X-Git-Url: https://de.git.xonotic.org/?a=blobdiff_plain;f=ruleset-XDF.cfg;h=8f622bbcaa332efba9454986903397d625036e4c;hb=6cded293656657dec07ef57db4c3275be8735732;hp=8a9b85fdc4b31cba06993e1b11f40d03f8f103d4;hpb=ded0775c952a1e204c3ccf193c64e30e7b190838;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/ruleset-XDF.cfg b/ruleset-XDF.cfg index 8a9b85fdc..8f622bbca 100644 --- a/ruleset-XDF.cfg +++ b/ruleset-XDF.cfg @@ -12,15 +12,18 @@ g_shootfromcenter 1 // hit where you point at with the crosshair (almost so, no g_balance_kill_antispam 0 g_forced_respawn 1 // g_playerclip_collisions 0 // do not check playerclips -g_powerups 0 // set to -1 or patch xonotic -g_spawnpoints_auto_move_out_of_solid 1 +// Powerups including speed enabled by default. +g_powerups_strength 0 +g_powerups_shield 0 +g_powerups_invisibility 0 +g_buffs 0 g_start_delay 3 -g_use_ammunition 0 "if set to 0 all weapons have unlimited ammunition" -g_weapon_stay 1 "1: ghost weapons can be picked up too but give no ammo, 2: ghost weapons refill ammo to one pickup size, thrown guns have no ammo" +g_use_ammunition 0 +g_weapon_stay 1 teamplay_mode 2 // friendly fire and self damage sv_vote_nospectators 1 timelimit_override 20 -g_buffs_cooldown_respawn 0.1 +sv_maxidle_playertospectator 0 // game mode settings g_cts_finish_kill_delay 2