+ /*if not(self.stat_eaten)\r
+ return;*/\r
+\r
+ local entity head;\r
+ local vector oldforward, oldright, oldup;\r
+ local float position_counter;\r
+ local vector origin_apply;\r
+ oldforward = v_forward;\r
+ oldright = v_right;\r
+ oldup = v_up;\r
+\r
+ makevectors(self.v_angle);\r
+ v_forward_z = 0;\r
+\r
+ FOR_EACH_PLAYER(head)\r
+ {\r
+ if(head.predator == self)\r
+ {\r
+ switch(position_counter)\r
+ {\r
+ case 0:\r
+ break;\r
+ case 1:\r
+ origin_apply = '1 0 0';\r
+ break;\r
+ default:\r
+ break;\r
+ }\r
+ head.view_ofs = PL_PREY_VIEW_OFS + (v_forward + origin_apply * 16);\r
+ position_counter += 1;\r
+ }\r
+ }\r