X-Git-Url: https://de.git.xonotic.org/?a=blobdiff_plain;f=xonotic-server.cfg;h=6e040d5b0f747abd3055f21cacfb5d1178f301e9;hb=fbed52a6cb4d45be55d5ca5dc5c737e29f442368;hp=25c7b74845b4c12b562b6122fe7d818988e0632b;hpb=c726884106c898a2e1d3f33cf0bf0bb2542fe5e1;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/xonotic-server.cfg b/xonotic-server.cfg index 25c7b7484..6e040d5b0 100644 --- a/xonotic-server.cfg +++ b/xonotic-server.cfg @@ -430,7 +430,7 @@ set g_ballistics_mindistance 2 "when shooting through walls thinner than this, t set g_ballistics_density_player 0.50 "how hard players are to shoot through compared to walls" set g_ballistics_density_corpse 0.10 "how hard corpses are to shoot through compared to walls" set g_ballistics_penetrate_clips 1 "allow ballistics to pass through weapon clips" -set g_ballistics_solidpenetration_exponent 0.25 "how fast damage falls off when bullets pass through walls - 1 means linear, lower values mean slower initial falloff but faster once there's little solidpenetration left (damage_fraction = solidpen_fraction^exp for solidpen_fraction between 0 and 1)" +set g_ballistics_solidpenetration_exponent 1 "how fast damage falls off when bullets pass through walls - 1 means linear, lower values mean slower initial falloff but faster once there's little solidpenetration left (damage_fraction = solidpen_fraction^exp for solidpen_fraction between 0 and 1)" sv_status_show_qcstatus 1 "Xonotic uses this field instead of frags" set g_full_getstatus_responses 0 "this currently breaks qstat"