]> de.git.xonotic.org Git - xonotic/darkplaces.git/commitdiff
Revert "for some reason, it's faster to always set the lightmaptexture (more than...
authordivverent <divverent@d7cf8633-e32d-0410-b094-e92efae38249>
Wed, 29 Sep 2010 07:10:44 +0000 (07:10 +0000)
committerdivverent <divverent@d7cf8633-e32d-0410-b094-e92efae38249>
Wed, 29 Sep 2010 07:10:44 +0000 (07:10 +0000)
This reverts commit 1a2ab86f0789c4b473dad83368c86634e4b7eb2c.

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10505 d7cf8633-e32d-0410-b094-e92efae38249

gl_rmain.c

index 50b0e725f1e9b645335a74eb91420568607d52ca..52572fdfda690f234efcbaa0fc332b17b6314883 100644 (file)
@@ -12896,7 +12896,7 @@ static void R_DrawSurface_TransparentCallback(const entity_render_t *ent, const
                surface = rsurface.modelsurfaces + surfacelist[i];
                texture = surface->texture;
                rsurface.texture = R_GetCurrentTexture(texture);
-               rsurface.lightmaptexture = surface->lightmaptexture;
+               rsurface.lightmaptexture = FAKELIGHT_ENABLED ? NULL : surface->lightmaptexture;
                rsurface.deluxemaptexture = surface->deluxemaptexture;
                rsurface.uselightmaptexture = surface->lightmaptexture != NULL;
                // scan ahead until we find a different texture
@@ -13002,7 +13002,7 @@ void R_QueueWorldSurfaceList(int numsurfaces, const msurface_t **surfacelist, in
                // use skin 1 instead)
                texture = surfacelist[i]->texture;
                rsurface.texture = R_GetCurrentTexture(texture);
-               rsurface.lightmaptexture = surfacelist[i]->lightmaptexture;
+               rsurface.lightmaptexture = FAKELIGHT_ENABLED ? NULL : surfacelist[i]->lightmaptexture;
                rsurface.deluxemaptexture = surfacelist[i]->deluxemaptexture;
                rsurface.uselightmaptexture = surfacelist[i]->lightmaptexture != NULL && !depthonly && !prepass;
                if (!(rsurface.texture->currentmaterialflags & flagsmask) || (rsurface.texture->currentmaterialflags & MATERIALFLAG_NODRAW))
@@ -13066,7 +13066,7 @@ void R_QueueModelSurfaceList(entity_render_t *ent, int numsurfaces, const msurfa
                // use skin 1 instead)
                texture = surfacelist[i]->texture;
                rsurface.texture = R_GetCurrentTexture(texture);
-               rsurface.lightmaptexture = surfacelist[i]->lightmaptexture;
+               rsurface.lightmaptexture = FAKELIGHT_ENABLED ? NULL : surfacelist[i]->lightmaptexture;
                rsurface.deluxemaptexture = surfacelist[i]->deluxemaptexture;
                rsurface.uselightmaptexture = surfacelist[i]->lightmaptexture != NULL && !depthonly && !prepass;
                if (!(rsurface.texture->currentmaterialflags & flagsmask) || (rsurface.texture->currentmaterialflags & MATERIALFLAG_NODRAW))