cvar_t joy_sensitivitypitch = {0, "joy_sensitivitypitch", "1", "movement multiplier"};
cvar_t joy_sensitivityyaw = {0, "joy_sensitivityyaw", "-1", "movement multiplier"};
cvar_t joy_sensitivityroll = {0, "joy_sensitivityroll", "1", "movement multiplier"};
+cvar_t joy_axiskeyevents = {CVAR_SAVE, "joy_axiskeyevents", "0", "generate uparrow/leftarrow etc. keyevents for joystick axes, use if your joystick driver is not generating them"};
static qboolean vid_usingmouse = false;
static qboolean vid_usinghidecursor = false;
static SDL_Surface *screen;
+// joystick axes state
+#define MAX_JOYSTICK_AXES 16
+typedef struct
+{
+ float oldmove;
+ float move;
+ double keytime;
+}joy_axiscache_t;
+static joy_axiscache_t joy_axescache[MAX_JOYSTICK_AXES];
+
/////////////////////////
// Input handling
////
return value * sensitivity;
}
+/////////////////////
+// Joystick axis keyevents
+// a sort of hack emulating Arrow keys for joystick axises
+// as some drives dont send such keyevents for them
+// additionally we should block drivers that do send arrow keyevents to prevent double events
+////
+
+static void IN_JoystickKeyeventForAxis(SDL_Joystick *joy, int axis, int key_pos, int key_neg)
+{
+ double joytime;
+
+ if (axis < 0 || axis >= SDL_JoystickNumAxes(joy))
+ return; // no such axis on this joystick
+
+ joytime = Sys_DoubleTime();
+ // no key event, continuous keydown event
+ if (joy_axescache[axis].move == joy_axescache[axis].oldmove)
+ {
+ if (joy_axescache[axis].move != 0 && joytime > joy_axescache[axis].keytime)
+ {
+ //Con_Printf("joy %s %i %f\n", Key_KeynumToString((joy_axescache[axis].move > 0) ? key_pos : key_neg), 1, cl.time);
+ Key_Event((joy_axescache[axis].move > 0) ? key_pos : key_neg, 0, 1);
+ joy_axescache[axis].keytime = joytime + 0.5 / 20;
+ }
+ return;
+ }
+ // generate key up event
+ if (joy_axescache[axis].oldmove)
+ {
+ //Con_Printf("joy %s %i %f\n", Key_KeynumToString((joy_axescache[axis].oldmove > 0) ? key_pos : key_neg), 1, cl.time);
+ Key_Event((joy_axescache[axis].oldmove > 0) ? key_pos : key_neg, 0, 0);
+ }
+ // generate key down event
+ if (joy_axescache[axis].move)
+ {
+ //Con_Printf("joy %s %i %f\n", Key_KeynumToString((joy_axescache[axis].move > 0) ? key_pos : key_neg), 1, cl.time);
+ Key_Event((joy_axescache[axis].move > 0) ? key_pos : key_neg, 0, 1);
+ joy_axescache[axis].keytime = joytime + 0.5;
+ }
+}
+
+static qboolean IN_JoystickBlockDoubledKeyEvents(int keycode)
+{
+ if (!joy_axiskeyevents.integer)
+ return false;
+
+ // block keyevent if it's going to be provided by joystick keyevent system
+ if (vid_numjoysticks && joy_enable.integer && joy_index.integer >= 0 && joy_index.integer < vid_numjoysticks)
+ {
+ SDL_Joystick *joy = vid_joysticks[joy_index.integer];
+
+ if (keycode == K_UPARROW || keycode == K_DOWNARROW)
+ if (IN_JoystickGetAxis(joy, joy_axisforward.integer, 1, 0.01) || joy_axescache[joy_axisforward.integer].move || joy_axescache[joy_axisforward.integer].oldmove)
+ return true;
+ if (keycode == K_RIGHTARROW || keycode == K_LEFTARROW)
