X-Git-Url: https://de.git.xonotic.org/?a=blobdiff_plain;f=tools%2Fquake3%2Fq3map2%2Fgame_ef.h;h=84ea664cb5d0ca06eb688e4e08991fc88b712f3d;hb=048cdb6eb26693ee30056e95db76da09165f738e;hp=7cf5a157293e2ea3ae9f6cf88527ed362ffe4b2a;hpb=107765f0e4b543dfc346851ee5b4605cc17eb1c6;p=xonotic%2Fnetradiant.git diff --git a/tools/quake3/q3map2/game_ef.h b/tools/quake3/q3map2/game_ef.h index 7cf5a157..84ea664c 100644 --- a/tools/quake3/q3map2/game_ef.h +++ b/tools/quake3/q3map2/game_ef.h @@ -115,6 +115,21 @@ game_t struct 1.0f, /* lightmap gamma */ 1.0f, /* lightmap exposure */ 1.0f, /* lightmap compensate */ + 1.0f, /* lightgrid scale */ + 1.0f, /* lightgrid ambient scale */ + qfalse, /* light angle attenuation uses half-lambert curve */ + qfalse, /* disable shader lightstyles hack */ + qfalse, /* keep light entities on bsp */ + 8, /* default patchMeta subdivisions tolerance */ + qfalse, /* patch casting enabled */ + qfalse, /* compile deluxemaps */ + 0, /* deluxemaps default mode */ + 512, /* minimap size */ + 1.0f, /* minimap sharpener */ + 0.0f, /* minimap border */ + qtrue, /* minimap keep aspect */ + MINIMAP_MODE_GRAY, /* minimap mode */ + "%s.tga", /* minimap name format */ "IBSP", /* bsp file prefix */ 46, /* bsp file version */ qfalse, /* cod-style lump len/ofs order */