X-Git-Url: https://de.git.xonotic.org/?a=blobdiff_plain;f=snd_mix.c;h=bf4a1d057f5faab49371af4a00eff118742d19e7;hb=0c6f5c25661253b61e9204083605683fdb5487d3;hp=f6cd8e889aec496fe909e440e0479da639978379;hpb=49efc53510842f29eccbc160e1aa56c17e575468;p=xonotic%2Fdarkplaces.git diff --git a/snd_mix.c b/snd_mix.c index f6cd8e88..bf4a1d05 100644 --- a/snd_mix.c +++ b/snd_mix.c @@ -32,26 +32,25 @@ typedef struct portable_samplepair_t paintbuffer[PAINTBUFFER_SIZE]; int snd_scaletable[32][256]; -/* -// LordHavoc: disabled this because it desyncs with the video too easily +// FIXME: it desyncs with the video too easily extern cvar_t cl_avidemo; -static FILE *cl_avidemo_soundfile = NULL; -void S_CaptureAVISound(portable_samplepair_t *buf, int length) +static qfile_t *cl_avidemo_soundfile = NULL; +void S_CaptureAVISound(portable_samplepair_t *buf, size_t length) { - int i, n; + int n; + size_t i; qbyte out[PAINTBUFFER_SIZE * 4]; - char filename[MAX_OSPATH]; if (cl_avidemo.value >= 0.1f) { if (cl_avidemo_soundfile == NULL) { - cl_avidemo_soundfile = FS_Open ("dpavi.wav", "wb", false); + cl_avidemo_soundfile = FS_Open ("video/dpavi.wav", "wb", false); memset(out, 0, 44); - fwrite(out, 1, 44, cl_avidemo_soundfile); + FS_Write (cl_avidemo_soundfile, out, 44); // header will be filled out when file is closed } - fseek(cl_avidemo_soundfile, 0, SEEK_END); + FS_Seek (cl_avidemo_soundfile, 0, SEEK_END); // write the sound buffer as little endian 16bit interleaved stereo for(i = 0;i < length;i++) { @@ -64,7 +63,7 @@ void S_CaptureAVISound(portable_samplepair_t *buf, int length) out[i*4+2] = n & 0xFF; out[i*4+3] = (n >> 8) & 0xFF; } - if (fwrite(out, 4, length, cl_avidemo_soundfile) < length) + if (FS_Write (cl_avidemo_soundfile, out, 4 * length) < 4 * length) { Cvar_SetValueQuick(&cl_avidemo, 0); Con_Print("avi saving sound failed, out of disk space? stopping avi demo capture.\n"); @@ -73,13 +72,13 @@ void S_CaptureAVISound(portable_samplepair_t *buf, int length) else if (cl_avidemo_soundfile) { // file has not been closed yet, close it - fseek(cl_avidemo_soundfile, 0, SEEK_END); - i = ftell(cl_avidemo_soundfile); + FS_Seek (cl_avidemo_soundfile, 0, SEEK_END); + i = FS_Tell (cl_avidemo_soundfile); //"RIFF", (int) unknown (chunk size), "WAVE", //"fmt ", (int) 16 (chunk size), (short) format 1 (uncompressed PCM), (short) 2 channels, (int) unknown rate, (int) unknown bytes per second, (short) 4 bytes per sample (channels * bytes per channel), (short) 16 bits per channel //"data", (int) unknown (chunk size) - memcpy(out, "RIFF****WAVEfmt \x10\x00\x00\x00\x01\x00\x02\x00********\x04\x00\x10\x00data****", 44); + memcpy (out, "RIFF****WAVEfmt \x10\x00\x00\x00\x01\x00\x02\x00********\x04\x00\x10\0data****", 44); // the length of the whole RIFF chunk n = i - 8; out[4] = (n) & 0xFF; @@ -87,13 +86,13 @@ void S_CaptureAVISound(portable_samplepair_t *buf, int length) out[6] = (n >> 16) & 0xFF; out[7] = (n >> 24) & 0xFF; // rate - n = shm->speed; + n = shm->format.speed; out[24] = (n) & 0xFF; out[25] = (n >> 8) & 0xFF; out[26] = (n >> 16) & 0xFF; out[27] = (n >> 24) & 0xFF; // bytes per second (rate * channels * bytes per channel) - n = shm->speed * 4; + n = shm->format.speed * 2 * 2; out[28] = (n) & 0xFF; out[29] = (n >> 8) & 0xFF; out[30] = (n >> 16) & 0xFF; @@ -105,13 +104,12 @@ void S_CaptureAVISound(portable_samplepair_t *buf, int length) out[42] = (n >> 16) & 0xFF; out[43] = (n >> 24) & 0xFF; - fseek(cl_avidemo_soundfile, 0, SEEK_SET); - fwrite(out, 1, 44, cl_avidemo_soundfile); - fclose(cl_avidemo_soundfile); + FS_Seek (cl_avidemo_soundfile, 0, SEEK_SET); + FS_Write (cl_avidemo_soundfile, out, 44); + FS_Close (cl_avidemo_soundfile); cl_avidemo_soundfile = NULL; } } -*/ void S_TransferPaintBuffer(int endtime) { @@ -281,8 +279,8 @@ void S_PaintChannels(int endtime) if (endtime - paintedtime > PAINTBUFFER_SIZE) end = paintedtime + PAINTBUFFER_SIZE; - // clear the paint buffer, filling it with data from rawsamples (music/video/whatever) - S_RawSamples_Dequeue(&paintbuffer->left, end - paintedtime); + // clear the paint buffer + memset (&paintbuffer, 0, (end - paintedtime) * sizeof (paintbuffer[0])); // paint in the channels. ch = channels; @@ -296,6 +294,17 @@ void S_PaintChannels(int endtime) if (!S_LoadSound (sfx, true)) continue; + // if the channel is paused + if (ch->flags & CHANNELFLAG_PAUSED) + { + size_t pausedtime; + + pausedtime = end - paintedtime; + ch->lastptime += pausedtime; + ch->end += pausedtime; + continue; + } + // if the sound hasn't been painted last time, update his position if (ch->lastptime < paintedtime) { @@ -364,16 +373,14 @@ void S_PaintChannels(int endtime) if (stop_paint) { - if (ch->sfx->fetcher->end != NULL) - ch->sfx->fetcher->end (ch); - ch->sfx = NULL; + S_StopChannel (ch - channels); break; } } } // transfer out according to DMA format - //S_CaptureAVISound(paintbuffer, end - paintedtime); + S_CaptureAVISound (paintbuffer, end - paintedtime); S_TransferPaintBuffer(end); paintedtime = end; }