ATI
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7770
d7cf8633-e32d-0410-b094-
e92efae38249
"# endif\n"
"\n"
" // apply lightmap color\n"
"# endif\n"
"\n"
" // apply lightmap color\n"
-" color.rgb = myhvec4(tempcolor,1) * myhvec4(texture2D(Texture_Lightmap, TexCoordLightmap)) * myhvec4(gl_Color) + myhvec4(color.rgb * AmbientScale, 0);\n"
+" color.rgb = tempcolor * myhvec3(texture2D(Texture_Lightmap, TexCoordLightmap)) * myhvec3(gl_Color) + color * AmbientScale;\n"
+" color.a *= myhalf(gl_Color.a);\n"
"#endif // MODE_LIGHTDIRECTIONMAP_MODELSPACE\n"
"\n"
"\n"
"#endif // MODE_LIGHTDIRECTIONMAP_MODELSPACE\n"
"\n"
"\n"
"# endif\n"
"\n"
" // apply lightmap color\n"
"# endif\n"
"\n"
" // apply lightmap color\n"
-" color = myhvec4(tempcolor, 1) * myhvec4(texture2D(Texture_Lightmap, TexCoordLightmap)) * myhvec4(gl_Color) + myhvec4(color.rgb * AmbientScale, 0);\n"
+" color.rgb = tempcolor * myhvec3(texture2D(Texture_Lightmap, TexCoordLightmap)) * myhvec3(gl_Color) + color * AmbientScale;\n"
+" color.a *= myhalf(gl_Color.a);\n"
"#endif // MODE_LIGHTDIRECTIONMAP_TANGENTSPACE\n"
"\n"
"\n"
"#endif // MODE_LIGHTDIRECTIONMAP_TANGENTSPACE\n"
"\n"
"\n"