Any object touching this will be hurt.
Has the useful effect of automatically returning flags, keys and runes when they touch it.
-------- KEYS --------
dmg: amount of damage to deal (default: 1000)
message: kill message when someone gets killed by this (default: "was in the wrong place")
message2: kill message when someone gets pushed into this (default: "was thrown into a world of hurt by"). The # character is replaced by the attacker name if present (and it instead does not get appended to the end)
Any object touching this will be hurt.
Has the useful effect of automatically returning flags, keys and runes when they touch it.
-------- KEYS --------
dmg: amount of damage to deal (default: 1000)
message: kill message when someone gets killed by this (default: "was in the wrong place")
message2: kill message when someone gets pushed into this (default: "was thrown into a world of hurt by"). The # character is replaced by the attacker name if present (and it instead does not get appended to the end)