X-Git-Url: https://de.git.xonotic.org/?a=blobdiff_plain;f=xonotic-server.cfg;h=85923c8ea5817c5eb3c8ac7ea088add4452c8e56;hb=cbfa6acc081f8aca940a8d7b256d5e966e31a8d4;hp=664ec70020b3093c170242db862f668e4c879f6d;hpb=92ed00b08d16fb73df84c6aaf5e24cf4fe71d7c5;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/xonotic-server.cfg b/xonotic-server.cfg index 664ec70020..85923c8ea5 100644 --- a/xonotic-server.cfg +++ b/xonotic-server.cfg @@ -40,8 +40,8 @@ set g_chat_nospectators 0 "if 0 spec/observer chat is always visible to the play set sv_vote_nospectators 0 "only players can call a vote (thus spectators and observers can't call a vote): 0 = all people can vote, 1 = spectators can vote in warmup stage, 2 = only players can vote (no exceptions)." alias g_tourney "g_tourney_$1" -alias g_tourney_1 "g_warmup 1; g_chat_nospectators 2; sv_vote_nospectators 1" -alias g_tourney_0 "g_warmup 0; g_chat_nospectators 0; sv_vote_nospectators 0" +alias g_tourney_1 "g_warmup 1; g_chat_nospectators 2; sv_vote_nospectators 1; sv_timeout 1" +alias g_tourney_0 "g_warmup 0; g_chat_nospectators 0; sv_vote_nospectators 0; sv_timeout 0" set sv_timeout 0 "allow a player to call a timeout, this will pause the game for some time" set sv_timeout_length 120 "how long the game will be paused at max, in seconds" @@ -58,11 +58,14 @@ set g_teleport_maxspeed 0 "maximum speed that a player can keep when going throu set g_respawn_ghosts 1 "if 1 dead bodies become ghosts and float away when the player respawns" set g_respawn_ghosts_speed 5 "the speed with which respawn ghosts float and rotate" -set g_respawn_ghosts_maxtime 6 "maximum amount of time a respawn ghost can last, minimum time is half this value. 0 disables and ghosts fade when the body would" +set g_respawn_ghosts_time 4.5 "amount of time a respawn ghost lasts before it starts fading out. 0 disables and ghosts fade when the body would" +set g_respawn_ghosts_fadetime 1.5 "amount of time a respawn ghost takes to fade out" +set g_respawn_ghosts_alpha 1 "respawn ghost alpha" set sv_gibhealth 100 "Minus health a dead body must have in order to get gibbed" // use default physics +sv_playerphysicsqc 1 set sv_friction_on_land 0 "movement friction applied for half a second upon landing on the ground" set sv_friction_slick 0.5 "movement friction while on slick surfaces" @@ -397,6 +400,7 @@ sv_gameplayfix_delayprojectiles 0 sv_gameplayfix_q2airaccelerate 1 sv_gameplayfix_stepmultipletimes 1 sv_gameplayfix_stepdown 2 +sv_gameplayfix_unstickplayers 2 // only available in qc physics set sv_gameplayfix_stepdown_maxspeed 0 "maximum speed walking entities can be moving for stepping down to apply - requires sv_qcphysics 1" @@ -579,3 +583,6 @@ set sv_showfps 5 "Show player's FPS counters in the scoreboard. This setting act set sv_doors_always_open 0 "If set to 1 don't close doors which after they were open" set sv_warpzone_allow_selftarget 0 "do not touch" + +// don't notify cvar changes in the chat +sv_disablenotify 1