+ if (IN_JoystickGetAxis(joy, joy_axisside.integer, 1, 0.01) || joy_axescache[joy_axisside.integer].move || joy_axescache[joy_axisside.integer].oldmove)
+ return true;
+ }
+
+ return false;
+}
+
+/////////////////////
+// Movement handling
+////
+
void IN_Move( void )
{
int j;
static int old_x = 0, old_y = 0;
static int stuck = 0;
- int x, y;
+ int x, y, numaxes, numballs;
+
if (vid_usingmouse)
{
if(vid_stick_mouse.integer)
if (vid_numjoysticks && joy_enable.integer && joy_index.integer >= 0 && joy_index.integer < vid_numjoysticks)
{
SDL_Joystick *joy = vid_joysticks[joy_index.integer];
- int numballs = SDL_JoystickNumBalls(joy);
+
+ // balls convert to mousemove
+ numballs = SDL_JoystickNumBalls(joy);
for (j = 0;j < numballs;j++)
{
SDL_JoystickGetBall(joy, j, &x, &y);
in_mouse_x += x;
in_mouse_y += y;
}
+
+ // axes
cl.cmd.forwardmove += IN_JoystickGetAxis(joy, joy_axisforward.integer, joy_sensitivityforward.value, joy_deadzoneforward.value) * cl_forwardspeed.value;
cl.cmd.sidemove += IN_JoystickGetAxis(joy, joy_axisside.integer, joy_sensitivityside.value, joy_deadzoneside.value) * cl_sidespeed.value;
cl.cmd.upmove += IN_JoystickGetAxis(joy, joy_axisup.integer, joy_sensitivityup.value, joy_deadzoneup.value) * cl_upspeed.value;
cl.viewangles[0] += IN_JoystickGetAxis(joy, joy_axispitch.integer, joy_sensitivitypitch.value, joy_deadzonepitch.value) * cl.realframetime * cl_pitchspeed.value;
cl.viewangles[1] += IN_JoystickGetAxis(joy, joy_axisyaw.integer, joy_sensitivityyaw.value, joy_deadzoneyaw.value) * cl.realframetime * cl_yawspeed.value;
//cl.viewangles[2] += IN_JoystickGetAxis(joy, joy_axisroll.integer, joy_sensitivityroll.value, joy_deadzoneroll.value) * cl.realframetime * cl_rollspeed.value;
+
+ // cache state of axes to emulate button events for them
+ numaxes = min(MAX_JOYSTICK_AXES, SDL_JoystickNumAxes(joy));
+ for (j = 0; j < numaxes; j++)
+ {
+ joy_axescache[j].oldmove = joy_axescache[j].move;
+ joy_axescache[j].move = IN_JoystickGetAxis(joy, j, 1, 0.01);
+ }
+
+ // run keyevents
+ if (joy_axiskeyevents.integer)
+ {
+ IN_JoystickKeyeventForAxis(joy, joy_axisforward.integer, K_DOWNARROW, K_UPARROW);
+ IN_JoystickKeyeventForAxis(joy, joy_axisside.integer, K_RIGHTARROW, K_LEFTARROW);
+ }
}
}
void Sys_SendKeyEvents( void )
{
static qboolean sound_active = true;
+ int keycode;
SDL_Event event;
while( SDL_PollEvent( &event ) )
break;
case SDL_KEYDOWN:
case SDL_KEYUP:
- Key_Event( MapKey( event.key.keysym.sym ), event.key.keysym.unicode, (event.key.state == SDL_PRESSED) );
+ keycode = MapKey(event.key.keysym.sym);
+ if (!IN_JoystickBlockDoubledKeyEvents(keycode))
+ Key_Event(keycode, event.key.keysym.unicode, (event.key.state == SDL_PRESSED));
break;
case SDL_ACTIVEEVENT:
if( event.active.state & SDL_APPACTIVE )
Cvar_RegisterVariable(&joy_sensitivitypitch);
Cvar_RegisterVariable(&joy_sensitivityyaw);
//Cvar_RegisterVariable(&joy_sensitivityroll);
+ Cvar_RegisterVariable(&joy_axiskeyevents);
#ifdef SDL_R_RESTART
R_RegisterModule("SDL", sdl_start, sdl_shutdown, sdl_newmap, NULL, NULL);
#define JOY_AXIS_U 4
#define JOY_AXIS_V 5
+// joystick axes state
+typedef struct
+{
+ float oldmove;
