X-Git-Url: https://de.git.xonotic.org/?a=blobdiff_plain;f=tools%2Fquake3%2Fq3map2%2Fgame_tenebrae.h;h=2117aa45e2a1eff11a02f7a87df218458de9fa91;hb=5c97bccbf609eaa1928c9058d3d6b099397656a0;hp=2ab4205e921a308b44251086eb44c01c4e97a027;hpb=f560e2703b3ccb1cab0f4071ee8c676d8d3f8068;p=xonotic%2Fnetradiant.git diff --git a/tools/quake3/q3map2/game_tenebrae.h b/tools/quake3/q3map2/game_tenebrae.h index 2ab4205e..2117aa45 100644 --- a/tools/quake3/q3map2/game_tenebrae.h +++ b/tools/quake3/q3map2/game_tenebrae.h @@ -112,16 +112,24 @@ game_t struct qfalse, /* wolf lighting model? */ 512, /* lightmap width/height */ 2.0f, /* lightmap gamma */ + qfalse, /* lightmap sRGB */ 1.0f, /* lightmap exposure */ 1.0f, /* lightmap compensate */ 1.0f, /* lightgrid scale */ 1.0f, /* lightgrid ambient scale */ + qfalse, /* light angle attenuation uses half-lambert curve */ qtrue, /* disable shader lightstyles hack */ qfalse, /* keep light entities on bsp */ 8, /* default patchMeta subdivisions tolerance */ qfalse, /* patch casting enabled */ qtrue, /* compile deluxemaps */ 0, /* deluxemaps default mode */ + 512, /* minimap size */ + 1.0f, /* minimap sharpener */ + 0.0f, /* minimap border */ + qtrue, /* minimap keep aspect */ + MINIMAP_MODE_GRAY, /* minimap mode */ + "%s.tga", /* minimap name format */ "IBSP", /* bsp file prefix */ 46, /* bsp file version */ qfalse, /* cod-style lump len/ofs order */