (pBrush->redoId == redo->id) + { + //move the brush to the undo + Brush_RemoveFromList(pBrush); + Brush_AddToList(pBrush, &g_lastundo->brushlist); + g_undoMemorySize += Brush_MemorySize(pBrush); + pBrush->ownerId = pBrush->owner->entityId; + Entity_UnlinkBrush(pBrush); + } + } + // move "created" entities back to the last undo + for (pEntity = entities.next; pEntity != NULL && pEntity != &entities; pEntity = pNextEntity) + { + pNextEntity = pEntity->next; + if (pEntity->redoId == redo->id) + { + // check if this entity is in the redo + for (pRedoEntity = redo->entitylist.next; pRedoEntity != NULL && pRedoEntity != &redo->entitylist; pRedoEntity = pRedoEntity->next) + { + // move brushes to the redo entity + if (pRedoEntity->entityId == pEntity->entityId) + { + pRedoEntity->brushes.next = pEntity->brushes.next; + pRedoEntity->brushes.prev = pEntity->brushes.prev; + pEntity->brushes.next = &pEntity->brushes; + pEntity->brushes.prev = &pEntity->brushes; + } + } + // + //Entity_Free(pEntity); + //move the entity to the redo + Entity_RemoveFromList(pEntity); + Entity_AddToList(pEntity, &g_lastundo->entitylist); + g_undoMemorySize += Entity_MemorySize(pEntity); + } + } + // add the undo entities back into the entity list + for (pEntity = redo->entitylist.next; pEntity != NULL && pEntity != &redo->entitylist; pEntity = redo->entitylist.next) + { + //if this is the world entity + if (pEntity->entityId == world_entity->entityId) + { + epair_t* tmp = world_entity->epairs; + world_entity->epairs = pEntity->epairs; + pEntity->epairs = tmp; + Entity_Free(pEntity); + } + else + { + Entity_RemoveFromList(pEntity); + Entity_AddToList(pEntity, &entities); + } + } + // add the redo brushes back into the selected brushes + for (pBrush = redo->brushlist.next; pBrush != NULL && pBrush != &redo->brushlist; pBrush = redo->brushlist.next) + { + Brush_RemoveFromList(pBrush); + Brush_AddToList(pBrush, &active_brushes); + for (pEntity = entities.next; pEntity != NULL && pEntity != &entities; pEntity = pEntity->next) // fixes broken undo on entities + { + if (pEntity->entityId == pBrush->ownerId) + { + Entity_LinkBrush(pEntity, pBrush); + break; + } + } + //if the brush is not linked then it should be linked into the world entity + if (pEntity == NULL || pEntity == &entities) + { + Entity_LinkBrush(world_entity, pBrush); + } + //build the brush + //Brush_Build(pBrush); + Select_Brush(pBrush); + } + // + Undo_End(); + // + Sys_Printf("%s redone.\n", redo->operation); + // + g_redoId--; + // free the undo + free(redo); + // + g_bScreenUpdates = true; + UpdateSurfaceDialog(); + Sys_UpdateWindows(W_ALL); +} + +/* +============= +Undo_RedoAvailable +============= +*/ +int Undo_RedoAvailable(void) +{ + if (g_lastredo) return true; + return false; +} + +int Undo_GetUndoId(void) +{ + if (g_lastundo) + return g_lastundo->id; + return 0; +} + +/* +============= +Undo_UndoAvailable +============= +*/ +int Undo_UndoAvailable(void) +{ + if (g_lastundo) + { + if (g_lastundo->done) + return true; + } + return false; +}