]> de.git.xonotic.org Git - xonotic/xonstat.git/commitdiff
Merge branch 'master' into zykure/wip
authorJan Behrens <zykure@web.de>
Sat, 17 Aug 2013 10:40:08 +0000 (12:40 +0200)
committerJan Behrens <zykure@web.de>
Sat, 17 Aug 2013 10:40:08 +0000 (12:40 +0200)
Conflicts:
xonstat/static/css/app.css
xonstat/static/css/app.min.css
xonstat/templates/game_info.mako
xonstat/templates/scoreboard.mako
xonstat/views/submission.py

1  2 
xonstat/views/game.py

diff --combined xonstat/views/game.py
index 019844629f8d165078ad443a57587a15ef6abe2e,a0f65e808ae1a4b09555ff0e4180b76efee69ca4..58d48f89d4a356dafdc853a390373dc0d13a5286
@@@ -2,16 -2,14 +2,17 @@@ import datetim
  import logging
  import re
  import time
+ from collections import OrderedDict
  from pyramid.response import Response
  from sqlalchemy import desc, func, over
 +from collections import namedtuple
  from webhelpers.paginate import Page, PageURL
  from xonstat.models import *
  from xonstat.util import page_url
  from xonstat.views.helpers import RecentGame, recent_games_q
  
 +import random
 +
  log = logging.getLogger(__name__)
  
  
@@@ -88,10 -86,7 +89,7 @@@ def _game_info_data(request)
      else:
          show_elo = False
  
-     if request.params.has_key('show_latency'):
-         show_latency = True
-     else:
-         show_latency = False
+     show_latency = False
  
      try:
          notfound = False
                  order_by(PlayerGameStat.score).\
                  all()
  
+         # if at least one player has a valid latency, we'll show the column
+         for pgstat in pgstats:
+             if pgstat.avg_latency is not None:
+                 show_latency = True
+         q = DBSession.query(TeamGameStat).\
+                 filter(TeamGameStat.game_id == game_id)
+         if game.game_type_cd == 'ctf':
+             q = q.order_by(TeamGameStat.caps.desc())
+         elif game.game_type_cd == 'ca':
+             q = q.order_by(TeamGameStat.rounds.desc())
+         # dom -> ticks, rc -> laps, nb -> goals, as -> objectives
+         q = q.order_by(TeamGameStat.score.desc())
+         tgstats = q.all()
+         stats_by_team = OrderedDict()
+         for pgstat in pgstats:
+             if pgstat.team not in stats_by_team.keys():
+                 stats_by_team[pgstat.team] = []
+             stats_by_team[pgstat.team].append(pgstat)
          captimes = []
          if game.game_type_cd == 'ctf':
              for pgstat in pgstats:
                  if pgstat.fastest is not None:
                      captimes.append(pgstat)
              captimes = sorted(captimes, key=lambda x:x.fastest)
  
 +        teamscores = {}
 +        for pgstat in pgstats:
 +            if pgstat.team in [5,14,13,10]:
 +                team = pgstat.team_html_color()
 +                if pgstat.teamscore is not None:
 +                    if not teamscores.has_key(team):
 +                        teamscores[team] = pgstat.teamscore
 +                    else:
 +                        if teamscores[team] != pgstat.teamscore:  # this should not happen!
 +                            teamscores[team] = None
 +        if len(teamscores) == 0:
 +            teamscores = None
 +            
 +        ### RANDOM SCORES FOR TESTING
 +        teams = ["red","blue","yellow","pink"]
 +        random.shuffle(teams)
 +        teamscores = {}
 +        for k in range(random.randint(2,4)):
 +            team = teams[k-1]
 +            teamscores[team] = random.randint(-5,150)
 +        ### END
 +        
 +        #TeamInfo = namedtuple('TeamInfo', ['team','scoreboardpos','playercount','teamscore'])
 +        #
 +        #teams = {}
 +        #last_pgs = pgstats[0]
 +        #for pgstat in pgstats:
 +        #    if pgstat.team != last_pgs.team:
 +        #        teams[last_pgs.scoreboardpos] = TeamInfo(
 +        #                team=last_pgs.team,
 +        #                scoreboardpos=last_pgs.scoreboardpos,
 +        #                playercount=pgstat.scoreboardpos-last_pgs.scoreboardpos,
 +        #                teamscore=last_pgs.teamscore)
 +        #        last_pgs = pgstat
 +        #teams[last_pgs.scoreboardpos] = TeamInfo(
 +        #        team=last_pgs.team,
 +        #        scoreboardpos=last_pgs.scoreboardpos,
 +        #        playercount=pgstat.scoreboardpos-last_pgs.scoreboardpos,
 +        #        teamscore=last_pgs.teamscore)
 +        #print teams
 +
          pwstats = {}
          for (pwstat, pgstat, weapon) in DBSession.query(PlayerWeaponStat, PlayerGameStat, Weapon).\
                  filter(PlayerWeaponStat.game_id == game_id).\
          map = None
          gametype = None
          pgstats = None
+         tgstats = None
          pwstats = None
          captimes = None
 +        teams = None
          show_elo = False
          show_latency = False
+         stats_by_team = None
          raise inst
  
      return {'game':game,
              'map':map,
              'gametype':gametype,
              'pgstats':pgstats,
+             'tgstats':tgstats,
              'pwstats':pwstats,
              'captimes':captimes,
 +            'teams':teams,
 +            'teamscores':teamscores,
              'show_elo':show_elo,
              'show_latency':show_latency,
+             'stats_by_team':stats_by_team,
              }