]> de.git.xonotic.org Git - xonotic/darkplaces.git/commit
patch from graphitemaster that changes r_fxaa use of texture2D in
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Wed, 9 Apr 2014 04:35:09 +0000 (04:35 +0000)
committerRudolf Polzer <divverent@xonotic.org>
Thu, 8 May 2014 11:36:41 +0000 (13:36 +0200)
commitd5acba603392b988519e6f3b2907d8e23b9f4e27
tree9f9258f138fbe0f3f0f41c6ad44c53f4980a0cb3
parent9b81e143c5ea3be1e9ad6eae791ff34a17dd5914
patch from graphitemaster that changes r_fxaa use of texture2D in
default.glsl to use dp_texture2D instead (which resolves to the correct
texture function on later GL versions)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12061 d7cf8633-e32d-0410-b094-e92efae38249
::stable-branch::merge=f6dad5a1884f3d5e6c20ad378af8899bb01e7aba
shader_glsl.h