+ float move;
+ float mdelta;
+ double keytime;
+}joy_axiscache_t;
+static joy_axiscache_t joy_axescache[JOY_MAX_AXES];
+
enum _ControlList
{
AxisNada = 0, AxisForward, AxisLook, AxisSide, AxisTurn
static cvar_t joy_yawsensitivity = {0, "joyyawsensitivity", "-1.0", "how fast the joystick turns left/right"};
static cvar_t joy_wwhack1 = {0, "joywwhack1", "0.0", "special hack for wingman warrior"};
static cvar_t joy_wwhack2 = {0, "joywwhack2", "0.0", "special hack for wingman warrior"};
+static cvar_t joy_axiskeyevents = {CVAR_SAVE, "joy_axiskeyevents", "0", "generate uparrow/leftarrow etc. keyevents for joystick axes, use if your joystick driver is not generating them"};
static cvar_t vid_forcerefreshrate = {0, "vid_forcerefreshrate", "0", "try to set the given vid_refreshrate even if Windows doesn't list it as valid video mode"};
};
/* main window procedure */
+static qboolean IN_JoystickBlockDoubledKeyEvents(int keycode);
LONG WINAPI MainWndProc (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
{
LONG lRet = 1;
else if( charlength == 2 ) {
asciichar[0] = asciichar[1];
}
- Key_Event (vkey, asciichar[0], down);
+ if (!IN_JoystickBlockDoubledKeyEvents(vkey))
+ Key_Event (vkey, asciichar[0], down);
break;
case WM_SYSCHAR:
}
}
+/*
+===========
+ IN_JoystickGetAxisNum
+===========
+*/
+
+int IN_JoystickGetAxisNum(int ControlListType)
+{
+ int i;
+
+ for (i = 0; i < JOY_MAX_AXES; i++)
+ if (dwAxisMap[i] == ControlListType)
+ return i;
+ return -1;
+}
+
+/*
+===========
+ IN_JoystickGetAxis
+===========
+*/
+static double IN_JoystickGetAxis(int axis, double sensitivity, double deadzone)
+{
+ float fAxisValue, fTemp;
+
+ if (!joy_avail || axis < 0 || axis >= JOY_MAX_AXES)
+ return 0; // no such axis on this joystick
+
+ // get the floating point zero-centered, potentially-inverted data for the current axis
+ fAxisValue = (float) *pdwRawValue[axis];
+
+ // move centerpoint to zero
+ fAxisValue -= 32768.0;
+
+ if (joy_wwhack2.integer != 0.0)
+ {
+ if (dwAxisMap[axis] == AxisTurn)
+ {
+ // this is a special formula for the Logitech WingMan Warrior
+ // y=ax^b; where a = 300 and b = 1.3
+ // also x values are in increments of 800 (so this is factored out)
+ // then bounds check result to level out excessively high spin rates
+ fTemp = 300.0 * pow(abs(fAxisValue) / 800.0, 1.3);
+ if (fTemp > 14000.0)
+ fTemp = 14000.0;
+ // restore direction information
+ fAxisValue = (fAxisValue > 0.0) ? fTemp : -fTemp;
+ }
+ }
+
+ // convert range from -32768..32767 to -1..1
+ fAxisValue /= 32768.0;
+
+ // deadzone around center
+ if (fabs(fAxisValue) < deadzone)
+ return 0;
+
+ // apply sensitivity
+ return fAxisValue * sensitivity;
+}
+
+/*
+===========
+ IN_JoystickKeyeventForAxis
+===========
+*/
+
+static void IN_JoystickKeyeventForAxis(int axis, int key_pos, int key_neg)
+{
+ double joytime;
+
+ if (axis < 0 || axis >= JOY_MAX_AXES)
+ return; // no such axis on this joystick
+
+ joytime = Sys_DoubleTime();
+ // no key event, continuous keydown event
+ if (joy_axescache[axis].move == joy_axescache[axis].oldmove)
+ {
