X-Git-Url: https://de.git.xonotic.org/?a=blobdiff_plain;f=snd_ogg.c;h=73aa52f7132f96f2d492918361fb8cb4e23ef475;hb=49961f0cb9582769e9a181ef319fd55e65ee5a34;hp=18c500f77942324c0f74da24068882abffa2ff68;hpb=a1e05a11f1c94c609e55a1a25d72e5ed2eaf5ecb;p=xonotic%2Fdarkplaces.git diff --git a/snd_ogg.c b/snd_ogg.c index 18c500f7..73aa52f7 100644 --- a/snd_ogg.c +++ b/snd_ogg.c @@ -23,6 +23,7 @@ #include "quakedef.h" +#include "snd_main.h" #include "snd_ogg.h" #include "snd_wav.h" @@ -214,7 +215,8 @@ static dllfunction_t oggvorbisfuncs[] = {NULL, NULL} }; -// Handle for the Vorbisfile DLL +// Handles for the Vorbis and Vorbisfile DLLs +static dllhandle_t vo_dll = NULL; static dllhandle_t vf_dll = NULL; typedef struct @@ -292,21 +294,46 @@ Try to load the VorbisFile DLL */ qboolean OGG_OpenLibrary (void) { - const char* dllname; + const char* dllnames_vo [] = + { +#ifdef WIN32 + "vorbis.dll", +#elif defined(MACOSX) + "libvorbis.dylib", +#else + "libvorbis.so.0", + "libvorbis.so", +#endif + NULL + }; + const char* dllnames_vf [] = + { +#ifdef WIN32 + "vorbisfile.dll", +#elif defined(MACOSX) + "libvorbisfile.dylib", +#else + "libvorbisfile.so.3", + "libvorbisfile.so", +#endif + NULL + }; // Already loaded? if (vf_dll) return true; -#ifdef WIN32 - dllname = "vorbisfile.dll"; -#else - dllname = "libvorbisfile.so"; -#endif +// COMMANDLINEOPTION: Sound: -novorbis disables ogg vorbis sound support + if (COM_CheckParm("-novorbis")) + return false; - // Load the DLL - if (! Sys_LoadLibrary (dllname, &vf_dll, oggvorbisfuncs)) + // Load the DLLs + // We need to load both by hand because some OSes seem to not load + // the vorbis DLL automatically when loading the VorbisFile DLL + if (! Sys_LoadLibrary (dllnames_vo, &vo_dll, NULL) || + ! Sys_LoadLibrary (dllnames_vf, &vf_dll, oggvorbisfuncs)) { + Sys_UnloadLibrary (&vo_dll); Con_Printf ("Ogg Vorbis support disabled\n"); return false; } @@ -326,6 +353,7 @@ Unload the VorbisFile DLL void OGG_CloseLibrary (void) { Sys_UnloadLibrary (&vf_dll); + Sys_UnloadLibrary (&vo_dll); } @@ -337,19 +365,19 @@ void OGG_CloseLibrary (void) ================================================================= */ -#define STREAM_BUFFER_SIZE (128 * 1024) +#define STREAM_BUFFER_DURATION 1.5f // 1.5 sec -// Note: it must be able to contain enough samples at 48 KHz (max speed) -// to fill STREAM_BUFFER_SIZE bytes of samples at 8 KHz (min speed) -// TODO: dynamically allocate this buffer depending on the shm and min sound speeds -static qbyte resampling_buffer [STREAM_BUFFER_SIZE * (48000 / 8000)]; +// We work with 1 sec sequences, so this buffer must be able to contain +// 1 sec of sound of the highest quality (48 KHz, 16 bit samples, stereo) +static qbyte resampling_buffer [48000 * 2 * 2]; // Per-sfx data structure typedef struct { - qbyte *file; - size_t filesize; + qbyte *file; + size_t filesize; + snd_format_t format; } ogg_stream_persfx_t; // Per-channel data structure @@ -358,7 +386,6 @@ typedef struct OggVorbis_File vf; ov_decode_t ov_decode; int bs; - snd_format_t format; sfxbuffer_t sb; // must be at the end due to its dynamically allocated size } ogg_stream_perchannel_t; @@ -374,20 +401,23 @@ static const sfxbuffer_t* OGG_FetchSound (channel_t* ch, unsigned int start, uns { ogg_stream_perchannel_t* per_ch; sfxbuffer_t* sb; + sfx_t* sfx; + ogg_stream_persfx_t* per_sfx; int newlength, done, ret, bigendian; unsigned int factor; + size_t buff_len; per_ch = ch->fetcher_data; + sfx = ch->sfx; + per_sfx = sfx->fetcher_data; + buff_len = ceil (STREAM_BUFFER_DURATION * (sfx->format.speed * sfx->format.width * sfx->format.channels)); // If there's no fetcher structure attached to the channel yet if (per_ch == NULL) { - sfx_t* sfx; - vorbis_info *vi; ogg_stream_persfx_t* per_sfx; - sfx = ch->sfx; - per_ch = Mem_Alloc (sfx->mempool, sizeof (*per_ch) - sizeof (per_ch->sb.data) + STREAM_BUFFER_SIZE); + per_ch = Mem_Alloc (sfx->mempool, sizeof (*per_ch) - sizeof (per_ch->sb.data) + buff_len); per_sfx = sfx->fetcher_data; // Open it with the VorbisFile API @@ -401,12 +431,6 @@ static const sfxbuffer_t* OGG_FetchSound (channel_t* ch, unsigned int start, uns return NULL; } - // Get the stream information - vi = qov_info (&per_ch->vf, -1); - per_ch->format.speed = vi->rate; - per_ch->format.width = sfx->format.width; - per_ch->format.channels = sfx->format.channels; - per_ch->sb.offset = 0; per_ch->sb.length = 0; per_ch->bs = 0; @@ -415,36 +439,49 @@ static const sfxbuffer_t* OGG_FetchSound (channel_t* ch, unsigned int start, uns } sb = &per_ch->sb; + factor = per_sfx->format.width * per_sfx->format.channels; + + // If the stream buffer can't contain