git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@8674
d7cf8633-e32d-0410-b094-
e92efae38249
int Mod_RemoveDegenerateTriangles(int numtriangles, const int *inelement3i, int *outelement3i, const float *vertex3f)
{
int i, outtriangles;
int Mod_RemoveDegenerateTriangles(int numtriangles, const int *inelement3i, int *outelement3i, const float *vertex3f)
{
int i, outtriangles;
- float d, edgedir1[3], edgedir2[3], temp[3];
+ float edgedir1[3], edgedir2[3], temp[3];
// a degenerate triangle is one with no width (thickness, surface area)
// these are characterized by having all 3 points colinear (along a line)
// or having two points identical
// a degenerate triangle is one with no width (thickness, surface area)
// these are characterized by having all 3 points colinear (along a line)
// or having two points identical