X-Git-Url: https://de.git.xonotic.org/?a=blobdiff_plain;f=xonotic-server.cfg;h=8593149805835749a9dc9848804a7113836a6f5b;hb=9a84e026d168bead6bb01fa19bd1b33b942a8e7c;hp=f6a4b6256714a6fb5340bccfc7cde814977e2cd2;hpb=fce5298884e994eae20ae56b292129eb3cacee65;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/xonotic-server.cfg b/xonotic-server.cfg index f6a4b6256..859314980 100644 --- a/xonotic-server.cfg +++ b/xonotic-server.cfg @@ -14,6 +14,10 @@ set sv_mapchange_delay 5 "delay by this many seconds after the match ends before set minplayers 0 "fill server with bots to reach this number of players in teamless games (if bot_number is not enough)" set minplayers_per_team 0 "fill server with bots to reach this number of players per team (if bot_number is not enough)" +// executed when the first player joins or the last player leaves +alias sv_hook_firstjoin +alias sv_hook_lastleave + // restart server if all players hit "ready"-button set sv_ready_restart_after_countdown 0 "reset players and map items after the countdown ended, instead of at the beginning of the countdown" @@ -196,6 +200,7 @@ set g_shootfromfixedorigin "" "if set to a string like 0 y z, the gun is moved t set g_weapon_stay 0 "1: ghost weapons can be picked up but give no ammo, thrown guns have ammo 2: ghost weapons can be picked up and refill ammo to one pickup size, thrown guns have no ammo (to prevent infinite ammo abuse)" set g_weapon_throwable 1 "if set to 1, weapons can be dropped" set g_powerups -1 "if set to 0 no powerups will spawn, if 1 they will spawn in all game modes, -1 is game mode default" +set g_powerups_drop_ondeath 0 "players will drop their powerups on death (1 = timer continues, 2 = timer freezes until picked up)" set g_powerups_stack 0 "enables stacking of powerup timers when picking up a powerup you already have; otherwise timer is reset to the time granted by the item, if greater than the time you currently have" set g_powerups_strength 1 "allow strength powerups to spawn" set g_powerups_shield 1 "allow shield powerups to spawn" @@ -229,6 +234,7 @@ set g_maplist_sizes_count_bots 1 "include the number of bots currently in the se set g_items_mindist 4000 "starting distance for the fading of items" set g_items_maxdist 4500 "maximum distance at which an item can be viewed, after which it will be invisible" +set g_items_dropped_lifetime 20 "default lifetime for dropped items unless explicitly overriden (ie. flags)" set g_grab_range 200 "distance at which dragable objects can be grabbed" @@ -342,6 +348,7 @@ sv_curl_defaulturl "http://www.xonotic.org/contentdownload/getmap.php?file=" set sv_curl_serverpackages_auto 1 "automatically add packs with *.serverpackage files to sv_curl_serverpackages" set sv_motd "" "additional information to show on the welcome screen that greets joining players" +set sv_termsofservice_url "" "URL from which Server specific Terms of Service should be downloaded" set g_waypoints_for_items 0 "make waypoints out of items, values: 0 = never, 1 = unless the mapper prevents it by worldspawn.spawnflags & 1, 2 = always" @@ -544,10 +551,10 @@ set g_frozen_damage_trigger 1 "if 1, frozen players falling into the void/lava/s set g_frozen_force 0.6 "How much to multiply the force on a frozen player with" // player statistics -set g_playerstats_gamereport_uri "http://stats.xonotic.org/stats/submit" "Output player statistics information to either: URL (with ://), console (with a dash like this: -), or supply a filename to output to data directory." +set g_playerstats_gamereport_uri "https://stats.xonotic.org/stats/submit" "Output player statistics information to either: URL (with ://), console (with a dash like this: -), or supply a filename to output to data directory." set g_playerstats_gamereport_ladder "" -set g_playerstats_playerbasic_uri "http://stats.xonotic.org" -set g_playerstats_playerdetail_uri "http://stats.xonotic.org/player/me" +set g_playerstats_playerbasic_uri "https://stats.xonotic.org" +set g_playerstats_playerdetail_uri "https://stats.xonotic.org/player/me" set g_playerstats_playerdetail_autoupdatetime 1800 // automatically update every 30 minutes anyway // autoscreenshots @@ -577,7 +584,7 @@ set sv_join_notices_time 15 "how long the alert is shown on the player's screen" set sv_simple_items 1 "allow or forbid client use of simple items" -set sv_showspectators 1 "Show who's spectating who in the player info panel when client has cl_showspectators on. Shouldn't be used on competitive servers, also disable when watching a suspected cheater" +set sv_showspectators 1 "Show who's spectating who in the player info panel when client has cl_showspectators on. 1: shouldn't be used on competitive servers, or when watching a suspected cheater. 2: only spectators can see the spectators list" set sv_damagetext 2 "<= 0: disabled, >= 1: visible to spectators, >= 2: visible to attacker, >= 3: all players see everyone's damage"