+ if (joy_axescache[axis].move != 0 && joytime > joy_axescache[axis].keytime)
+ {
+ //Con_Printf("joy %s %i %f\n", Key_KeynumToString((joy_axescache[axis].move > 0) ? key_pos : key_neg), 1, cl.time);
+ Key_Event((joy_axescache[axis].move > 0) ? key_pos : key_neg, 0, 1);
+ joy_axescache[axis].keytime = joytime + 0.5 / 20;
+ }
+ return;
+ }
+ // generate key up event
+ if (joy_axescache[axis].oldmove)
+ {
+ //Con_Printf("joy %s %i %f\n", Key_KeynumToString((joy_axescache[axis].oldmove > 0) ? key_pos : key_neg), 1, cl.time);
+ Key_Event((joy_axescache[axis].oldmove > 0) ? key_pos : key_neg, 0, 0);
+ }
+ // generate key down event
+ if (joy_axescache[axis].move)
+ {
+ //Con_Printf("joy %s %i %f\n", Key_KeynumToString((joy_axescache[axis].move > 0) ? key_pos : key_neg), 1, cl.time);
+ Key_Event((joy_axescache[axis].move > 0) ? key_pos : key_neg, 0, 1);
+ joy_axescache[axis].keytime = joytime + 0.5;
+ }
+}
+
+/*
+===========
+ IN_JoystickBlockDoubledKeyEvents
+===========
+*/
+
+static qboolean IN_ReadJoystick (void);
+static qboolean IN_JoystickBlockDoubledKeyEvents(int keycode)
+{
+ int axis;
+
+ if (!joy_axiskeyevents.integer)
+ return false;
+
+ // block keyevent if it's going to be provided by joystick keyevent system
+ if (joy_avail)
+ {
+ // collect the joystick data, if possible
+ if (IN_ReadJoystick() != true)
+ return false;
+ axis = IN_JoystickGetAxisNum(AxisForward);
+ if (keycode == K_UPARROW || keycode == K_DOWNARROW)
+ if (IN_JoystickGetAxis(axis, 1, 0.01) || joy_axescache[axis].move || joy_axescache[axis].oldmove)
+ return true;
+ axis = IN_JoystickGetAxisNum(AxisSide);
+ if (keycode == K_RIGHTARROW || keycode == K_LEFTARROW)
+ if (IN_JoystickGetAxis(axis, 1, 0.01) || joy_axescache[axis].move || joy_axescache[axis].oldmove)
+ return true;
+ }
+
+ return false;
+}
/*
===========
-IN_JoyMove
+ IN_JoyMove
===========
*/
static void IN_JoyMove (void)
{
float speed, aspeed;
- float fAxisValue, fTemp;
- int i, mouselook = (in_mlook.state & 1) || freelook.integer;
+ float fAxisValue;
+ int i, mouselook = (in_mlook.state & 1) || freelook.integer, AxisForwardIndex = -1, AxisSideIndex = -1;
// complete initialization if first time in
// this is needed as cvars are not available at initialization time
key_index = (i < 16) ? K_JOY1 : K_AUX1;
Key_Event (key_index + i, 0, true);
}
-
if ( !(buttonstate & (1<<i)) && (joy_oldbuttonstate & (1<<i)) )
{
key_index = (i < 16) ? K_JOY1 : K_AUX1;
// loop through the axes
for (i = 0; i < JOY_MAX_AXES; i++)
{
- // get the floating point zero-centered, potentially-inverted data for the current axis
- fAxisValue = (float) *pdwRawValue[i];
- // move centerpoint to zero
- fAxisValue -= 32768.0;
-
- if (joy_wwhack2.integer != 0.0)
- {
- if (dwAxisMap[i] == AxisTurn)
- {
- // this is a special formula for the Logitech WingMan Warrior
- // y=ax^b; where a = 300 and b = 1.3
- // also x values are in increments of 800 (so this is factored out)
- // then bounds check result to level out excessively high spin rates
- fTemp = 300.0 * pow(abs(fAxisValue) / 800.0, 1.3);
- if (fTemp > 14000.0)
- fTemp = 14000.0;
- // restore direction information
