X-Git-Url: https://de.git.xonotic.org/?a=blobdiff_plain;f=vid.h;h=3ab176142c232e05b26a80042fd361fa41167e17;hb=0945983f30c1cc05be50cffca388912098c513bd;hp=d08d5dcc587c64e898da558560fc3d94ece8ca8e;hpb=8dcce44300385b12c46d494c06aadcfa35a8bc14;p=xonotic%2Fdarkplaces.git diff --git a/vid.h b/vid.h index d08d5dcc..3ab17614 100644 --- a/vid.h +++ b/vid.h @@ -8,7 +8,7 @@ of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. @@ -19,62 +19,131 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ // vid.h -- video driver defs -#define VID_CBITS 6 -#define VID_GRADES (1 << VID_CBITS) +#ifndef VID_H +#define VID_H -// a pixel can be one, two, or four bytes -typedef byte pixel_t; - -typedef struct vrect_s -{ - int x,y,width,height; - struct vrect_s *pnext; -} vrect_t; +extern int cl_available; typedef struct { - pixel_t *buffer; // invisible buffer - pixel_t *colormap; // 256 * VID_GRADES size - unsigned short *colormap16; // 256 * VID_GRADES size - int fullbright; // index of first fullbright color - unsigned width; - unsigned height; - float aspect; // width / height -- < 0 is taller than wide - int numpages; - int recalc_refdef; // if true, recalc vid-based stuff - pixel_t *conbuffer; - unsigned conwidth; - unsigned conheight; - int maxwarpwidth; - int maxwarpheight; - pixel_t *direct; // direct drawing to framebuffer, if not - // NULL + // these are set with VID_GetWindowSize and can change from frame to frame + int realx; + int realy; + int realwidth; + int realheight; + + int conwidth; + int conheight; } viddef_t; -extern viddef_t vid; // global video state -extern unsigned short d_8to16table[256]; -extern unsigned d_8to24table[256]; +// global video state +extern viddef_t vid; extern void (*vid_menudrawfn)(void); extern void (*vid_menukeyfn)(int key); -void VID_SetPalette (unsigned char *palette); -// called at startup - -void VID_Init (unsigned char *palette); -// Called at startup to set up translation tables, takes 256 8 bit RGB values -// the palette data will go away after the call, so it must be copied off if -// the video driver will need it again - -void VID_Shutdown (void); +extern int vid_hidden; +extern int vid_activewindow; +extern cvar_t vid_hardwaregammasupported; +extern int vid_usinghwgamma; + +extern cvar_t vid_fullscreen; +extern cvar_t vid_width; +extern cvar_t vid_height; +extern cvar_t vid_bitsperpixel; +extern cvar_t vid_vsync; +extern cvar_t vid_mouse; + +extern cvar_t gl_combine; +extern cvar_t gl_finish; + +extern cvar_t v_gamma; +extern cvar_t v_contrast; +extern cvar_t v_brightness; +extern cvar_t v_color_enable; +extern cvar_t v_color_black_r; +extern cvar_t v_color_black_g; +extern cvar_t v_color_black_b; +extern cvar_t v_color_grey_r; +extern cvar_t v_color_grey_g; +extern cvar_t v_color_grey_b; +extern cvar_t v_color_white_r; +extern cvar_t v_color_white_g; +extern cvar_t v_color_white_b; +extern cvar_t v_hwgamma; + +extern int gl_stencil; + +// brand of graphics chip +extern const char *gl_vendor; +// graphics chip model and other information +extern const char *gl_renderer; +// begins with 1.0.0, 1.1.0, 1.2.0, 1.2.1, 1.3.0, 1.3.1, or 1.4.0 +extern const char *gl_version; +// extensions list, space separated +extern const char *gl_extensions; +// WGL, GLX, or AGL +extern const char *gl_platform; +// another extensions list, containing platform-specific extensions that are +// not in the main list +extern const char *gl_platformextensions; +// name of driver library (opengl32.dll, libGL.so.1, or whatever) +extern char gl_driver[256]; + +// compatibility hacks +extern qboolean isG200; +extern qboolean isRagePro; + +// LordHavoc: GLX_SGI_video_sync and WGL_EXT_swap_control +extern int gl_videosyncavailable; + +int GL_OpenLibrary(const char *name); +void GL_CloseLibrary(void); +void *GL_GetProcAddress(const char *name); +int GL_CheckExtension(const char *name, const dllfunction_t *funcs, const char *disableparm, int silent); + +// this attempts to use vendor extensions to allocate faster vertex memory if +// the fast parameter is true, if unsuccessful it uses Mem_Alloc instead +void *VID_AllocVertexArrays(mempool_t *pool, int size, int fast, float readfrequency, float writefrequency, float priority); +void VID_FreeVertexArrays(void *pointer); + +void VID_Shared_Init(void); + +void GL_Init (void); + +void VID_CheckExtensions(void); + +void VID_Init (void); +// Called at startup + +void VID_Shutdown (void); // Called at shutdown -void VID_Update (vrect_t *rects); -// flushes the given rectangles from the view buffer to the screen - -int VID_SetMode (int modenum, unsigned char *palette); +int VID_SetMode (int modenum); // sets the mode; only used by the Quake engine for resetting to mode 0 (the // base mode) on memory allocation failures -void VID_HandlePause (qboolean pause); -// called only on Win32, when pause happens, so the mouse can be released +int VID_InitMode(int fullscreen, int width, int height, int bpp); +// allocates and opens an appropriate OpenGL context (and its window) + + +// sets hardware gamma correction, returns false if the device does not +// support gamma control +int VID_SetGamma (unsigned short *ramps); +// gets hardware gamma correction, returns false if the device does not +// support gamma control +int VID_GetGamma (unsigned short *ramps); + +void VID_UpdateGamma(qboolean force); +void VID_RestoreSystemGamma(void); + +void VID_GetWindowSize (int *x, int *y, int *width, int *height); + +void VID_Finish (void); + +void VID_Restart_f(void); + +void VID_Open (void); +void VID_Close (void); + +#endif