X-Git-Url: https://de.git.xonotic.org/?a=blobdiff_plain;f=xonotic-client.cfg;h=fe08cabdd7f7745fefed87e7defb92dcaa2306bb;hb=78ce25de6211e68b44699478ff620b6686a65a1a;hp=dfa3c0c57c26f8efe0862618918f653612dbe750;hpb=a0a09daade95eb6c4a0ad85680440392ae4f6e6a;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/xonotic-client.cfg b/xonotic-client.cfg index dfa3c0c57..fe08cabdd 100644 --- a/xonotic-client.cfg +++ b/xonotic-client.cfg @@ -67,8 +67,8 @@ seta cl_spawn_event_particles 1 "pointparticles effect whenever a player spawns" seta cl_spawn_event_sound 1 "sound effect whenever a player spawns" //seta cl_spawn_point_model 0 "place a model at all spawn points" // still needs a model seta cl_spawn_point_particles 1 "pointparticles effect at all spawn points" // managed by effects-.cfg files -seta cl_spawn_point_dist_min 1200 -seta cl_spawn_point_dist_max 1600 +seta cl_spawn_point_dist_min 800 +seta cl_spawn_point_dist_max 1200 freelook 1 sensitivity 6 @@ -745,6 +745,9 @@ set debugtrace 0 // FIXME remove this when the engine feature FINALLY MAYBE works r_glsl_skeletal 0 +// FIXME engine description mentions the default should be 1, but sets it to 2 anyway, breaks some maps +r_useportalculling 1 + // animation tuning set cl_lerpanim_maxdelta_framegroups 0.05 // must be faster than fastest weapon refire set cl_lerpanim_maxdelta_server 0.1 // must be slower than slowest server controlled anim (e.g. animinfo stuff) @@ -796,7 +799,7 @@ r_shadow_glossintensity 1 r_fullbright_directed 1 r_water_hideplayer 1 // hide your own feet/player model in refraction views, this way you don't see half of your body under water -r_water_refractdistort 0.019 +r_water_refractdistort 0.003 set cl_rainsnow_maxdrawdist 2048 @@ -854,7 +857,6 @@ seta cl_ghost_items 0.45 "enable ghosted items (when between 0 and 1, overrides seta cl_ghost_items_color "-1 -1 -1" "color of ghosted items (colormod format: 0 0 0 leaves the color unchanged, negative values allowed)" seta cl_simple_items 0 "enable simple items (if server allows)" set cl_simpleitems_postfix "_luma" "posfix to add fo model name when simple items are enabled" -set cl_fullbright_items 0 "enable fullbright items (if server allows, controlled by g_fullbrightitems)" set cl_weapon_stay_color "2 0.5 0.5" "Color of picked up weapons when g_weapon_stay > 0 (colormod format: 0 0 0 leaves the color unchanged, negative values allowed)" set cl_weapon_stay_alpha 0.75 "Alpha of picked up weapons when g_weapon_stay > 0"