- fAxisValue = (fAxisValue > 0.0) ? fTemp : -fTemp;
- }
- }
-
- // convert range from -32768..32767 to -1..1
- fAxisValue /= 32768.0;
-
+ // convert axis to real move
switch (dwAxisMap[i])
{
- case AxisForward:
- if ((joy_advanced.integer == 0) && mouselook)
- {
- // user wants forward control to become look control
- if (fabs(fAxisValue) > joy_pitchthreshold.value)
+ case AxisForward:
+ if (AxisForwardIndex < 0)
+ AxisForwardIndex = i;
+ if ((joy_advanced.integer == 0) && mouselook)
{
- // if mouse invert is on, invert the joystick pitch value
- // only absolute control support here (joy_advanced is false)
- if (m_pitch.value < 0.0)
+ // user wants forward control to become look control
+ fAxisValue = IN_JoystickGetAxis(i, joy_pitchsensitivity.value, joy_pitchthreshold.value);
+ if (fAxisValue != 0)
{
- cl.viewangles[PITCH] -= (fAxisValue * joy_pitchsensitivity.value) * aspeed * cl_pitchspeed.value;
+ // if mouse invert is on, invert the joystick pitch value
+ // only absolute control support here (joy_advanced is false)
+ if (m_pitch.value < 0.0)
+ cl.viewangles[PITCH] -= fAxisValue * aspeed * cl_pitchspeed.value;
+ else
+ cl.viewangles[PITCH] += fAxisValue * aspeed * cl_pitchspeed.value;
+ V_StopPitchDrift();
}
else
{
- cl.viewangles[PITCH] += (fAxisValue * joy_pitchsensitivity.value) * aspeed * cl_pitchspeed.value;
+ // no pitch movement
+ // disable pitch return-to-center unless requested by user
+ // *** this code can be removed when the lookspring bug is fixed
+ // *** the bug always has the lookspring feature on
+ if (lookspring.value == 0.0)
+ V_StopPitchDrift();
}
- V_StopPitchDrift();
}
else
{
- // no pitch movement
- // disable pitch return-to-center unless requested by user
- // *** this code can be removed when the lookspring bug is fixed
- // *** the bug always has the lookspring feature on
- if(lookspring.value == 0.0)
- V_StopPitchDrift();
+ // user wants forward control to be forward control
+ fAxisValue = IN_JoystickGetAxis(i, joy_forwardsensitivity.value, joy_forwardthreshold.value);
+ cl.cmd.forwardmove += fAxisValue * speed * cl_forwardspeed.value;
}
- }
- else
- {
- // user wants forward control to be forward control
- if (fabs(fAxisValue) > joy_forwardthreshold.value)
- {
- cl.cmd.forwardmove += (fAxisValue * joy_forwardsensitivity.value) * speed * cl_forwardspeed.value;
- }
- }
- break;
+ break;
- case AxisSide:
- if (fabs(fAxisValue) > joy_sidethreshold.value)
- {
- cl.cmd.sidemove += (fAxisValue * joy_sidesensitivity.value) * speed * cl_sidespeed.value;
- }
- break;
+ case AxisSide:
+ if (AxisSideIndex < 0)
+ AxisSideIndex = i;
+ fAxisValue = IN_JoystickGetAxis(i, joy_sidesensitivity.value, joy_sidethreshold.value);
+ cl.cmd.sidemove += fAxisValue * speed * cl_sidespeed.value;
+ break;
- case AxisTurn:
- if ((in_strafe.state & 1) || (lookstrafe.integer && mouselook))
- {
- // user wants turn control to become side control
- if (fabs(fAxisValue) > joy_sidethreshold.value)
+ case AxisTurn:
+ if ((in_strafe.state & 1) || (lookstrafe.integer && mouselook))
{
- cl.cmd.sidemove -= (fAxisValue * joy_sidesensitivity.value) * speed * cl_sidespeed.value;