that much samples anyway + if (nbsamples * factor > buff_len) + { + Con_Printf ("OGG_FetchSound: stream buffer too small (%u bytes required)\n", nbsamples * factor); + return NULL; + } // If the data we need has already been decompressed in the sfxbuffer, just return it if (sb->offset <= start && sb->offset + sb->length >= start + nbsamples) return sb; newlength = sb->offset + sb->length - start; - factor = per_ch->format.width * per_ch->format.channels; // If we need to skip some data before decompressing the rest, or if the stream has looped if (newlength < 0 || sb->offset > start) { if (qov_pcm_seek (&per_ch->vf, (ogg_int64_t)start) != 0) return NULL; - - sb->offset = start; sb->length = 0; - newlength = 0; } // Else, move forward the samples we need to keep in the sfxbuffer else { memmove (sb->data, sb->data + (start - sb->offset) * factor, newlength * factor); - sb->offset = start; sb->length = newlength; } - // How many free bytes do we have in the sfxbuffer now? - newlength = STREAM_BUFFER_SIZE - (newlength * factor); + sb->offset = start; + + // We add exactly 1 sec of sound to the buffer: + // 1- to ensure we won't lose any sample during the resampling process + // 2- to force one call to OGG_FetchSound per second to regulate the workload + if ((sfx->format.speed + sb->length) * factor > buff_len) + { + Con_Printf ("OGG_FetchSound: stream buffer overflow (%u bytes / %u)\n", + (sfx->format.speed + sb->length) * factor, buff_len); + return NULL; + } + newlength = per_sfx->format.speed * factor; // -> 1 sec of sound before resampling - // Decompress in the resampling_buffer to get STREAM_BUFFER_SIZE samples after resampling + // Decompress in the resampling_buffer #if BYTE_ORDER == LITTLE_ENDIAN bigendian = 0; #else @@ -455,7 +492,7 @@ static const sfxbuffer_t* OGG_FetchSound (channel_t* ch, unsigned int start, uns done += ret; // Resample in the sfxbuffer - newlength = ResampleSfx (resampling_buffer, (size_t)done / factor, &per_ch->format, sb->data + sb->length * factor, ch->sfx->name); + newlength = ResampleSfx (resampling_buffer, (size_t)done / factor, &per_sfx->format, sb->data + sb->length * factor, sfx->name); sb->length += newlength; return sb; @@ -498,13 +535,13 @@ qboolean OGG_LoadVorbisFile (const char *filename, sfx_t *s) ov_decode_t ov_decode; OggVorbis_File vf; vorbis_info *vi; - ogg_int64_t len; + ogg_int64_t len, buff_len; if (!vf_dll) return false; Mem_FreePool (&s->mempool); - s->mempool = Mem_AllocPool (s->name); + s->mempool = Mem_AllocPool (s->name, 0, NULL); // Load the file data = FS_LoadFile (filename, s->mempool, false); @@ -541,7 +578,8 @@ qboolean OGG_LoadVorbisFile (const char *filename, sfx_t *s) len = qov_pcm_total (&vf, -1) * vi->channels * 2; // 16 bits => "* 2" // Decide if we go for a stream or a simple PCM cache - if (snd_streaming.integer && len > fs_filesize + 3 * STREAM_BUFFER_SIZE) + buff_len = ceil (STREAM_BUFFER_DURATION * (shm->format.speed * 2 * vi->channels)); + if (snd_streaming.integer && len > fs_filesize + 3 * buff_len) { ogg_stream_persfx_t* per_sfx; @@ -549,13 +587,19 @@ qboolean OGG_LoadVorbisFile (const char *filename, sfx_t *s) per_sfx = Mem_Alloc (s->mempool, sizeof (*per_sfx)); per_sfx->file = data; per_sfx->filesize = fs_filesize; + + per_sfx->format.speed = vi->rate; + per_sfx->format.width = 2; // We always work with 16 bits samples + per_sfx->format.channels = vi->channels; + s->format.speed = shm->format.speed; + s->format.width = per_sfx->format.width; + s->format.channels = per_sfx->format.channels; + s->fetcher_data = per_sfx; s->fetcher = &ogg_fetcher; - s->format.speed = shm->format.speed; - s->format.width = 2; // We always work with 16 bits samples - s->format.channels = vi->channels; s->loopstart = -1; - s->total_length = (size_t)len / (vi->channels * 2) * (float)(shm->format.speed / vi->rate); + s->flags |= SFXFLAG_STREAMED; + s->total_length = (size_t)len / per_sfx->format.channels / 2 * ((float)s->format.speed / per_sfx->format.speed); } else { @@ -565,7 +609,7 @@ qboolean OGG_LoadVorbisFile (const char *filename, sfx_t *s) long ret; sfxbuffer_t *sb; - Con_DPrintf ("\"%s\" will be streamed\n", filename); + Con_DPrintf ("\"%s\" will be cached\n", filename); // Decode it buff = Mem_Alloc (s->mempool, (int)len); @@ -590,6 +634,7 @@ qboolean OGG_LoadVorbisFile (const char *filename, sfx_t *s) s->format.width = 2; // We always work with 16 bits samples s->format.channels = vi->channels; s->loopstart = -1; + s->flags &= ~SFXFLAG_STREAMED; sb->length = ResampleSfx (buff, (size_t)done / (vi->channels * 2), &s->format, sb->data, s->name); s->format.speed = shm->format.speed;