X-Git-Url: https://de.git.xonotic.org/?a=blobdiff_plain;f=xonotic-client.cfg;h=d427b0f5a7fe73edb0ebd0510fb003778243a469;hb=c979c6cea7384614b00c86b0a792a528c7581492;hp=7a0dec6890d33f858326018b9a0c59976989ce15;hpb=561489d21c9053b7103c6604c362aa24ee5c7916;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/xonotic-client.cfg b/xonotic-client.cfg index 7a0dec689..d427b0f5a 100644 --- a/xonotic-client.cfg +++ b/xonotic-client.cfg @@ -24,14 +24,14 @@ cl_particles_forcetraileffects 1 alias dropweapon "impulse 17" +// support for servers still using the old centreprint MOTD alias +show_info0 "+button7" alias -show_info0 "-button7" alias +show_info1 "menu_showwelcomedialog" alias -show_info1 "" - -seta cl_welcome_in_menu_dialog 1 "1: show the welcome message in a dedicated menu dialog; 0: show it as a centerprint message" -alias +show_info +show_info$cl_welcome_in_menu_dialog -alias -show_info -show_info$cl_welcome_in_menu_dialog +alias +show_info +show_info$_menu_welcome_dialog_available +alias -show_info -show_info$_menu_welcome_dialog_available +seta cl_welcome 1 "1: show the Welcome dialog when connecting; 0: show it only when +show_info keybind is pressed" // merge lightmaps up to 2048x2048 textures mod_q3bsp_lightmapmergepower 4 @@ -498,6 +498,11 @@ alias menu_credits_export "_menu_credits_export 1; menu_restart" r_textbrightness 0.2 r_textcontrast 0.8 r_textshadow 0 + +// safe font defaults +r_font_hinting 2 +r_font_disable_freetype 0 +r_font_size_snapping 4 r_font_postprocess_blur 1 r_font_postprocess_outline 1 @@ -761,7 +766,7 @@ set cl_accuracy_data_receive 0 "1 receive weapon accuracy data statistics at the set developer_csqcentities 0 "csqc entity spam" seta cl_forceplayermodels 0 "make everyone look like your own model (requires server to have sv_defaultcharacter 0)" -seta cl_forceplayercolors 0 "make enemies look like your own color (requires server to have sv_defaultcharacter 0); 1: in all game modes without teams (if cl_forceplayercolors_unique is 0), 2: always, 3: only in Duel, 4: only in game modes with 2 teams, 5: in team games and Duel" +seta cl_forceplayercolors 0 "make enemies look like your own color (requires server to have sv_defaultcharacter 0); 1: in all game modes without teams (if cl_forceuniqueplayercolors is 0), 2: always, 3: only in Duel, 4: only in game modes with 2 teams, 5: in team games and Duel" seta cl_forceuniqueplayercolors 0 "assign each enemy unique colors in all game modes without teams except duel (requires server to have sv_defaultcharacter 0)" seta cl_forcemyplayermodel "" "set to the model file name you want to show yourself as (does not affect how enemies look with cl_forceplayermodels)" seta cl_forcemyplayerskin 0 "set to the skin number you want to show yourself as (does not affect how enemies look with cl_forceplayermodels)" @@ -837,11 +842,6 @@ r_water_refractdistort 0.003 set cl_rainsnow_maxdrawdist 1000 -// safe font defaults -r_font_hinting 1 -r_font_disable_freetype 0 -r_font_size_snapping 4 - // database management set cl_db_saveasdump 0 "write client.db in dump format (loads slower, easier to read/parse)"