+ // user wants turn control to become side control
+ fAxisValue = IN_JoystickGetAxis(i, joy_sidesensitivity.value, joy_sidethreshold.value);
+ cl.cmd.sidemove -= fAxisValue * speed * cl_sidespeed.value;
}
- }
- else
- {
- // user wants turn control to be turn control
- if (fabs(fAxisValue) > joy_yawthreshold.value)
+ else
{
- if(dwControlMap[i] == JOY_ABSOLUTE_AXIS)
- {
- cl.viewangles[YAW] += (fAxisValue * joy_yawsensitivity.value) * aspeed * cl_yawspeed.value;
- }
+ // user wants turn control to be turn control
+ fAxisValue = IN_JoystickGetAxis(i, joy_yawsensitivity.value, joy_yawthreshold.value);
+ if (dwControlMap[i] == JOY_ABSOLUTE_AXIS)
+ cl.viewangles[YAW] += fAxisValue * aspeed * cl_yawspeed.value;
else
- {
- cl.viewangles[YAW] += (fAxisValue * joy_yawsensitivity.value) * speed * 180.0;
- }
-
+ cl.viewangles[YAW] += fAxisValue * speed * 180.0;
}
- }
- break;
+ break;
- case AxisLook:
- if (mouselook)
- {
- if (fabs(fAxisValue) > joy_pitchthreshold.value)
+ case AxisLook:
+ fAxisValue = IN_JoystickGetAxis(i, joy_pitchsensitivity.value, joy_pitchthreshold.value);
+ if (mouselook)
{
- // pitch movement detected and pitch movement desired by user
- if(dwControlMap[i] == JOY_ABSOLUTE_AXIS)
+ if (fAxisValue != 0)
{
- cl.viewangles[PITCH] += (fAxisValue * joy_pitchsensitivity.value) * aspeed * cl_pitchspeed.value;
+ // pitch movement detected and pitch movement desired by user
+ if (dwControlMap[i] == JOY_ABSOLUTE_AXIS)
+ cl.viewangles[PITCH] += fAxisValue * aspeed * cl_pitchspeed.value;
+ else
+ cl.viewangles[PITCH] += fAxisValue * speed * 180.0;
+ V_StopPitchDrift();
}
else
{
- cl.viewangles[PITCH] += (fAxisValue * joy_pitchsensitivity.value) * speed * 180.0;
+ // no pitch movement
+ // disable pitch return-to-center unless requested by user
+ // *** this code can be removed when the lookspring bug is fixed
+ // *** the bug always has the lookspring feature on
+ if(lookspring.integer == 0)
+ V_StopPitchDrift();
}
- V_StopPitchDrift();
}
- else
- {
- // no pitch movement
- // disable pitch return-to-center unless requested by user
- // *** this code can be removed when the lookspring bug is fixed
- // *** the bug always has the lookspring feature on
- if(lookspring.integer == 0)
- V_StopPitchDrift();
- }
- }
- break;
+ break;
- default:
- break;
+ default:
+ fAxisValue = IN_JoystickGetAxis(i, 1, 0.01);
+ break;
}
+
+ // cache for keyevents
+ joy_axescache[i].oldmove = joy_axescache[i].move;
+ joy_axescache[i].move = IN_JoystickGetAxis(i, 1, 0.01);
+ }
+
+ // run keyevents
+ if (joy_axiskeyevents.integer)
+ {
+ IN_JoystickKeyeventForAxis(AxisForwardIndex, K_DOWNARROW, K_UPARROW);
+ IN_JoystickKeyeventForAxis(AxisSideIndex, K_RIGHTARROW, K_LEFTARROW);
}
}
Cvar_RegisterVariable (&joy_yawsensitivity);
Cvar_RegisterVariable (&joy_wwhack1);
Cvar_RegisterVariable (&joy_wwhack2);
+ Cvar_RegisterVariable (&joy_axiskeyevents);
Cvar_RegisterVariable (&vid_forcerefreshrate);
Cmd_AddCommand ("joyadvancedupdate", Joy_AdvancedUpdate_f, "applies current joyadv* cvar settings to the joystick driver");
}