X-Git-Url: https://de.git.xonotic.org/?a=blobdiff_plain;f=tools%2Fquake3%2Fq3map2%2Fgame_tenebrae.h;h=2117aa45e2a1eff11a02f7a87df218458de9fa91;hb=5c97bccbf609eaa1928c9058d3d6b099397656a0;hp=caa13b50be282f58ada7e0f983a95579a1841d10;hpb=83ce35b16a4cfa60ede97538dc2841ab1f72d0a5;p=xonotic%2Fnetradiant.git diff --git a/tools/quake3/q3map2/game_tenebrae.h b/tools/quake3/q3map2/game_tenebrae.h index caa13b50..2117aa45 100644 --- a/tools/quake3/q3map2/game_tenebrae.h +++ b/tools/quake3/q3map2/game_tenebrae.h @@ -112,10 +112,12 @@ game_t struct qfalse, /* wolf lighting model? */ 512, /* lightmap width/height */ 2.0f, /* lightmap gamma */ + qfalse, /* lightmap sRGB */ 1.0f, /* lightmap exposure */ 1.0f, /* lightmap compensate */ 1.0f, /* lightgrid scale */ 1.0f, /* lightgrid ambient scale */ + qfalse, /* light angle attenuation uses half-lambert curve */ qtrue, /* disable shader lightstyles hack */ qfalse, /* keep light entities on bsp */ 8, /* default patchMeta subdivisions tolerance */ @@ -125,6 +127,8 @@ game_t struct 512, /* minimap size */ 1.0f, /* minimap sharpener */ 0.0f, /* minimap border */ + qtrue, /* minimap keep aspect */ + MINIMAP_MODE_GRAY, /* minimap mode */ "%s.tga", /* minimap name format */ "IBSP", /* bsp file prefix */ 46, /* bsp file version */