X-Git-Url: https://de.git.xonotic.org/?a=blobdiff_plain;f=xonotic-client.cfg;h=51c66081fc539c0d324b3573f4aadeb7cbba3423;hb=b9ed1a38cd897084d0ed8beb6033a761e095d64d;hp=80adf424b0028f1a89b2b1506cfd968e5db0f640;hpb=821767330613f134fe04791532f44e63741ee6c6;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/xonotic-client.cfg b/xonotic-client.cfg index 80adf424b..51c66081f 100644 --- a/xonotic-client.cfg +++ b/xonotic-client.cfg @@ -197,6 +197,7 @@ seta cl_hitsound_min_pitch 0.75 "minimum pitch of hit sound" seta cl_hitsound_max_pitch 1.5 "maximum pitch of hit sound" seta cl_hitsound_nom_damage 25 "damage amount at which hitsound bases pitch off" +seta cl_eventchase_spectated_change 1 "camera goes into 3rd person mode for a moment when changing spectated player" seta cl_eventchase_death 1 "camera goes into 3rd person mode when the player is dead; set to 2 to active the effect only when the corpse doesn't move anymore" seta cl_eventchase_frozen 0 "camera goes into 3rd person mode when the player is frozen" seta cl_eventchase_nexball 1 "camera goes into 3rd person mode when in nexball game-mode" @@ -229,11 +230,17 @@ cl_movement 1 cl_movement_track_canjump 0 cl_stairsmoothspeed 200 -alias g_waypointeditor_spawn "impulse 103" -alias g_waypointeditor_remove "impulse 104" -alias g_waypointeditor_relinkall "impulse 105" -alias g_waypointeditor_saveall "impulse 106" -alias g_waypointeditor_unreachable "impulse 107" +alias g_waypointeditor_spawn "wpeditor spawn" +alias g_waypointeditor_remove "wpeditor remove" +alias g_waypointeditor_relinkall "wpeditor relinkall" +alias g_waypointeditor_saveall "wpeditor saveall" +alias g_waypointeditor_unreachable "wpeditor unreachable" + +alias navwaypoint_relink g_waypointeditor_spawn +alias navwaypoint_remove g_waypointeditor_remove +alias navwaypoint_save g_waypointeditor_relinkall +alias navwaypoint_spawn g_waypointeditor_saveall +alias navwaypoint_unreachable g_waypointeditor_unreachable seta menu_sandbox_spawn_model "" seta menu_sandbox_attach_bone "" @@ -384,6 +391,7 @@ set g_waypointsprite_spam 0 "Debugging feature. Set to 10 and load courtfun in r set g_waypointsprite_timealphaexponent 1 seta g_waypointsprite_turrets 1 "disable turret waypoints" seta g_waypointsprite_turrets_maxdist 5000 "max distance for turret waypoints" +seta g_waypointsprite_turrets_text 0 "show the turret's name in the waypoint" seta g_waypointsprite_uppercase 1 seta g_waypointsprite_text 0 "Always show text instead of icons, setting this to 0 will still use text if the icon is unavailable" seta g_waypointsprite_iconsize 32 @@ -642,6 +650,8 @@ seta cl_jetpack_jump 1 "Activate jetpack by pressing jump in the air. 0 = Disabl seta cl_race_cptimes_showself 1 "Always show your own times as well as the current best on checkpoints in Race/CTS" seta cl_race_cptimes_onlyself 0 "Only show your own times on checkpoints in Race/CTS" +seta cl_cts_noautoswitch 0 "Prevent forced switching to new weapons in CTS" + set cl_stripcolorcodes 0 "experimental feature (notes: strips ALL color codes from messages!)" // Demo camera @@ -675,11 +685,10 @@ set cl_effects_lightningarc_drift_end 0.1 set cl_effects_lightningarc_branchfactor_start 0.25 set cl_effects_lightningarc_branchfactor_add 0.1 -set menu_updatecheck 1 "check for updates" set menu_updatecheck_getpacks 1 "get update packs from update server" -set cl_loddistance1 1024 -set cl_loddistance2 3072 +seta cl_loddistance1 1024 +seta cl_loddistance2 3072 seta cl_playerdetailreduction 4 "the higher, the less detailed player models are displayed (LOD)" seta cl_modeldetailreduction 1 "the higher, the less detailed certain map models are displayed (LOD)" @@ -716,6 +725,8 @@ seta cl_forcemyplayercolors 0 "set to the color value (encoding is same as _cl_c seta cl_movement_errorcompensation 1 "try to compensate for prediction errors and reduce perceived lag" seta cl_movement_intermissionrunning 0 "keep velocity after the match ends, players may appear to continue running while stationary" +seta cl_viewmodel_alpha 0 "Maximum transparency of the view model, set to 0 to disable" + set debugdraw 0 set debugdraw_filter "" set debugdraw_filterout "" @@ -772,17 +783,14 @@ r_cullentities_trace 0 r_shadow_glossexact 1 r_shadow_glossintensity 1 -// use fake light if map has no lightmaps -r_fakelight 1 +// use slightly better lighting than r_fullbright if map has no lightmaps, and for fullbrightplayers +r_fullbright_directed 1 r_water_hideplayer 1 // hide your own feet/player model in refraction views, this way you don't see half of your body under water r_water_refractdistort 0.019 set cl_rainsnow_maxdrawdist 2048 -// equalize looks better than fullbright -r_equalize_entities_fullbright 1 - // safe font defaults r_font_hinting 1 r_font_disable_freetype 0 @@ -834,11 +842,11 @@ alias menu_sync "menu_cmd sync" seta cl_items_nofade 0 seta cl_animate_items 1 seta cl_ghost_items 0.45 "enable ghosted items (when between 0 and 1, overrides the alpha value)" -seta cl_ghost_items_color "-1 -1 -1" "color of ghosted items, 0 0 0 leaves the color unchanged" +seta cl_ghost_items_color "-1 -1 -1" "color of ghosted items (colormod format: 0 0 0 leaves the color unchanged, negative values allowed)" seta cl_simple_items 0 "enable simple items (if server allows)" set cl_simpleitems_postfix "_luma" "posfix to add fo model name when simple items are enabled" set cl_fullbright_items 0 "enable fullbright items (if server allows, controlled by g_fullbrightitems)" -set cl_weapon_stay_color "2 0.5 0.5" "Color of picked up weapons when g_weapon_stay > 0" +set cl_weapon_stay_color "2 0.5 0.5" "Color of picked up weapons when g_weapon_stay > 0 (colormod format: 0 0 0 leaves the color unchanged, negative values allowed)" set cl_weapon_stay_alpha 0.75 "Alpha of picked up weapons when g_weapon_stay > 0" seta cl_showspectators 0 "Show who's spectating you if server has sv_showspectators enabled"